Relationship between General / Airplane / Specific

Can someone explain the relationship between the three different controls profile settings?

  • General Controls

  • Airplanes Controls

  • Specific #named aircraft Controls

I want to map a basic control set that can be used with any aircraft that potentially has throttle/propellor/mixture axes.

In that same profile I want to set all the basic views that I want to use. I understand this is a combination of different controllers so logic would dictate that I select:

1: The specific controller.
2: A general control profile

Is this correct?

So what about

3: Airplanes controls
4. Specific #named aircraft controls

?

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Here for the replies. It is very confusing and not intuitive at all how the preset configs actually work. I do not understand the rhyme or reason of when it asks you for a new profile name. Sometimes it does, sometimes it doesn’t. It appears that it sometimes saves it, then it will not keep some of the settings you saved before. Looking for a manual on this or some explanation would be a huge help.

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I’m the one that did the Bravo set up videos for Microsoft 2020 that a lot of people used. I was thinking about doing a new video for Microsoft 2024 and it seems like all the binding changes I make apply to the airplane controls while I’m in an airplane or a helicopter control when I’m in a helicopter. For the life of me, I cannot figure out how to have it use the general or the specific.

I’m assuming it’s some kind of layered control scheme where the more specific you get it overrides the more general ones. But I cannot find any way to tell the Sim I’m trying to change a general or specific profile. It always defaults to airplane or helicopter.

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There is a short description here on how to set the bindings.

Thanks, read that several times, doesn’t really help.

I have managed to create a basic set of bindings and make them work for one aircraft. Unable to load a different one to see if they transfer there.

Tomorrow I will fly MSFS 2020, I need a break from 2024!

4 Likes

This UI is a complete disaster. It needs to be completely redone, frankly the MSFS2020 one was loads better. I’ve simmed on every MSFS since version 1 and that’s the first time I can’t figure out how to map my peripherals. On top of that, 9 times out of 10 the airplane loses its assigned profiles, so you have to get back into settings to re-assigned it. That was flagged a month ago by an alpha tester, it’s clearly not fixed. And seriously Microsoft, did this even go through QA? A heavily outsourced one I’m guessing, as no one even realized that long Axis names can’t be displayed properly because the box is too small/the font too big??
I’m really hoping Asobo can redo this.

5 Likes

For some reason MSFS 2024 has divided controls into “general” and “airplanes” which is confusing IMHO. As I understand it, the “general profile” does not apply to aircraft generally; rather the general profile stores bindings for controls whose actions do not relate directly to flying the aircraft. A good example is the binding for the electronic flight bag. OTOH, the “airplanes profile” contains bindings related to controlling the aircraft before, during and after flight. An example would be the throttle axis. You can see which control falls into which category by looking at the tags next to the control. See below.

image

I hope this helps.

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I want to set aircraft specific settings.
My apporach was:

  • load the desired aircraft
  • go to controller settings
  • duplicate to the aircraft settings
  • make the desired changes
  • Save & back

When I do that, it actually saved my changes.
I then go to the next Airplane and repeat the same steps.

But now it is also changing the setup of the first aircraft again.

So how can I set different settings for different aircraft?

Specifically:

I have the TCA Throttle Quadrant.
For the iniBuilt A330 I have to set the “Throttle AXIS (0-100%)” as inverted
For the Fenix A320 I have to set the “Throttle AXIS” not inverted

Each Aircraft has its own profile named. But every change I make is saved in all profiles. I am going crazy with this undocumented UI…

EDIT:

Apparently you can only set Aircraft specific Controls to be saved per profile.
Throttle Axis are categorized as “Airplane” and tehrefore will always impact all Aircraft. There is no option for the user to change the category form “Airplane” to “Specific”.

So I have to duplicate the Aircraft settings, rename it per Airplane and then hope that the sim will at least remember what profile i want to use with eacxh plane.

