ISSUE DESCRIPTION
Description of the issue: runway lights from far away are extremely big: the halo of the light is rendered as a solid light. Impossible to distinguish any detail of the runway until few meters to touchdown.
FREQUENCY OF ISSUE
All the time, at night, everywhere
REPRODUCTION STEPS
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Load any airport at night
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Take of and go a bit far from it
YOUR SETTINGS
PS5 VR2
Night lighting on PSVR2 in general is probably the biggest part of the experience that still needs attention. The pictures below that were taken during VR from the PS5 Pro show the lights look great and what it’s supposed to look like, but what you see in the headset itself it doesn’t look like that.
In the headset the lights are way brighter, some lights are larger than others and a majority are constantly flickering, and overall just blurry. (Not sure if the video helps as I wanted to try and capture what you actually see while wearing the headset, so filmed this from the eyes perspective where you see the constant flickering of all the lights)
Love all the massive improvements PSVR2 has gotten in SU6, and would love to the night flying experience get a bit of improvement too!
Yes to me city lights are too much bright too, but runway lights make the approach really hard/unoleasant.
I don’t know if you have the same feeling.
I’ll try to upload screenshot too but unfortunately my PS5 Pro seems not working in uploading images to the app