Release Notes - Microsoft Flight Simulator 2024 Sim Update 4 [1.6.32.0] Available Now

Additional Aircraft Updates

Aero Vodochody L39

  • Added missing collisions when doing the pre-flight / walk-around.
  • Add the aircraft’s outline to the EFB.
  • Fixed the navigation graph not loading the pilot / copilot correctly.
  • Fixed speeds in the FLT files.

AeroElvira Optica

  • Fixed various issues with the GNS 530 and KAP 140.
  • Fixed VLOC issues with the autopilot.
  • Fixed a NAV CDI issue with the GNS 530.
  • Fixed excessive landing rate.
  • Updated pixel resolutions in PANEL.CFG.
  • Updated COCKPIT.CFG with glass gauge coding.
  • Removed COM2 / NAV2 / COM3 / ADF coding.
  • Removed various avionics code from the FLT files.
  • Removed the g-meter from the External HUD.
  • Fixed various Career bugs and polished flight states.
  • Fixed CDI / VOR tracking issues.
  • Fixed Career and Variant thumbnails.
  • Fixed various autopilot heading issues.
  • Fixed various emissive issues with avionics brightness.
  • Updated controls reactivity.
  • Updated elevator, aileron, and rudder scaling.
  • Updated elevator, aileron, and rudder gyro stability.
  • Updated flying FLTs for missing parameter SimOnGround=False.
  • Added Exterior Door entrance sounds.

Airbus 400M Atlas

  • Fixed - Back on track after take-off spawns aircraft in a state that triggers flaps overspeed immediately
  • Fixed - Plane respawns with the engines off after a crash or after a skip to destination
  • Fixed - Fuel assistance on free flight does not work
  • Fixed - Aircraft fuel burn is incorrect
  • Fixed - Plane respawns with the engines off after a crash or after a skip to destination
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Gyroscopic controls not enabled for aircraft
  • Fixed - WASM crash when entering LSZH arrival
  • Fixed - Aircraft controls blocked by autopilot engagement
  • Fixed - Some EFB pages (seat, fuel) do not always update upon selecting a different aircraft
  • Fixed - Aircraft speed too low at cruise spawn altitude
  • Fixed - Throttle increase/decrease controls are moving the throttle lever through detents on aircraft
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Issue with entering aircraft using L1 door
  • Fixed - Chocks/brake applied during cold and dark
  • Fixed - Battery not reliably on for career mode respawn
  • Fixed - Flow API related fit changes
  • Fixed - Throttle increase/decrease controls are moving the throttle lever through detents on aircraft
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Added missing EFB plan view thumbnail
  • Fixed - Final and approach FLT conflict with flaps causing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Fixed - Skip function in career is not an option after takeoff. Upon reaching cruise altitude, no skip option to top of descent is offered by mission
  • Fixed - TCAS does not display other traffic on Navigational Display when selected ON with TA or TCAS selected active
  • Fixed - Unable to taxi aircraft after starting it from cold and dark - brakes remain engaged
  • Fixed - All cockpit screens black on runway spawn except EFB
  • Fixed - Internal icing effect looks unnatural
  • Fixed - Aircraft information tab is empty
  • Fixed - Sim freezes in Career when aircraft reaches cruise altitude. Altitude was requested to be lower and granted by ATC. Froze at FL250 and FL200
  • Fixed - Missing apronWithBatteriesWithoutCovers.flt
  • Fixed - Rain effect on the windshield not implemented
  • Fixed - Aircraft cannot reach 40000FT which is a part of the mission
  • Fixed - No audio is heard with ATC. Break in squelch can be heard and text can be read in ATC messenger, but nothing is heard despite all speakers at 100%
  • Fixed - After a skip to taxi, the engines are off. The starting sequences is relaunched automatically
  • Fixed - Several tooltips and checklist items are not localized in all supported languages
  • Fixed - Aircraft information tab is empty
  • Fixed - Captain Hud is flickering
  • Fixed - Engine#2 does not have a heat blur
  • Fixed - Contrails are missing
  • Fixed - Missing apronWithBatteriesWithoutCovers.flt
  • Fixed - Once airborne, cockpit HUB flickers constantly from all camera angles

