Can you post a link to that documentation? The only thing I can find is a stand-alone G1000 training system that uses the P3D core engine with a bunch of third-party hardware.
The questions then, and now are why we can’t have those features across the board, and why would we want to lock them behind the presumable paywall of a Pro version?
FAA / EASA certification is absolutely useless for the End-User and will increase the price ridiculously.
The certification also only gets granted for a specific Software/Hardware combination, not to the software only. That means, youll need to buy the certified hardware with it, which makes no sense to a non-commercial end user.
What I want to say is MSFS needs to be able to be certified. By now this would not be possible because of the lack of:
realism in regard to avionics
forward cockpit view (virtual cockpit)
multimonitor support and prelocked window postions
implementation to properly address buttons and knobs
non-game like start menu
These are just a few but major issues. P3D has already taken care of all these implementations and is therefore used my the military and by Redbird simulations. I just cannot understand why Asobo is not willing to address serious simmers / cockpit builders. If it is because of business reasons I rather pay more for a pro version. Of course it would be great if Asobo would make it a usable simulator for everyone but I doubt they are willing to. This is all I wanted to say about a pro version.
Yes, there is only one single product with realistic G1000 training capabilities out there. It is from Flight1Tech, costs roughly 1000 USD plus updates and only works with P3D. It is used by Redbird Simulations just to name one professional end user.
I wish Working title will bring this monopoly to an end but have serious doubts. It would be much better to directly collaborate with Garmin itself and use their base code of the real avionics. Cannot be too hard. Diamond and Cirrus already have their certified simulators with Garmin software. At the end it is just software.
I don’t think hard core simmers (like i am) are the target of this product (not actually, perhaps in 2 years, when gamers will be gone on another products).
Until then, the product will remains as this.
This is not a team (from head to lowest level) with an aviation background, or with aviation as dream, just game developpers. The pro aspect will come by 3rd dev (if they have the possibility to do so, not totally actually).
In fact, the only requirement that is currently missing (per an FAA letter) is the software must be licensed for commercial training. That is something Microsoft cannot do as they sold their commercial licensed business, in the form of ESP, to Lockheed Martin. While only Lockheed Martin and Microsoft know the agreement made with ESP, I doubt that L-M would invest the money into P3D that it did if MS could tack it back at any time.
If you want a version that can be certified for use as an ATD then you are stuck with P3D and Xplane Pro.