We need a hotfix before SU6! There is no way to keep it that way until the next major update.
It is not the individual planes, that are broken - it the base game in the background and its memory management, that is broken. ALL avionics subsystems must be prioritized in the RAM before using any RAM space for trees and shiny reflections. Disabled or constantly rebooting avionics render every modern plane unflyable and worthless. (The memory management was already broken in SU4, see the all the constantly rebooting avionics, Autothrust disconnects, diconnecting APP mode ILS systems (while in the middle of a glideslope), etc. we already saw in SU4. But they made it even worse with SU5.)
We paid for that game and right know it is a complete disaster due to be not being tested obviously. And we paid a super-duper premium price for the msfs on ps5 compared to other AAA titles! No other AAA game is that expensive - and they actually work! Remember: It’s been half a year since the release on PS5. I’d expect a working game in that time !!! We paid full price for this!