Airbus A310-300

  • Fixed fuel burn
  • Fixed cabin seat LODs
  • Improved LOD0 tricount on various cabin elements
  • Improved cabin LODs
  • Improved shadow render
  • Fixed unlimited fuel assistance during free flight
  • Fixed out of trim when exiting active pause and pause menu
  • Fixed issue allowing user to change aircraft fuel quantity
  • Fixed issue where aircraft sometimes rolls at start of landing challenge
  • Fixed gyroscopic controls not enabled for aircraft
  • Fixed air start results A/P Inop due to yaw damper and pitch trim FLT CTL SYS being off
  • Fixed - Aircraft loads into mission with no fuel
  • Fixed left set of gear wheel’s animation
  • Fixed aircraft speed too low at cruise spawn altitude
  • Fixed aircraft speed too high at final spawn altitude
  • Fixed incorrect tooltip on throttle and rudder trim
  • Fixed incorrect airbridge attachment
  • Fixed battery not reliably on for Career mode spawn
  • Fixed instances where aircraft sometimes starts challenges with engines not functional after a restart
  • Fixed throttle that could not be manually moved with controller
  • Fixed that Passenger Transport missions are not available for the aircraft
  • Fixed - APU panel state overhead configuratio (not white lights and IRS aligned)
  • Fixed - Autobrake MAX set by default in final FLT
  • Fixed - Flaps set to full conflict in some FLTs
  • Fixed - Final and Approach FLT conflich with flaps vausing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Added - missing EFB plan view thumbnail
  • Fixed - After selecting ALT+N for skip to descent, the aircraft is in an unstable state not maintaining the altitude, speed or heading selected on the flight control panel
  • Fixed - Auto-shutdown does not work so the user must manually do it
  • Fixed - Somethings (1/8 flights) the blye hydraulic system will not work or indicate low pressure even though it should be working
  • Fixed - If using Skip to Taxi and Takeoff the transponder is never set to on as a results ATC will request
  • Fixed - Sun visors disappear when the cursor hovers over them on the aircraft
  • Fixed - The aircraft’s transponder seems not to be working
  • Fixed - TCAS does not display other traffic on TCAS when selected ON with TA or TCAS selected active
  • Fixed - Engine sounds on aircraft persist when master volume is set to zero
  • Fixed - In Career, skipping from taxi to takeoff drops all that had been set up in FMS and selected on the flight control panel. Skipping to descent also erases the FMS and FCP
  • Fixed - In career activity using the skip function from taxi to takeoff, the FMS resets and is required to initialize again to continue the mission
  • Fixed - In career using the skip function, Green Lo Pressure is on them ECAM and indicates a failure of the Green Hyd System. Must use electric pump to remedy and continue mission
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to be duplicated at the bottom and does not properly route
  • Fixed - Avionics does not import the flight plan when it is selected to send from the EFB to the avionics. The FMS does no freeze when the import is attempted
  • Fixed - In Congonhas Activity, aircraft is unstable during ready to fly screen after aircraft crashes and activity is restarted
  • Fixed - User observes fluctuating aircraft settings when flying the aircraft
  • Fixed - Custom tail number does not appear on the aircraft
  • Fixed - The paint near doors is cut off on World Travel Livery
  • Fixed - LOD distance is too short
  • Fixed - Passengers seatbelts are improperly placed
  • Fixed - Checklist is not included in the drop down EFB but is included in the cockpit EFB
  • Fixed - The wheels are placed too deep in the ground
  • Fixed - CTRL + E does not autostart engines
  • Fixed - Trim Elevator Tooltip does not show up
  • Fixed - After landing at first destination, the MCDU is frozen and prevents a turn for an additional flight
  • Fixed - On an ILS approach, LOC* is displayed on FMA after the localizer has been intercepted and on glideslope. FMA should change from LOC* to LOC
  • Fixed - In career mode, passengers have loaded 100% but the sim says the load percentage is at 0%
  • Fixed - Checklist is not included in the Drop Down EFB but is included in the cockpit EFB
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Cannot scroll through approach/departure pages to select approaches on the CDU

Airbus A320neo

  • Fixed - Engine shutdown indications incorrect - other than Fuel Flow indications show engine at idle
  • Fixed - Selecting AIRPORT button from MCDU MENU crashes WASM
  • Fixed - Unlimited fuel assistance on free flight does not work
  • Fixed - iniBuilds Airbus fuel burn incorrect
  • New cabin seat LODs
  • Improved LOD0 tricount on various cabin elements
  • New and improved cabin LODs
  • Shadow rendering optimization. Disabled shadows on objects which would not be commonly seen in the cabin, or rarely cast a shadow
  • Fixed - Aircraft out of trim when exiting active pause and pause menu
  • Fixed - Engines spool down during skip to taxi or takeoff
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Gyroscopic controls not enabled for aircraft
  • Fixed - CIP Variant incorrectly configured for Charter Service VIP missions in career mode
  • Fixed - Aircraft controls lock by autopilot engagement
  • Fixed - Some EFB pages (seats, fuel) do not always update upon selecting a different aircraft
  • Fixed - Aircraft speed too low at cruise spawn altitude
  • Fixed - Aircraft speed too high at final spawn altitude
  • Fixed - The sounds of surroundings do not change when opening the window in the cockpit
  • Fixed - Throttle increase/decrease controls are moving the throttle lever through detents on iniBuilds Airliner aircraft
  • Fixed - Throttle detent position for CLB and MCT are not tooltip correctly for the detent position like all other Airbus aircraft in the sim. 25 is labeled for CLB and 33 of MCT
  • Fixed - Battery not reliably on for career mode spawn
  • Fixed - Flow API related fit changes
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Fixed - CFM Leap brand spotted on the aircraft
  • Fixed - Excess flap speed triggered incorrectly by first flap setting
  • Fixed - In career for the airline passenger mission to Paris, skip to descent results in flap exceedance, TCAS on STBY, and on ILS without LS activated
  • Fixed - Mission performance_data flight model cfg entry
  • Fixed - Missing localization in some languages
  • Fixed - FLTs use SimVarForSpawningInTheAir instead of SimVars
  • Fixed - Low quality textures on the Wizzair and Spirit liveries
  • Fixed - Some liveries do not show custom tail numbers
  • Fixed - Custom fx png without xml causing ingestion error
  • Fixed - Flight Control Panel buttons for LOC, Autothrottle and Flight Director have the incorrect tooltip for OFF/ON when selected and unselected
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to be duplicated at the bottom and does not properly route
  • Fixed - The window texture on back right doors flickers
  • Fixed - Interior icing effects look unnatural
  • Fixed - See through gap in the back doors
  • Fixed - Some operables in the cockpit do not animate
  • Fixed - Some tooltip titles and checklist descriptions are not translated in Polish
  • Fixed - In career, Skip to Taxi results in the aircraft only battery power available and no engines running. Only solution is to select Panel State on EFB and select Ready for Takeoff in order to taxi
  • Fixed - Spawning in the air in free flight results in unstable aircraft state with several flight control, navigation and electrical issues.
  • Fixed - Pilot and passengers are not properly seated
  • Loc update
  • Fixed - Spawning in the air in free flight results in unstable aircraft state with several flight control, navigation and electrical issues.
  • Fixed - Pilot and passengers are not properly seated
  • Fixed - Airbus A320neo has a chance to be unstable at start of any landing challenge that is assigned to it
  • Fixed - Engine does not start on Taxi mission step
  • Fixed - QNH altimeter setting on pilot and copilot does not stop flashing despite matching on both sides on the ground and airborne. Only stops flashing if standard (std) is selected
  • Fixed - In career for passenger transport airline, if the pilot enters the cockpit before skipping to Taxi, the engines are not running when the skip to taxi is selected
  • Fixed - Skip to feature in career kills engines and shuts down aircraft
  • Fixed - Cockpit airflow
  • Fixed - Missing/incorrect aircraft information present in aircraft selection and configure menus
  • Fixed - Thrown WASM exception when ending a free flight
  • Fixed - MCDU and EFB not communicating - unable to cross load flight plan
  • Fixed - Engine does not start on taxi mission step
  • Fixed - Skip to feature in career kills engines and shuts down aircraft
  • Fixed - Avatar spawn nodes in the wrong place
  • Fixed - Loading a flight plan with enroute waypoint from EFB to avionics breaks the aircraft flight model and systems
  • Fixed - Hangar description missing from all LOC
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Cannot scroll through approach/departure pages to select approaches on the CDU
  • Fixed - Pilot spawn point in RTC
  • Fixed - Pre-flight interactions
  • Fixed - Passenger navigation nodes reverting career mode loading
  • Fixed - Loading A320 V2 resulting in crash after starting free flight on Xbox Series S
  • Fixed - Onbatterycoversremoved flt
  • Fixed - Chock and engine cover visibility on all flt files
  • Fixed - TCAS display

