Hello everybody,
I have recently brought a new gaming pc, but I have found that MSFS 40th anniversary ·lags· (let me explain it later) too much IN VR with a Quest 2 headset, contrary to all the other games that run smoothly; Here are my specs:
AMD Ryzen 7 5800X
Sapphire Radeon RX 6700 XT 12 GB
Ram: Vengeance LPX DDR4 2X16 GB at 3200 MHz
SSD: XrayDisk M.2 flash TLC
I connect the quest 2 via wifi 5GHz to a router that’s NEXT TO ME, With a 1 GB symmetric connection to the internet, and using the Virtual Desktop app from the Oculus Store.
In Adrenalin 23.12.1, I have set Global experience to “Performance”
I have set SteamVR as the current OpenXR Runtime
In MSFS, I have set the Global Rendering quality to “High-end” @1920x1200,TAA, render scaling 100, AMD FIDELITYFX SHARPENING 100, v-sync OFF, DX11
In the Quest 2, I have enabled the 120 mhz Refresh Rate
Then, I choose Activities, Discovery Flights, NAPLES (Italy)
If I look at the front, it’s acceptable, but when I turn my head to left and right, everything stutters a lot (specially nearer houses/towers, etc.), like… things like a house, are on one place and 10 ms later they move just a little bit ‘backwards’, I don’t know how to explain it clearer.
I have tried also to use Oculus air link instead: In the windows Oculus application, I have set the OculusXR runtime to this application instead of SteamVR, but the result is the same with that stuttering, and the image looks horribly pixelated without changing the resolution!
If I disable in data the photogrammetry it also happens, even with everything offline.
Even in low settings I have some stuttering.
I am very, very frustrated with this situation; One of my biggest desire was to be able to play MSFS in good conditions with my new gaming pc, not this !
Any help to optimize my configuration would be very appreciated, this can’t be normal !
Best regards