Please stop generating missions on small airports

Hi,

Please stop generating missions for small airports especially anything more then little Cessna 172. Those are just impossible to takeoff or land with havy aircraft bigger and faster then the Cessna. And no, I don’t want ILS for every single mission, especially after that I just love to land manually, but it’s impossible to land on 450 ft grass runway with fully loaded PC-12 NGX or takeoff from 490 ft runway with trees or buildings just after the runway and the mission generation algoritm forces this to be done. Yesterday spent an hour looking for mission that would end on some middle airport, found it and land close to perfectly, but the takeoff was from something like 490 ft runway, and of course the plane took off way beyond the end of the runway, just before buildings with stall AOA. It would be also great for possibility to filter missions by at least some criteria.

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Absolutely and with planes that can’t climb and descend fast enough in places like the alps.

Just ridiculous sometimes this sim.

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So what you really mean is “please only use appropriate destinations for missions”.

The way you say it makes it look like you want changes that bush pilots would not be happy with.

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Great thread. Trying to land a pile of Cargo in a farmer’s field is problematic.

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Agree with this 100% on the bright side though, I’ve gotten way better at landing the PC-12 becasue of this. Get your speed down to 85 knots with full flaps when landing and use reverse thrust and brakes as soon as you touchdown and you will make it, full flaps on takeoffs too have helped as well. If I know I won’t make it and it’s too late to brake, I pause the game and restart it lol.

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Why would someone fly a jet there?

To take off again of course.

Good luck.

because it’s ‘Mission’. I think you’ve never played the career mode.

“As Real As It Gets”

For reference, the windsock should give you the scale. (wait theres 2 windsocks showing 2 wind directions??) … I cant remember the mission for this but yeah, its SUCH a cute runway but NOT when you go for approach with zero mistakes yet, only to slap yourself in the head for not looking on your efb at the start to check runway lengths :rofl:

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Would it not be more appropriate to have provision for filtering missions based on the user aircraft? An airfield with a short runway may be perfectly for those of us who’s who like to fly helicopters or bush craft.
Note I have not tried the career yet, but assuming from the OP that the map simply shows all available missions in an are regardless of the user aircraft?

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For whatever reason VIP missions in california often have the destination set as 73CA Bear Valley, a private strip at 7073’ AGL with a 3200’ runway. This is fine for planes like the beaver, but at that elevation the runway length is outside the landing performance table for the Vision Jet, which is often a plane assigned for the VIP missions:

Maybe it’s possible in the sim (the brakes are pretty dang powerful), but proper planning means to reject that flight. I just wish that the VIP missions had other destinations, the only other one that pops up time to time is L35 Big Bear City.

Edit: I realize that I provided the incorrect landing distance data. I updated it to be correct. It actually shows that Bear Valley just barely provides enough landing distance for the mission to actually work. So I suppose I’ll attempt this sometime soon!

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This is a good discussion, lots of good points. I like being assigned to smaller airports, when appropriate. I want them to continue using them as they provide a lot of variety and can be extremely appropriate, given the right mission and conditions. I don’t like it when they’re unusable because of errors/obstructions in the in-sim airport rendering - that’s a problem in and of itself and we’ll need to be able to fix them in the world hub, otherwise they need to go entirely.

But in terms of how the mission generator works, even when they’re rendered correctly, continuing to use small airports leads to several problems:

Obviously sometimes the airport is not appropriate for the mission and/or the aircraft. One one hand, in the real world, this is a pilot decision - we should be checking whether our aircraft performance meets the restrictions given by the runway configuration, combined with the environmental conditions. This is part of the required preflight actions in the real world.

However, to that extent, there has been no proper, official education on that, and the tools provided in the sim are not yet adequate for doing it on our own. On a side note, I’ve been trying to help educate (independently) and have been hosting a series of streams to help show folks how to do all of this manually.

The second part of this is that the missions generator is not really aligned with assigning proper aircraft or mission types to airports. For instance, VIP charters to Bear Valley, an extremely high-elevation, low-use, private airport owned by a ranch, are not appropriate. Wait until summer, when the density altitude is above 10,000’ and you’re trying to takeoff in a 172. Either way, once again, no education. There’s a post I made regarding this buried in another wishlist item for allowing more types of aircraft, but it will probably take some flagging of airports, maybe even runways or parking spots as suitable for certain aircraft or even mission types.

In reality, you should just reject those missions. But that leads to the third problem:

The missions list and map has insufficient controls to sort and filter missions. There is a good wishlist item for this as well.

What this all leads to is frustration, especially for the uninitiated. A major missed opportunity. The education needed to make proper aeronautical decisions surrounding flight planning, aircraft performance, don’t forget weather, is like half of the content you’d receive from a CFI or ground instructor during the ground portions real world training. And it’s a firehose of information and data. Simmers have been thrown to the wolves in this regard and I completely empathize with your frustrations.

In a perfect world, all the preflight, flight planning, airport, aircraft performance and weather data would be available in the sim, we’d be taught how to interpret it and make good decisions, and the generator wouldn’t seem so random and detached from reality. I will tell you this, though: the information is there, as long as the weather and airport rendering matches live reality - you just have to know how and where to get it, how to analyze it, and how to make the decisions on your own.

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Yes please!!

I always have to spend several minutes making sure that the destination airport has a long and wide enough runway for the Cessna Grand Caravan.

Even in the passenger transport category of missions, if you’re using anything other than the 737 Max, like the Saab 340 for example, it will STILL generate medium airports with non-ILS runways.

Maybe a search function that filters for airport size would be nice, and while you’re at it, let us filter for mission type as well.

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like skydiving in a cesna 172, something never seen before, it’s always in a turboprop

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no… use all airports sm and lrg

A 172 is a bit rare - getting more than one or two on board will seriously limit your fuel. And it’ll struggle to get up high, especially in the summer. 182s are more common as far as piston singles in that range.

I guess its an airport for RC planes :wink:

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That would be more the scale yes. on the other hand that was funny :joy:

So long as I’m being paid, I’ll land anywhere you want.

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