Hi folks,

We have a tutorial page explaining the control configuration options in Microsoft Flight Simulator 2024 on Zendesk here:

In short, the three different categories for control bindings work like this:

General: keybinds which apply universally to all aircraft
Aircraft Category: keybinds which apply to all aircraft within a specific category e.g. airplanes, helicopters, gliders, etc.
Specific: keybinds which apply only to one specific aircraft model, e.g. Cessna 172, Airbus A320, Robinson R66, Stemme S12-G, etc.

Let’s look at this screenshot for an example. Notice that I have the Robinson R66 selected for my aircraft.

Notice that some functions have the “General” label, so these will apply to all aircraft. If I set a keybind to the “Toggle Freeze Altitude” function, that keybind will apply no matter what I’m flying, whether it’s an Airplane, a Helicopter, a Glider, or anything else. Notice though that some of the other control functions have the “Helicopters” label. If I setup a keybind for the “Set Heading Indicator” function, this will apply to all helicopters. If I switch from the Robinson R66 to the Guimbal Cabri G2, that keybind will carry over. However, if I switch to a non-helicopter aircraft, such as the Boeing 787, that keybind will not carry across different categories of aircraft.

Now let’s change our aircraft to the Hot Air Balloon.

Notice that some of the functions are now labeled “Lighter Than Air”, so any keybinds I set here will apply to all Lighter Than Air aircraft (e.g. Elevator Axis which I have bound to Joystick Laxis 1). Other functions are specific only to this one model of Hot Air Balloon, though, for example “Red Rope Increase”. If I bind a key to this function, it will only work on the Hot Air Balloon and not any other aircraft. I can then use that same key for other Specific functions on different aircraft without any conflicts.

Thanks,
MSFS Team

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YEP, just as I feared:

we can now set airframe specific controls.
But we can not set what profile to be loaded with the plane when starting a flight.

So when I switch from Aircraft A to a Aircraft B, I have to enter the Control settings and switch the profile manually .

Another half-baked “improvement” of MSFS2024…

Remember that we now have to indicate which profile you want to be default. I kept wondering why it was changing my custom profile back to 2024 transversal.

To the right of the profile name click the cog and mark the one you want as default and then it will stick.

yes. I set up a Default profile.

But when I start a flight with the FENIX or the iniBuild, i want to load with a different profile.
That is the whole point of individual profiles. At least for me.

I guess that it might actually work, but with a big BUT:

In the controller settings, when switching Aircraft, you can only choose the main airframe.

When creating a flight, you can configure Variants and Liveries.
And I assume now, that the Profile is only saved with the main airframe and not its variants and liveries. So those fall back to the default profile i created.

I wanted to test it, but a CTD stopped me.

EDIT:

As i feared. The Profile is loading correctly with the main Model only.
When selecting a varaint or livery, the setting is not inherited from the main model.

So we have to set up every variant and livery of every aircraft.

I created a Wishlist item to request a change. THe setting should be inherited by every variant and livery of the aircraft.

4 Likes

What a mess! :weary:

It’s way more complicated than it needs to be. Trying to use my URSA Minor without configurating every little thing by myself (worked fine like that in MSFS2020) and honestly… it’s a mess.

Control profiles was the main reason I went with SPAD NEXT for FS2020, it’s still same that headache.

And another issue with this is the following.

I use FSUIPC to define and calibrate almost everything, including basic control surfaces, and it works like a charm.

BUT for some reason COWS DA42 needs to define the Axis in both MSFS controls section AND FSUIPC if you use it. So out of a sudden i see that FENIX has 2 controls defined , and settings (curves, sensitivity e.t.c) are loaded from MSFS.

This pushes me to have my control surfaces assigned in MSFS2024 which i dont really want to.

Just a question, I’ve tried setting controls for “all” aircraft but when I select the glider I can’t select that setting that I have saved…?

I have just my thrustmaster which basically has all the key assignments that I have for my single engine aircraft but have selected the throttle (X) axis for slats, but it wont let me choose my profile?