Airbus A321

  • Fixed - Engine shutdown indications incorrect - other than Fuel Flow indications show engine at idle
  • Fixed - Selecting AIRPORT button from MCDU MENU crashses WASM
  • Fixed - Unlimited fuel assistance on free flight does not work
  • Fixed - iniBuilds Airbus fuel burn incorrect
  • New cabin seat LODs
  • Improved LOD0 tricount on various cabin elements
  • New and improved cabin LODs
  • Shadow rendering optimization. Disabled shadows on objects which would not be commonly seen in the cabin, or rarely cast a shadow
  • Fixed - Aircraft out of trim when exiting active pause and pause menu
  • Fixed - Engines spool down during skip to taxi or takeoff
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Aircraft controls locked by autopilot engagement
  • Fixed - Some EFB pages (seats, fuel) do not always update upon selecting a different aircraft
  • Fixed - Aircraft speed too low at cruise spawn altitude
  • Fixed - Aircraft speed too high at final spawn altitude
  • Fixed - The sounds of surroundings do not change when opening the window in the cockpit
  • Fixed - Throttle increase/decrease controls are moving the throttle lever through detents on iniBuilds Airliner aircraft
  • Fixed - Throttle detent position for CLB and MCT are not tooltip correctly for the detent position like all other Airbus aircraft in the sim. 25 is labeled for CLB and 33 of MCT
  • Fixed - Battery not reliably on for career mode spawn
  • Fixed - Flow API related fit changes
  • Fixed - Throttle increase/decrease controls are moving the throttle lever through detents on iniBuilds Airliner aircraft
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Added - missing EFB plan view thumbnail
  • Fixed - Final and approach FLT conflict with Flaps causing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Fixed - Bad spawn when skip to landing
  • Fixed - Missing performance_data flight model cgf entry
  • Fixed - Missing localization in some languages
  • Fixed - FLTs use SimVarForSpawningInTheAir instead of SimVars
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to be duplicated at the bottom and does not properly route
  • Fixed - TCAS shows CAS Standby despite being on
  • Fixed - Airflow pack audio drowns out other audio while operating the aircraft in the simulator
  • Fixed - Altimeter setting on PFD on pilot and copilot does not stop flashing despite matching on both sides on the ground and airborne. Only stops flashing if standard (std) is selected
  • Fixed - In career, when the EFB flight plan is sent to the avionics the MCDUs freeze and the user is not able to proceed with the career flight
  • Fixed - In career for passenger transport airline, if the pilot enters the cockpit before skipping to Taxi, the engines are not running when the skip to taxi is selected
  • Loc updated
  • Fixed - Skip to feature in career kills engines and shuts down aircraft
  • Fixed - QNH altimeter setting on pilot and copilot does not stop flashing despite matching on both sides on the ground and airborne. Only stops flashing on Taxi mission step
  • Fixed - Aircraft requires a tailwheel cert to fly in Career as it is considered tailwheel in files
  • Fixed - Windshield wipers don’t work
  • Fixed - Beacon light is visible inside the aircraft
  • Fixed - Aircraft engine is way quieter based on turbofans loudness unit when full throttle on the ground in both perspectives
  • Fixed - External texture issues
  • Fixed - Bad camera presets
  • Fixed - Moving map display does not indicate the aircraft on GPF course despite being on course per the flight plan in the MCDU
  • Fixed - Seatbelts are not correctly placed
  • Fixed - Multiple checklist and tooltip strings are untranslated in all supported languages
  • Fixed - Horizontal stabilizer has odd animation

