Yes, in many ways I would like to see this too. But… I can do without it also.
In iRacing there are many cars, just like there are many planes here in MSFS.
In iRacing, introducing cars that get damage to them created many bugs in that sim. Thirty planes and the chance of creating many new bugs to this sim is just not worth the thrill of watching a plane crack up; to me.
I could totally do without a damage model in MSFS. In my opinion, the bugs are just not worth it.
The damage model in iRacing was a contributing factor in my leaving that sim, at least for a while until they sort it out and make it work for either driver involved in a crash.
Sorry, but I am going to have to press the “no” button here.