DESCRIPTION
Description of the issue: When piloting the Draco X in VR, the exhaust shader is causing distortion effects to controls inside the cockpit. This issue was previously fixed in SU1, but has regressed and is reproducing in SU2. Note: only occurs when foveated rendering is enabled.
[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
Yes, Yes
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
100% repro
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
- Load Sim
- Select Free Flight
- Select Patey Aviation Draco X and any airport for departure
- Start flight and switch to VR mode
- Enable foveated rendering
- Observe the area near the middle of the control panel and the throttle quadrant
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are currently plugged in, as well as your VR headset? Please name all of them as there could be a potential conflict.
- Quest 3S Headset (streaming via Virtual Desktop)
- VKB Gladiator NXT Evo joystick
- Thrustmaster TWCS
- Thrustmaster rudder pedals
[PC Only] Are you using Developer Mode or have you made any changes to it?
No
[PC, MSFS 2020 Only] Are you using DX11 or DX12?
NA
[PC Only] What GPU (Graphics Card) do you use?
GeForce 4070 Ti Super
[PC Only] What other relevant PC specs can you share?
i7-12700K, 64GB RAM
GeForce Driver version: 576.02
MEDIA
[END OF FIRST USER REPORT]
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