Airbus A330-200

  • Fixed - Engine shutdown indications incorrect - other than Fuel Flow indications show engine at idl
  • Fixed - Unlimited fuel assistance on free flight does not work
  • Fixed - iniBuilds Airbus fuel burn incorrect
  • Fixed - Aircraft out of trim when exiting active pause and pause menu
  • Fixed - Engines spool down during skip to taxi or takeoff
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Gyroscopic controls not enabled for aircraft
  • Fixed - Airbus A330 is not compatible for Charter Service - VIP Airliner and appears as NOT MATCHING when viewed in the DrawDebugCareerProfiles window
  • Fixed - Some EFB pages (seats, fuel) do not always update upon selecting a different aircraft
  • Fixed - Aircraft controls blocked by autopilot engagement
  • Fixed - Throttle inputs not clamped when using gamepad
  • Fixed - Airbus A330-200 respawning with electrical off and chocks + engine covers on during ground services
  • Fixed - Aircraft speed too low at cruise spawn altitude
  • Fixed - Aircraft speed to hugh at final spawn altitude
  • Fixed - Battery not reliably on for career mode spawn
  • Fixed - Flow API related fit changes
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Fixed - Navigation graph incorrect
  • Fixed - Copilot navigation graph has duplicate nodes
  • Career mode update in progress
  • Added missing EFB plan view thumbnail
  • Fixed - Final and Approach FLT conflict with Flaps causing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Fixed - Missing tag for -300 passenger navigation graph causing passengers to not load
  • Fixed - Issue with VIP mission spawn points and edges
  • Fixed - After selecting ALT+N for skip to descent, the aircraft is in an unstable state not maintaining the altitude, speed or heading selected on the flight control panel
  • Fixed - Landing gear doors display as extended when they are retracted, depending on the camera angle with the aircraft
  • Fixed - Skip to descent still causes overspeed
  • Fixed - After landing at KLAX and coming out of reverse for taxi speed, the TCAS calls out Traffic Traffic … Clear of conflict. This mode should be inhibited on the ground
  • Fixed - Immediately after takeoff, cabin pressure exceedance warning and ECAM revealed the cabin was at 30,00 feet when climbing through 2000 feet
  • Fixed - Upon reaching cruise altitude with Throttles in CLB, the autothrottles mode is removed, and the speed is not maintained with FMS speed. The ATHR should not be deselected automatically
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to be duplicated at the bottom and does not properly route
  • Fixed - Using Skip to Descent causes aircraft to change configuration and autopilot settings rapidly
  • Fixed - Passengers cannot be boarded in Private Charter - Airline missions
  • Fixed - Parking brake not set when loading Taxi.FLT
  • Fixed - Startup shortcut (RB + Dpad Down) doesn’t seem to work
  • Fixed - Main landing gear doors outer textures are stuck in open position
  • Fixed - Multiple strings are not localized in all LOCPAK files
  • Fixed - A330-P2F and series have a power off panel state in Free Flight and Career. No electrical power sources are operable (BAT/APU/CTL+E) and EFB panel state options do not function
  • Fixed - A330-300 RR VIP holding short of runway has flashing altimeter on FPD for Pilot and Copilot. QNH and hPa both flashes
  • Fixed - Career skip function places all A330 variants forward of the hold short line when skipping to takeoff
  • Fixed - Instrument screens don’t pop out in aircraft
  • Fixed - A330-300 RR engine rotation wrong direction
  • Fixed - ATC does not function on Cargo Transport - Heavy mission
  • Fixed - VIP mission in career from KSFO to KLAX does not skip to descent despite the option available and selected
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Floating seatbelts are visible in the passenger cabin
  • Fixed - Red floating texture appears at certain distance
  • Fixed - Aircraft information tab is empty
  • Fixed - Passengers cannot be boarded in Private Charter - Airline missions
  • Fixed - Engine audio is quieter and does not meet Turbofan/Jet standard LU unit in both perspectives
  • Fixed - Unable to manually enter squawk code into transponder
  • Fixed - EN-US and DE-DE AC description are missing
  • Fixed - Missing apronWithBatteriesWithoutCovers.flt
  • Fixed - Avatar spawn nodes in the wrong place
  • Fixed - Airbus A330-2 Instrument views not functioning correctly
  • Fixed - The player will continue to crash if they crash the aircraft in any Cargo Transport - Heavy mission
  • Fixed - Engine audio is quieter and does not meet Turbofan/Jet standard LU unit in both perspectives
  • Fixed - Airbus A330-2 instrument views not functioning correctly
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Avatar spawn nodes in the wrong place

Airbus A330-300

  • Fixed - Engine shutdown indications incorrect - other than Fuel Flow indications show engine at idle
  • Fixed - Unlimited fuel assistance on free flight does not work
  • Fixed - iniBuilds Airbus fuel burn incorrect
  • Fixed - Aircraft out of trim when exiting active pause and pause menu
  • Fixed - Engines spool down during skip to taxi or takeoff
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Gyroscopic controls not enabled for aircraft
  • Fixed - Airbus A330 is not compatible for Charter Service - VIP Airliner and appears as NOT MATCHING when viewed in the DrawDebugCareerProfiles window
  • Fixed - Some EFB pages (seats, fuel) do not always update upon selecting a different aircraft
  • Fixed - Aircraft controls blocked by autopilot engagement
  • Fixed - Throttle inputs not clamped when using gamepad
  • Fixed - Airbus A330-200 respawning with electrical off and chocks + engine covers on during ground services
  • Fixed - Aicraft speed too low at cruise spawn altitude
  • Fixed - Aircraft speed to hugh at final spawn altitude
  • Fixed - Battery not reliably on for career mode spawn
  • Fixed - Flow API related fit changes
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Fixed - Navigation graph incorrect
  • Fixed - Copilot navigation graph has duplicate nodes
  • Career mode update in progress
  • Added missing EFB plan view thumbnail
  • Fixed - Final and Approach FLT conflict with Flaps causing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Fixed - Missing tag for -300 passenger navigation graph causing passengers to not load
  • Fixed - Issue with VIP mission spawn points and edges
  • Fixed - After selecting ALT+N for skip to descent, the aircraft is in an unstable state not maintaining the altitude, speed or heading selected on the flight control panel
  • Fixed - Landing gear doors display as extended when they are retracted, depending on the camera angle with the aircraft
  • Fixed - Skip to descent still causes overspeed
  • Fixed - After landing at KLAX and coming out of reverse for taxi speed, the TCAS calls out Traffic Traffic … Clear of conflict. This mode should be inhibited on the ground
  • Fixed - Immediately after takeoff, cabin pressure exceedance warning and ECAM revealed the cabin was at 30,00 feet when climbing through 2000 feet
  • Fixed - Upon reaching cruise altitude with Throttles in CLB, the autothrottles mode is removed, and the speed is not maintained with FMS speed. The ATHR should not be deselected automatically
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to be duplicated at the bottom and does not properly route
  • Fixed - Using Skip to Descent causes aircraft to change configuration and autopilot settings rapidly
  • Fixed - Passengers cannot be boarded in Private Charter - Airline missions
  • Fixed - Parking brake not set when loading Taxi.FLT
  • Fixed - Startup shortcut (RB + Dpad Down) doesn’t seem to work
  • Fixed - Main landing gear doors outer textures are stuck in open position
  • Fixed - Multiple strings are not localized in all LOCPAK files
  • Fixed - A330-P2F and series have a power off panel state in Free Flight and Career. No electrical power sources are operable (BAT/APU/CTL+E) and EFB panel state options do not function
  • Fixed - A330-300 RR VIP holding short of runway has flashing altimeter on FPD for Pilot and Copilot. QNH and hPa both flashes
  • Fixed - Career skip function places all A330 variants forward of the hold short line when skipping to takeoff
  • Fixed - Instrument screens don’t pop out in aircraft
  • Fixed - A330-300 RR engine rotation wrong direction
  • Fixed - ATC does not function on Cargo Transport - Heavy mission
  • Fixed - VIP mission in career from KSFO to KLAX does not skip to descent despite the option available and selected
  • Fixed - Aicraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Floating seatbelts are visible in the passenger cabin
  • Fixed - Red floating texture appears at certain distance
  • Fixed - Aircraft information tab is empty
  • Fixed - Passengers cannot be boarded in Private Charter - Airline missions
  • Fixed - Engine audio is quieter and does not meet Turbofan/Jet standard LU unit in both perspectives
  • Fixed - Unable to manually enter squawk code into transponder
  • Fixed - EN-US and DE-DE AC description are missing
  • Fixed - Missing apronWithBatteriesWithoutCovers.flt
  • Fixed - Avatar spawn nodes in the wrong place
  • Fixed - Airbus A330-2 Instrument views not functioning correctly
  • Fixed - The player will continue to crash if they crash the aircraft in any Cargo Transport - Heavy mission
  • Fixed - Engine audio is quieter and does not meet Turbofan/Jet standard LU unit in both perspectives
  • Fixed - Airbus A330-2 instrument views not functioning correctly
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Avatar spawn nodes in the wrong place

