Raytracing simulation using NVIDIA Freestyle

Check here for the preset I’ve been working on the past weeks:

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Wow! That looks great.

Any chance for AMD Radeon users? (i’ve got an RX580 while I wait for my 3080)

If you bought MSFS on Steam, you can use Reshade to achieve the same effect (the shaders are identical). Otherwise, no, Freestyle is NVIDIA only and Reshade doesn’t work with the MS Store Version of MSFS.

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Ok. I’ll wait till my 3080 then (I’m using MS Store)

Share settings pls

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seconded :slight_smile: i got some great initial results but the above is a bit more involved for a noob like me :smiley:

And what are the freestyle settings? First get the people hot with the pictures here and in AVSIM and then that’s it? :wink:

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Lol. Yeah I have the MS store version and reshade already set up. Please find some way to share this.
Personally, I think the vignette and blur at the edges is too strong, but whatever.

Yeah I gotta find the time and write down each setting. Unfortunately there is no quicker, more convenient way. I will do it though.

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Or Asobo could actually just make a modern game that utilizes DXR natively…

Write it down? Screenshots are quite sufficient. :wink:
But thanks in advance for your effort. :+1:t2:

I wish. The NVIDIA screenshot function doesn’t capture the overlay…

the snipping tool in windows does :slight_smile:

LWin+Print captures the entire screen and saves it as a .png-file to your Pictures > Screenshots folder.

Looks terrible in my opinion, might be ok if very subtle but it’s way overdone, particularly the vignetting.

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Alternatively Win-10 should also have a snip shortcut with Win + Shift + S