Problem generating DDS texture for liveries

Hi everyone,
I occasionally receive a few of players complain that the livery made by me looks blurry in the sim, while I couldn’t reproduce the same problem in my machine. I suspect there is something related to how the DDS textures are generated. I’m using the DDS exporter plugin for Photoshop by Nvidia. Is there anything wrong with export parameters? Or is there any better alternatives to generate the DDS textures? Thanks in advance

You may try a higher quality export, but also set the .FLAGS file to _DEFAULT=+QUALITYHIGH. SDK documentation has some hints on texturing, including flags:
https://docs.flightsimulator.com/html/Asset_Creation/Textures/Textures.htm?rhhlterm=texture%20flags&rhsearch=texture%20flags