Airbus A330-300P2F

  • Fixed - Engine shutdown indications incorrect - other than Fuel Flow indications show engine at idle
  • Fixed - Unlimited fuel assistance on free flight does not work
  • Fixed - iniBuilds Airbus fuel burn incorrect
  • Fixed - Aircraft out of trim when exiting active pause and pause menu
  • Fixed - Engines spool down during skip to taxi or takeoff
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Gyroscopic controls not enabled for aircraft
  • Fixed - Airbus A330 is not compatible for Charter Service - VIP Airliner and appears as NOT MATCHING when viewed in the DrawDebugCareerProfiles window
  • Fixed - Some EFB pages (seats, fuel) do not always update upon selecting a different aircraft
  • Fixed - Aircraft controls blocked by autopilot engagement
  • Fixed - Throttle inputs not clamped when using gamepad
  • Fixed - Airbus A330-200 respawning with electrical off and chocks + engine covers on during ground services
  • Fixed - Aircraft speed too low at cruise spawn altitude
  • Fixed - Aircraft speed to hugh at final spawn altitude
  • Fixed - Battery not reliably on for career mode spawn
  • Fixed - Flow API related fit changes
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Fixed - Navigation graph incorrect
  • Fixed - Copilot navigation graph has duplicate nodes
  • Career mode update in progress
  • Added missing EFB plan view thumbnail
  • Fixed - Final and Approach FLT conflict with Flaps causing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Fixed - Missing tag for -300 passenger navigation graph causing passengers to not load
  • Fixed - Issue with VIP mission spawn points and edges
  • Fixed - After selecting ALT+N for skip to descent, the aircraft is in an unstable state not maintaining the altitude, speed or heaing selected on the flight control panel
  • Fixed - Landing gear doors display as extended when they are retracted, depending on the camera angle with the aircraft
  • Fixed - Skip to descent still causes overspeed
  • Fixed - After landing at KLAX and coming out of reverse for taxi speed, the TCAS calls out Traffic Traffic … Clear of conflict. This mode should be inhibited on the ground
  • Fixed - Immediately after takeoff, cabin pressure exceedance warning and ECAM revealed the cabin was at 30,00 feet when climbing through 2000 feet
  • Fixed - Upon reaching cruise altitude with Throttles in CLB, the autothrottle mode is removed, and the speed is not maintained with FMS speed. The ATHR should not be deselected automatically
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to be duplicated at the bottom and does not properly route
  • Fixed - Using Skip to Descent causes aircraft to change configuration and autopilot settings rapidly
  • Fixed - Passengers cannot be boarded in Private Charter - Airline missions
  • Fixed - Parking brake not set when loading Taxi.FLT
  • Fixed - Startup shortcut (RB + Dpad Down) doesn’t seem to work
  • Fixed - Main landing gear doors outer textures are stuck in open position
  • Fixed - Multiple strings are not localized in all LOCPAK files
  • Fixed - A330-P2F and series have a power off panel state in Free Flight and Career. No electrical power sources are operable (BAT/APU/CTL+E) and EFB panel state options do not function
  • Fixed - A330-300 RR VIP holding short of runway has flashing altimeter on FPD for Pilot and Copilot. QNH and hPa both flashes
  • Fixed - Career skip function places all A330 variants forward of the hold short line when skipping to takeoff
  • Fixed - Instrument screens don’t pop out in aircraft
  • Fixed - A330-300 RR engine rotation wrong direction
  • Fixed - ATC does not function on Cargo Transport - Heavy mission
  • Fixed - VIP mission in career from KSFO to KLAX does not skip to descent despite the option available and selected
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Floating seatbelts are visible in the passenger cabin
  • Fixed - Red floating texture appears at certain distance
  • Fixed - Aircraft information tab is empty
  • Fixed - Passengers cannot be boarded in Private Charter - Airline missions
  • Fixed - Engine audio is quieter and does not meet Turbofan/Jet standard LU unit in both perspectives
  • Fixed - Unable to manually enter squawk code into transponder
  • Fixed - EN-US and DE-DE AC description are missing
  • Fixed - Missing apronWithBatteriesWithoutCovers.flt
  • Fixed - Avatar spawn nodes in the wrong place
  • Fixed - Airbus A330-2 Instrument views not functioning correctly
  • Fixed - The player will continue to crash if they crash the aircraft in any Cargo Transport - Heavy mission
  • Fixed - Engine audio is quieter and does not meet Turbofan/Jet standard LU unit in both perspectives
  • Fixed - Airbus A330-2 instrument views not functioning correctly
  • Fixed - Aircraft Over Gs on RTC screen in career and other skip related state issues prevent career use properly
  • Fixed - Avatar spawn nodes in the wrong place

