Quest 2 - VR shaking - horizontal tremor / but FPS & Detail = OK - please help me

Oculus-App-Version 32.0.0 i have in FS 2020 extreme horizontal tremor / shaking in outside view -Before everything went wonderfully, I use the link cable-I have software from oculus / nvidia drivers and the debug tool reset everything several times. Tried a huge number of settings - please help me, I just can’t get any further.** My Hardware: Ryzen 7 3800XT - Nividia RTX 3070 - OC2 with linkkabel. Kind regards marco

Same as this?

https://forums.flightsimulator.com/t/wobbly-over-sensitive-head-movement-in-vr-different-to-asw-wobble/

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i think so, yes…it can be the same… :slight_smile:

Me too, the plaques in the picture vibrate

The issue I’ve had can be addressed by reducing the render scale from 110 back to 100 (or less). This fixes it immediately.

I don’t think it’s a simple function of GPU usage, as I was also able to create the issue then solve it when I had a reduced OpenXR resolution (so less overall GPU usage).

okay i will test this later, but my scale are exact 100 and before 85 ( for testing ) i look than later evening…but its only in outside view from Airbus H135 ( inside there is all correct ) all other planes work perfect and nice without this shaking of horizontal scenery :slight_smile: kind regards marco & a nice evening i wish all

This happens to me when I use task prioritization to high on 64exe and flight sim exe on high or fire up lasso late when accidentally running msfs first.

I just got into VR this week. My race sims looked solid, but MSFS was all wobbly and made me queasy. I tried a bunch of tweaks in Debug Tool, but the thing that fixed it was lowering the refresh rate down to 75hz in the Oculus Desktop App. Suddenly the image outside of cockpit was rock solid, and even more detailed and beautiful than before.

Hope this helps any newbies (like me) reading.

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