Problems and bugs in MSFS 2024

They must’ve done zero testing of the aircraft. How else can you explain the bugs? Well, maybe they tested, found the bugs and said ‘don’t have time to fix that, release it anyway’.

How else can you explain things like the Cessna 172 basic / steam gauge failing to start from cold and dark. Or most of its avionics failing to turn on when you load on the runway.

Makes me think they made the new engine, did a basic port of previous aircraft and little else.

I’m still enjoying the parts I can and uninstalled 2020.

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Because you can’t find all the bugs until thousands or indeed millions of people are playing it across thousands of different possible hardware combinations.
I’m not out to excuse Asobo on everything because I think FS2024 was probably a bit of a rushed release that could have done with being delayed into early next year but having done some QA testing in my time I also know how difficult it is to make sure all the big issues don’t slip through the net. And working with so many third party developers hasn’t helped. The fact that the sim is so friendly to third party add ons does make things all the trickier.

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Rubbish. You mean to tell me no one tried jumping into the steam gauge version of the 172 to check if it would even start?

(Everyone on a group flight earlier failed to get it started.)

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You don’t know that it worked during testing and has since become broken? There’s clearly a lot of fragile code going on with FS2024. A lot of things could have since become broken after launch. Again, I don’t know if thats whats happened but any number of things are possible.

Really!!??

This is how I feel too, there are bugs with seemingly every plane in 2024, yet I’m still enjoying the parts of the sim I can. It feels very much like the launch of 2020, where most of those planes were bugged as well.

Something about 2024 keeps making me want to come back to it though.

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We were spat in the face for $70. And for some, for $170!
One of the most important components of this game is textures. They… Missing? It’s a disgusting step backwards.
(left - 2024, right - 2020)

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Yeah. It’s because when it’s working, it’s phenomenal. My lovely Magni Gyroplane has no issues. I hope someone brings more autogyros!

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Completely disagree, a competent internal test team needed only minutes to see the most blatant VR bugs, the C152 not working, the tail registration not working etc etc etc. This has nothing to do with individuals systems, this is a major misuse of respect bt releasing a product not deemed worthy for full release, I blame MS for making Asobo stick to a deadline they clearly could not achieve.

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If one lives long enough…perhaps. Not holding my breath.

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Yes, 2020 was a bad release, ctds bugs and much more, I’ve been through all of this for years now. But 2024 is plagued by a bunch of, in my opinion, extremely ridiculous logical errors you find if you’re only in the menu for 5 minutes. Its an unplayable state at the moment, especially with the completely broken mouse on the Xbox version, much worse than the ctds that plagued 2020 in particular. Yes, the realism was much worse in 2020, especially the standard aircraft, but that’s no excuse for me

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For some it is an outstanding flight simulator now.
For others it will be a buggy mess until the day 2028 replaces it with more mess.

These are not perspectives easy to reconcile.

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It seems like the more complexity you try to utilize the more issues you encounter.

If a person is a start already running ion the runway and fly in 3rd person with little regard for process and procedures then the sim seems to deliver quite well.

Trying to get into the meat of flight planning and IFR with complex aircraft and ATC it seems like the issues really start compounding.

What I would like to see far more than, “It’s great for me.” or “It’s horrible for me.” is a breakdown of what, exactly, type of flying one is doing that makes it so.

This is the kind of software that has such massively different ways of being utilized that some quantifiers would be extremely helpful in understanding why one person has a polar experience to another.

