Some screens of the WIP Van’s aircraft RV-14 & RV-14A from https://simworksstudios.com/
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Always nice to have confirmed land marks flying VFR, thus, using the Rieser Flugsportverein airport just north of Nördlingen, Germany flying southeast between 110 to 150 degrees
Approaching the meeting of the Danube and Lech rivers at the town of Marxheim, Germany. It is interesting that the red patch at two o’clock view is a tennis court in some sort of quarry on the south side of the Danube River.
Heading over the Schmellerforst, Germany looking for the Flugplatz Thannhausen
Flugplatz Thannhausen is well situated and accurate with the Edelstetter Str. on the right
Upwind to runway 27 Flugplatz Thannhausen (north flying west) which is one of the few times MSFS is not really accurate.
Turning crosswind at runway 09. Unfortunately, the nice buildings at the entrance of this runway do not seem to be there on both Bing and Google maps.
Turning downwind to runway 27 noting the small village at the end of this runway does not seem to be there according to Bing and Google maps.
Downwind to runway 27 noting the airport building at the head of the runway does seem to be correct at Edelstetter Str. being a good reference point for landing
This building which does not seem to be there in Ziemetshausen, Germany but the warehouse behind does, and is my turning point to final to runway 27, Flugplatz Thannhausen
Lining up to runway 27, Flugplatz Thannhausen
Final to runway 27, Flugplatz Thannhausen with the airport building on the right as reference that was seen before.
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This AC mod allows set ups, and someday there will be arrestor cables for freeware. I should look for a position with the (Doolittle) Hornet, huh?
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Something odd coming… called rain… my LA all clouded up so I thought I’d see how the sim was representing it… only expected to be light and sim seems to show that.
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Finally i managed to get this into my modellib it still needs texture but to import it from blender into the sim with my noob skills, i got hope to get it moving on.
I draw in monster mash zone, import in blender and exported over to the sim through simple scenery in sdk 17.0 for now im happy with the result.
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