Airbus A330-743L Beluga XL

  • Fixed - Engine shutdown indications incorrect - other than Fuel Flow indications show engine at idle
  • Fixed - Unlimited fuel assistance on free flight does not work
  • Fixed - RTC spawns player on top of airport terminal building sometimes
  • Fixed - Aircraft fuel burn incorrect
  • Fixed - Wheels are half way under the ground on the mission description page
  • Fixed - Aircraft out of trim when exiting active pause and pause menus
  • Fixed - EFB does not allow user to change aircraft fuel quantity
  • Fixed - Gyroscopic controls not enabled for aircraft
  • Fixed - WASM crash when entering LSZH arrival
  • Fixed - Aircraft spawns with screens off during Heavy test certification mission
  • Fixed - Skip to descent causes the aircraft to be out of trim and pitch down/dive
  • Fixed - Airborne start spawns aircraft in non-standard state
  • Fixed - Setting fuel from sim EFB not affecting aircraft fuel state
  • Fixed - Throttle inputs not clamped when using gamepad
  • Fixed - Aircraft speed too low at cruise spawn altitude
  • Fixed - Aircraft speed too high at final spawn altitude
  • Fixed - Sometimes aircraft spawns with batteries off, which blocks career missions
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Default engine audio is too loud
  • Fixed - Sometimes aircraft spawns with batteries off, which blocks career missions
  • Fixed - Axis setup in iniBuilds proprietary EFB might block users from using the throttle
  • Fixed - Throttle issues - Detent gamepad issue
  • Partially Fixed - Battery issue
  • Fixed - Navigation graph incorrect
  • Added missing EFB plan view thumbnail
  • Fixed - Final and approach FLT conflict with flaps causing overspeed error for player
  • Fixed - WASM syncing of flaps and gear status when skipping
  • Fixed - SimVarForSpawningInTheAir and replaced with SimVars velocity variables
  • Fixed - Crew door is missing ladder animation and has transparency/missing texture on rear of door
  • Fixed - Default engine audio is too loud - ADF 2 does not point to tuned station
  • Fixed - Crew door is missing ladder animation and has transparency/missing texture on rear of door
  • Fixed - Default engine audio is too loud
  • Fixed - ADF 2 does not point to tuned station
  • Fixed - Too slow when spawning airborne
  • Fixed - Engine sounds persist when master volume is set to zero
  • Fixed - TA/RA/TCAS are on regardless of switch state
  • Fixed - Cannot open cargo door
  • Fixed - Adding enroute waypoints manually to the CDU causes the flight plan to desync
  • Fixed - Multiple untranslated strings in all locpak
  • Fixed - No mission step displays to turn aircraft engines on for aircraft
  • Fixed - Multiple visual bugs during career mode RTC
  • Fixed - Unable to start up the Airbus Beluga XL in Cargo Transport - Super Heavy

Airbus Helicopter EC135

  • Fixed an issue with the aircraft bouncing on the ground.
  • Adjusted TOT values
  • Adjusted fuel burn rate.
  • Adjusted CDS backlighting.
  • Adjusted instrument and backup Attitude Indicator knob function.
  • Fixed the Vertical Speed Indicator not indicating correctly.
  • Fixed the AFT and FWD fuel transfer switches being reversed.
  • Fixed the BUS TIE I and II remaining powered on when turned OFF.
  • Fixed the fuel burn being too low for both engines.
  • Fixed the COM radios and transponder not powering on with auto-start.
  • Fixed the Announce Taxi Step not completing in Career.
  • Added velocity settings to the appropriate sections of HOVER.FLT and RUNWAY.FLT.
  • Fixed an issue where the aircraft rapid pitched up when starting in the air.
  • Fixed an issue where the engine parameters were not responding to pilot input.
  • Adjusted parameters in CRUISE.FLT
  • Adjusted the flight model.
  • Adjusted the rotor animation.
  • Adjusted parameters in the FLT files.
  • Adjusted engine performance.
  • Fixed an issue with the engine’s fuel flow.
  • Fixed the Engine Startup checklist.
  • Fixed some localization issues with the checklists.
  • Fixed the tooltip for the CDS test switch.
  • Fixed the AFT/FWD fuel pumps.
  • Fixed the COM2 radio.
  • Fixed the intensity of the tail rotor.
  • Fixed issues with the electrical bus.
  • Fixed the copilot’s HSI.
  • Adjusted sound system
  • Rotor blur texture changes
  • Fixed issues on audio panel
  • Added air ambulance preset
  • Fixed some localization strings
  • Flight dynamics reworked
  • Fixed turn coordinator function and emission
  • Localization updates
  • TOT, TQ, N2 value tweaks
  • Fixed preflight element naming and order
  • Fixed interior instrument tooltips
  • Fixed fuel load
  • Fixed auto-stop function
  • Fixed startup sequence
  • Fixed defrost system functions
  • Fixed bus TIE switch animations
  • Fixed COM2 volume change on audio panel
  • Flight dynamic tweaks
  • Fixed engine oil pressure on startup
  • Fixed landing light and CDS write out
  • Fixed ADAC livery
  • Fixed autostart
  • Fixed manual startup
  • Rotor brake is more effective
  • Fixed cargo and passenger configurations
  • Fixed fuel capacity
  • Fixed BUS TIE switch functionality
  • Fixed fuel transfer pump funtion
  • Minor system logic changes
  • Fixed circuit breakers
  • Fixed tooltip and system names
  • Reduced power output
  • Fixed exterior and interior visuals
  • Various avionics fixes
  • Added police livery
  • Adjusted autostart

Airbus Helicopters H225

  • Fixed - Loading an instrument approach deletes previous waypoints in flight plan
  • Fixed - Low LOD in pause menu
  • Fixed - MISD button on MFD has no clear function or feedback
  • Fixed - Aircraft encounters dynamic rollover on ground at flat pitch when moving the cyclic
  • Fixed - Fuel consumption significantly higher than realistic values
  • Fixed - Fuel distribution does not match rotorcraft flight manual
  • Fixed - ECS system not functioning correctly - valves don’t hold position, rheostats inaccurate, no temperature change
  • Fixed - Triggers GOV lights and NR FADEC failure on engine instrument display
  • Fixed - Wear and tear system not functioning or causing system degredation
  • Fixed - ECS system cold/hot toggle hot staying in selected position
  • Fixed - When skipping a segment mid-flight or respawning after crashing, the Airbus H225 will have throttle set to 0
  • Fixed - On of tail’s light emits white light while source’s color is red
  • Fixed - Main battery switch non-functional when starting cold and dark
  • Fixed - Collective underpowered, unable to exceed 80% torque at full collective
  • Fixed - AP1 and AP2 buttons not functioning
  • Fixed - LOD pops are present inside the aircraft’s cabin
  • Fixed - Heat blur effect is present inside the cockpit
  • Fixed - Missing ADF bearing pointer despite functioning ADF radio
  • Fixed - BARO UPLIM CRS and DH knobs will not change value on the flight and navigation display
  • Fixed - COM 2 and NAV 2 radio push buttons cannot be selected
  • Fixed - Control unit lighting knobs can be controlled using only one knob
  • Fixed - Black text on black background on the Gray livery
  • Fixed - Gray texture appears on LOD7 for spectating players when viewing at relatively close distance in a multiplayer instance
  • Fixed - Rain animation is not implemented on the aircraft
  • Fixed - Magnetic compass is non-functional
  • Fixed - VR controllers cannot interact (grab) flight controls
  • Fixed - Helicopter fuel shut-off switches not listed in before start checklist
  • Fixed - Items in checklist do not have descriptions
  • Fixed - Transponder spawns on OFF position during free flight
  • Fixed - Skipping manual engine startup makes the H225 aircraft inoperable
  • Fixed - Aircraft spawns with zero airspeed in an OGE hover when using Airstart
  • Fixed - Aircraft lacks exhaust animation
  • Fixed - Airbus Helicopters H225 states that it can be used for certain missions in Career but will also state it’s blocked from using in Career in the Usable In when viewing the More info page in the Marketplace
  • Fixed - Rescue door fails to open during SAR hoist operation
  • Fixed - Engine health parameters (TQ, TOT) over limit upon spawn
  • Fixed - Spawns in free flight with N1 and TOT exceeding maximum limits
  • Fixed - RH and LH fuel cut-off handles do not operate fuel shut-off, aircraft continues to run despite fuel starvation
  • Fixed - General CUT-OUT handles not functioning to shut off engines and cut electrical consumers
  • Fixed - AFCS and SAS disengages for AP during approaches and navigation loaded into CMA9000 MCDU
  • Fixed - Fuel consumption significantly higher than realistic values
  • Fixed - Fuel distribution does not match rotorcraft flight manual
  • Fixed - Electrical system displays excessive amps and no green indication for ESS Bus, TRU1, TRu2 and emergency supply
  • Fixed - Right cooling temperature knob has incorrect control inputs
  • Fixed - SAS system fail - required for advanced helicopters in the sim
  • Fixed - Slip/skid indicator not deflecting correctly during turns
  • Fixed - EFB not receiving flight plans from MCDU
  • Fixed - Incorrect airspeed limitations displayed on H225 airspeed indicator and MFD
  • Fixed - Autostart (Ctrl+E) triggers GOV lights and NR FADEC failure on engine instrument display
  • Fixed - MISD button on MFD has no clear function or feedback
  • Fixed - DMAP and FND buttons on MFD have not functionality
  • Fixed - Player pilot floating in the middle of the passenger seating
  • Fixed - Collective doesn’t respond with default gamepad mapping
  • Fixed - Aircraft rotors have no animation on multiplayer
  • Fixed - H225 Helicopter magnetic compass is non-functional
  • Fixed - Main battery switch non-functional when starting cold and dark
  • Fixed - Backup attitude indicator will not reset to standard pressure using STB button
  • Fixed - GPS RNAV providing only ANAV with no lateral guidance
  • Fixed - CMA9000 MCDU navigation flight plan inputs incorrect localizer frequency
  • Fixed - ECS system not functioning correctly - valves don’t hold position, rheostats inaccurate, no temperature change
  • Fixed - Transponder IDENT flag does not appear when IDENT is pressed
  • Fixed - FMS and NAVD CPL autopilot modes do not synchronize
  • Fixed - One of the tail’s light emits white light while source’s color is red
  • Fixed - Helicopter can exceed POH OGE/IGE chart performance and service ceiling
  • Fixed - Aircraft encounters dynamic rollover on ground at flat pitch when moving the cyclic
  • Fixed - Helicopter is able to easily recover from settling with power/vortex ring state
  • Fixed - Wear and tear system not functioning or causing system degredation
  • Fixed - No throttle meter is displayed. No ability to increase or decrease throttle
  • Fixed - Rotor brake is far too weak
  • Fixed - Flight plan from FMS does not copy to PFD
  • Fixed - LSK buttons on PFD are non-functional
  • Fixed - Electrical system displays excessive amps and no green indication for ESS bus, TRU1, TRU2, and emergency supply
  • Fixed - Fuel consumption significantly higher than realistic values
  • Fixed - Nose wheel lock checklist action is mistranslated in multiple languages
  • Fixed - Visual ground effects are missing
  • Fixed - Airbus Helicopters H225 thumbnail set to MSFS 2024 default unless livery is set to blue
  • Fixed - Victim does not move towards aircraft despite animation
  • Fixed - Unable to request takeoff in Career Passenger Mission
  • Fixed - Fuel booster pumps turned on prematurely in before start checklist
  • Fixed - Rescue worker spawns standing in the air in the middle of the aircraft on the Search & Rescue variant
  • Fixed - HUD lacks tachometer or Nr/N1 readout
  • Fixed - Aircraft power UI is missing while in third person view
  • Fixed - Green livery thumbnail does not match the in-game appearance
  • Fixed - Airbus H225 image doesn’t appear
  • Fixed - H225 Helicopter does not weathervane into the wind
  • Fixed - Aircraft always appears as the default livery in multiplayer
  • Fixed - Pilot avatar sits erratically in the aircraft’s interior
  • Fixed issue where pilot avatar loads into backseat on Ready to Fly screen
  • Resolved issue causing missing copilot
  • Corrected LOD0 rendering bug on ESC menu
  • Fixed issue with helicopter losing textures and turning gray and LOD 7/7
  • Addressed missing thumbnail images on Departure/Arrival screens
  • Fixed aggressive stuttering after entering pause menu or crashing in career mode
  • Corrected pilot and copilot positioning in SAR/Cargo configurations
  • Fixed cargo hold LOD issues when zooming in/out
  • Adjusted rescue worker spawning behavior (now spawns as actual rescue worker, not pilot)
  • Checklist cam now properly focuses on N1
  • Removed debug text AIRCRAFT.UI_INSTRUMENTATION from Configure UI
  • Fixed display errors in the mass and balance menu; seats now show correctly and passengers spawn
  • Gamepad mapping for collective input now functional
  • Collective and throttle now respond correctly to both gamepad and key binds
  • Fixed issue with aircraft behaving as if it were flying when on Ready to Fly screen
  • Cold and dark state no correctly disables panel functionality
  • Engine crank switch inputs now correctly mapped (no longer inverted)
  • CTRL + E now properly triggers auto shut down
  • Auto start now functions as intended
  • Aircraft no longer shuts down automatically on the Ready to Fly screen
  • Resolved issue where skipping manual engine startup rendered aircraft inoperable
  • Player avatar no longer clips through the aircraft
  • External preflight checklist and interactables now available
  • Checklists are not properly localized across all supported languages
  • Fixed EXT LOD texture issue on Pause menu
  • Addressed INT LOD clipping
  • Tail number from Settings now correctly displays on aircraft
  • Livery artwork has been updated and corrected
  • Fixed collective axis blocking / disconnected
  • Fixed starting with almost no fuel
  • Fixed cabin variant images

