with the new installed WU3, I really think it´s time to ask some questions, which showed up for me since the release of MFS 2020.
First of all: Scenery:
When I have to get a live scenery from the world surface into an sim, it´s always a hard task and alot of failures can occur, no problem. BUT WHY so dramatic fails like Scenery failures happen so often? There are Scenery Updates for countries, POI´s, etc. which focus the Simmers view directly on this region /area (Like in WU3 England/Ireland).
Why it´s still possible, that cars drive on water, bridges going subways, buildings are in the water? What kind of Quality management is it, when you try to get the simmers view focussed on POI´s (Point of interests like a musem or in WU3 Westminser Hall or eq. by bringin in new Updates of regions) and in the random scene, cars go like subamarines, highways or streets are going into nowhere… what kind of quality is this? What kind of “realism” wants the MFS team to show?
If briges accross a river are shown correctly, and I´m able to fly through or under the Bridge, without having a quick and short “accident”, it´s a more realistic sim for me that a nice build castle or what ever shown in the random yard. In this case, I´m really diassapointed since the start of MFS2020! Let the discussion begin…
Our expectations are high. Mine too. But think about the expectations which were shown in the trailers. Ask yourself, who created all these expectations.