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Sir i disagree with you, FS2004 will become outstanding World Simulator.
:joy: :sweat:
Serioulsy they should have focused on simulation instead of arcade gaming/stuff only. (i’m also a gamer, no offense for sensitive souls here, i’m flying for real and i’m a gamer as well, both are compatible without bugs in life! :sunglasses: :racing_car: :checkered_flag:)
Anyway once they will implement realistic features in lIve Weather such as turbulence based on “density clouds” up/downdraft, thermal, “dangers in skies” in TS, CB, real icing conditions (like in Xplane or/and the RL) etc then together we will dare talking about Flight Simulation. The weather and its settings included is the base in terms of realism in aviation, the corner stone, same for the flight models, i don’t even want to talk that much about the default birds in msfs 2024, try to flare in crosswind or even without crosswind, it’s just about gaming not flying in terms of sensation/feeling or just in terms of the behavior of the airplane (Xplane is very good in this area as well) However despite that msfs is the “best flight simulator” ever built in the universe as it is usually mentioned by youtuber/influencers who for most of them have never fly a bird in RL, yeap marketing has now the authority upon reality… nowadays I believe that we really have to pay attention between marketing talks and empirical reality if we dare talking about realism…

I know i know, as it was mentioned by other users who digs for realism, Asobo did promise in Q&A, in interviews that all those precious realistic features will be implemented in SU12 msfs 2020, they exactly claimed the same about FS2024… What about it?

Sure it is realisitc if you want to see an elephant in Africa on the ground, or my, your house but what about the love of aviation, sorry I mean the simulation of aviation…

They wanted to attract a large number of users which is a good idea at the first place therefore it is likely that they decided to focuse on gaming more than realism, so that with so many options “eye candy” stuff, racing, "weird"buggy career modes included in msfs 2024, at the end of the day it is extremely buggy and as mentions the author of the topic I’ve never seen a game so buggy this way (maybe Cities Skyline) :face_with_monocle: :weary:

Well, thanks the universe that I didn’t come to msfs 2024 to help myself in order to get my licences! i will be grounded for life by flying a C152 in TS (thunderstorm) or i’ll be dead, period (kidding)… For real i don’t want to direspect Microsoft Flight Simulator for one reason in my heart, without FS2004 years ago, I never thought that I will fly for real someday, I owe that to the flight simulation that this dream became true…

On the other side, now in 2024, gaming allows you to fly in any sort of severe weather conditions based METAR/TAF with a Cub without any damage, simulation don’t (like in Xplane 11 or 12, as it is supposed to be in RL) in other words, in Xplane you really have to check the METAR & TAF while you 're preparing your flight plan, it is the base in real life like it is in Xplane, because it is a simulation, a flight simulator. You don’t want to fly a C172 or a B737 in TS, you’ll kiss the ground with your pax and I love it, because it’s fun and challenging, isn’t that what it was supoposed to be in msfs 2020 based on advertisings that are still online (youtube videos) same for the advertisings about msfs 2024.

This is what i was expected for MSFS 2024 based on advertisings (again… I’m so naive :joy:, ) and for other users who just want to enjoy racing flights or visiting the world in casual mode or in arcade mode, I’m also on their side because they definitely can’t enjoy this game because of a pre-alpha released too fast including a tsunami of bugs that are inaceptable even inappropriate… it’s not correct for them, for us, for you and for myself.

But sure, I’m somehow ok with you and hopefully it will become a “real” flight simulator but allows me to have a doubt, Asobo made the same rethoric with a smile, straight into the eyes during 4 years but at the end they did focusing on bugs or wish-list to implement a cup of tea on board or better visual on animals on ground rather than realism… But …

Wait & See :wink:

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Yes, but why are so many simple processes so flawed given the complexity? I would like to help find deeper bugs in aircraft or scenery, but unfortunately I can’t get that far when even the mouse is causing problems on the Xbox.

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This is a hugely overlooked truth and it is wisely shared.

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I’m as baffled as you are.

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What’s your reason to be so extremely pessimistic? Haven’t you experienced the launch of msfs2020? Like i said, wait it out and it’ll be alright. They started production in 2016, meanwhile other game studios need 10+ years to release a game.

Relax and stop pretending like the world’s ending.

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Wow a rather over the top reply to a one word tongue in cheek comment. I am “slightly” pessimistic that they wont fix everything in FS24 like you say, as Asobo haven’t fixed everything in MSFS2020 yet.

For your information my friend I am extremely relaxed and where you get the notion I am pretending the world is ending from I have no idea LMAO.

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They will fix everything :+1: