Please, make an option to disable trees in photogrammetric cities

Is it possible to turn off the trees in photogrammetric cities? Why is there no way to turn off the trees completely in the simulator settings? You have to edit the boundaries of each city manually in the editor and remove the trees. Since cities with added trees look absolutely unrealistic like a jungle. The only way to disable the trees is editing the usercfg.opt file by changing

{vegetationlage
Enabled 1 to Enabled 0.

But then trees will disappear throughout the planet. I remember when the simulator released in 2020, there were no trees in the photogrammetric cities. And only later they began to add them forcibly. Not allowing to disable them in photogrammetric cities. I hope in Flight Simulator 2024 there will be also option to turn off trees in photogrammetric cities.

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The problem is the trees are just objects within a larger PG dataaset, and there won’t be a designation for “Tree” for them. They are just part of the mesh, I expect, and hand removal would be the only way.

I mean to remove only autogen trees. Leaving 3D trees that go with the mesh. Cities with mesh 3D trees looks way more realistic as in real life.

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I’m not sure about that. For the most part they look like these:

PG trees have never looked good…or like trees.

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Yes, the 3D trees doesn’t look very good from below. But from even 300 feet, it doesn’t look so bad. For comparison, here are screenshots from the same place with and without autogen trees.

Autogen trees ON

Autogen trees OFF

Autogen trees ON

Autogen trees OFF

It is obvious to me that the autogen trees not only block the view and the buildings are not visible, but there are too many of them. The view of the city immediately changes. With autogen trees turned on everything looks absolutely unreal. It would be better to have 3D trees than this jungle. All we need to do is make an option, so that trees can be disabled and enabled completely in the simulator settings. Without restarting the simulator and editing config files. This is terribly inconvenient.

Asobo will probably never address this issue but there are mods to make autogen trees look smaller.

Shorter Trees / Tree Height Modification VERSION 4.0 for MFS2020 (shorter, realistic trees) for Microsoft Flight Simulator | MSFS

simMarket: TREES RESIZE MSFS

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If you look at this post from @Tuskin38 it appears that the photogrammetric trees have been improved in 2024 (scroll down to see the two shots of Yosemite Valley).

Maybe these changes will be backported into 2020 sometime next year.

Yes, trees in MSFS 2024 looks very good. But still it will be nice if developers can add a function to disable trees in msfs during the flight.

They’re going to be using machine learning to deleted photogrammetry trees and replace them with just autogen trees in 2024, if I understood last years FSExpo presentation correctly

Happy with that if they don’t make everywhere look like Endor. Realistic sizes would be key.

I also noticed that the sims autogenerated trees have greatly increased lately covering the nice new photogrammetry of my home town, Liverpool making it look like a jungle.

I ended up drawing a simple polygon exclusion zone over the photogrammetry area to disable the autogen trees. Works like a charm! Quick and quite simple to do in the scenery editor.

Still would be nice for Asobo to include an option to disable trees but this is another way to remove them locally and in areas where there is only photogrammetry.

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i think they unleashed the autogen trees into the pg areas to improve the pg trees that look like a tree with a tarp thrown over them. The idea was sound in principle. But now we have way too many trees. What we really need imo is a vegetation count slider, so one can dial it in according to preference. If we could have that in 2024. That would be awesome.

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I hope the shimmering on trees will be fixwd in the new sim

I’m curious as to why South/Central Arkansas is scattered with Palm Trees, was there no geographical limitations applied to the trees and foliage??

This annoying problem still exists. Please make an option to use default trees in photogrammetric areas.

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My biggest issue is that the trees are too large. This was an issue in the early days of MSFS 2020, but Microsoft fixed it. Now it seems the issue has returned again in MSFS 2024.

It’s not that easy. You first have to determine what shapes are in fact trees. So you would need some kind of AI algorithm to detect tree shapes in the PG data and then remove them and replace them with actual trees. Pretty advanced stuff.

Was flying with MSFS2024 in Las Vegas with photogrammetry enabled and almost all trees where converted to rocks :sob:
Turning photogrammetry off, all trees looked perfect BUT a lot of vertical lines and labels were still present where there were photogrammetry buildings.
Conclusion: photogrammetry could not be completely disabled, so Las Vegas looks awfull now.