I’d like to reiterate this. We know the community managers hear our frustration. I do not envy their job - lately, all they hear is a lot of frustration. It is such an incredible shame that they are kept on a tight leash and not allowed to share and/or not given information to share with the community which could help settle down the overall negative sentiment.
Again, Asobo/Microsoft should be leveraging the community managers that they have. I think we can all tell that the CMs want to do their best and that they do care about their fellow simmers. It’s just that they’re not allowed to tell us anything substantive!
Has anyone else noticed a degradation in textures (blurriness) at around 3000 ft?
I tried out the new SU 7 about 2 hours ago and the textures don’t seem as crisp as they were in SU 6 a couple of days ago. I cleared out cache and a bunch of other things before trying it out.
Could be the result of server pressure from a lot of gamers trying out the new SU hopefully especially since I tested it out at a peek time.
Yea I read about that here regarding the drag issues. I more referring to the fact I was having many blurry ground textures during flight before this update 7. Now it’s been very clear and sharp
Fenix A320 from Heathrow EGLL (inibuilds) to Madrid LEMD (LVFR)
Generally running quite low settings given my mid-low range PC (specs in profile) same as I have been on SU6 and SU6.1. Most stuff turned off including photogrammetry and multiplayer due to my slow internet connection.
Heathrow was terrible. In SU6.1 I would get a slightly jittery but not bad 28fps but today I was lucky to get 25 with some pretty bad stuttering. Also getting LOD issues with aircraft lighting turning off when looking towards the terminal buildings.
Situation improved somewhat when airborne and fine during cruise. Descent and landing into Madrid was flawless with 38-40fps at the gate. Time for some Iberia ops
Is it just me or does the UK seriously need fixing? I find the ground textures almost always blurry. I have 1gb download speed and nothing seems to look as good as it did a long time ago. Something has changed.
The ATR suffers from the drag thing, so I presume loads of other career mode aircraft will come in hot and do damage on landing and cost us career mode money, that is already a tough grind as it was. The ATR also overspeeds now, when it used to be a punish climbing, it’s now a rocket
This has to be hot fixed ASAP and luckily SU not launching on Friday gives them 48hrs to get to work.
Probably the worst SU so far. We got Air races and no drag lol. Although I think the LOD is supreme, but it take a few seconds to render in fully, a longer delay than SU6
So far I got some short mini lags/freezes when being on ground or in the air. (only since SU7) after SU6 it was totally smooth. I‘ve tested flights and ground movements with the PMDG 738, ifly Max 8 and ToLiss A346. Everywhere the same issue.
Kinda annoying I mean I‘m playing with:
AMD Ryzen 9 9950x3D2, 64GB Ram and a 5070Ti.. not even set ultra settings and far away from stable native 60 fps.
Also the photogrammetry goes down with every update. SU7 worse than SU6 and SU6 was worse than SU5. I got a 100Mbit/s connection and 64GB Rolling Cache which should be enough imo.
While doing a flight from EDDF to RCTP the sim just freezed completely mid air. Since then the sim failed every startup being in the initial startup loading screen.
First time ever. So in combination with my reported issues above, this SU doesn’t work well.
On the plus side, I’d like to thank the hard work of Gaya Simulations. The amount of fixes they shipped with this update is staggering and great to see! Hopefully this will improve both quality and performance of airports around the affected areas.
On the other hand though, SU7 feels like a relatively minor update that doesn’t really change anything in the grand scheme of things. There are still severe issues in the simulator, especially with gamepad users (center dot function, clickspots), but also the Career mode continues to be a sore point (excessive turbulence, mission variety and generation, no live-time missions and lots and lots of mission flow bugs).
I really hope the dev team will return to bugfixes in future Sim Updates. Career mode truly needs excessive dedicated work and not just a bugfix here and there. Two years on, the simulator is still not working like a videogame should.