Hey Pilots,
I would love to hear your input on this. I am experiencing this phenomenon while flying low into populated areas:
Basically, all objects that are a little bit distant, are very polygonised. What could be the cause of that? I already messed with the settings, but I cannot find a “drawing distance” or something similar.
You can see this in the Skyline in the distance for example.
Could it be a hardware limitation? CPU not capable of unpacking assets fast enough? (I have a i5-6600k overclocked at 4.5 Ghz )
Any Help is appreciated!