ISSUE DESCRIPTION
Since Sim Update 5, load times have been highly inconsistent on the PS5. Originally I thought it was due to the SU, but after further testing since. I’ve discovered that flying Marketplace purchases (Mainly WASM focused aircraft) leads to load times breaking the next time you enter the sim leading to longer loading times, or loads that never make any progress at all.
Below you’ll see my original testing before discovering that it has nothing to do with Sim Objects or the amount of Add On’s Enabled. After that you’ll see my loading times after spawning multiple add-ons that lead to the inconsistent load times.
When this does occur, the only fix currently is to reinstall the entire sim. Which this only helps for a bit until you use WASM Planes again which will eventually lead to the same broken load times. (Which I’ve probably reinstalled the sim about 50+ times since SU5 on the PS5 Pro.)
No 3rd Party Add On Load Times:
- 2:07.90
- 2:10.03
- 2:09.83
- 2:13:37
- 2:10.43
If it starts at 7% or higher, the load time is consistently normal.
If it starts at 6% or lower like 2% Authenticating, the load is consistently leading towards a load that never loads, or one that takes a longer time.
LOAD TIMES AFTER ADD ON ENABLED AND SIM RESTARTED:
Halo Pelican | 2:12.88
A-1 Skyraider | 2:11.23
A-32 Vixxen | 2:10.99 (Sim Objects 1383)
PMDG 737-8 | 2:19.30 (Sim Objects 1401)
Transall C-160 | 2:14:92 (Sim Objects 1405)
YF-23 | 2:15.47 (Sim Objects 1408)
PMDG 777F | 2:16.49 (Sim Objects 1426)
MH-60 | 2:17.70 (Sim Objects 1439)
- Flew the MH-60 in a couple of locations for a few minutes went back to main menu and enabled the Piper M600, and rebooted the sim which started seeing longer load time the next time around. Not sure it’s related to Sim Objects, The MH-60, or the Piper M600.
Piper M600 | 3:20.51 (Sim Objects 1443)
FSR300E | 2:29.92 (Sim Objects 1454)
Load times after flying/spawning the 777F
- 3:26.18 | 2 Spawns in the air.
- 2:25.76 | 2 Spawns Cold and Dark at KLAX/KJFK
- No Avionics on leads to no issues?
- 3:27.34 | 1 Spawn on Runway, Running & Takeoff at KLAX/KJFK
It appears the more you use certain (WASM Heavy?) 3rd Party aircraft the longer the load time becomes the next time you boot up the sim?
Load times after flying spawning the 777F & MH-60
- 3:36.65 | Flying Spawn in MH-60, Runway Spawn, Take off 777F KJFK
Load time after a 30 Minute flight in the 777F (Spawned in the air)
- 3:18.57
Load time after 30 Minute Flight in the 777F and then returning to menu to fly MH-60
- 7+ Minutes no load, stuck at 6% Activating Packages
Load time after the broken load time:
- 20+ Minutes no load, stuck at 7% Activating Packages.
FREQUENCY OF ISSUE
Just depends on the aircraft you fly. If you’re flying GA or non intensive WASM aircraft you probably won’t ever run into this. If you selecting airliners like the PMDG 777F, the MH-60 and others you’ve probably ran into this issue as well. (I’ll add more to this as I run into more 3rd party aircraft that have this happen)
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
- Fly any high use WASM aircraft like the PMDG list, or MH-60 and just load in wherever, it doesn’t matter after a few boot ups of the sim you’ll see that the load times regress almost each time.
YOUR SETTINGS
Since it’s PS5 Pro, everything is of course streamed.
MEDIA
This is the outcome after maybe 15-20 Reboots while doing the steps above with WASM aircraft, just stuck at 6 or 7% endlessly.