Amphibian Aerospace Albatross G111 / HU-16 / G111T

  • Fixed an error in fire extinguisher switch code.
  • Fixed minor geometry issues in the cockpit.
  • Fixed minor flickering issue with EFB in the cockpit.
  • Disabled the non-functional pushback tug.
  • (G-111) Fixed an occasional glass flickering on interior of fuselage side doors.
  • (HU-16) Improved HSI compatibility with the TDS GTNXi GPS mod.
  • Fixed fuel selector handle behavior inconsistencies and animation issues.
  • Added squat strut (anti-tip brace) functionality (in walkround and clipboard).
  • Fixed an issue with the contact point on the HU-16.
  • Fixed the anchor system not deploying or retracting when there is no hydraulic pressure available.
  • Fixed some hydraulic valves not being set correctly during certain flight startups.
  • (HU-16) Fixed airspeed and trim issues in CRUISE.FLT.
  • Fixed incorrect switch states in cold and dark starts on the water, and on land off airport.
  • Improved water effects on fuselage and gear during beaching.
  • (G-111) Fixed minor cockpit texture issues.

Archer Midnight

  • Reverted pilot node tag to PILOT_SEAT
  • Increase spacing between passengers and moved spawn points to avoid clashes between passengers and between ground crews
  • Changed spawn points for passenger transport navigation graph to be on the right side of the aircraft, fixes pre-mission cinematic
  • Chocks are now effective in stopping and barring the aircraft from taxiing and will limit forward / backward movement
  • Fixed an issue causing the pilot to sometimes spawn in the wrong location during careers
  • Fixed an issue causing breaks to be ineffective during ground operations
  • Few strings are not translated in certain LOC pack files
  • Interaction issues with the Autopilot thumbstick and TOGA buttons on the joysticks
  • 3D tire animation needed to be adjusted
  • Archer screen brightness seems lacking
  • Both inceptors can now be manipulated using mouse and VR motion controller
  • Audio levels adjusted so loudness is within spec
  • Corrected EFB seating presentation
  • Resolved multiplayer audio missing
  • Improved over aggressive autopilot response
  • Fixed exception
  • Fixed visible LOD pops
  • Aircraft loads in backwards when skipping to the landing section of the mission
  • Unable to request takeoff from tower step. Enter key does not work

Aviat Pitts Special S1S

  • Fixed - The collision boxes for the left wing and right wheel of the Aviat Pitts Special S-1S are not properly aligned with the aircraft model.
  • Fixed - Interior Canopy tooltip using legacy layout.
  • Fixed - Cannot complete mission (ferry flight) because shutdown is requiring parking brake.
  • Fixed - Skipping to Taxi does not turn on the fuel selector.
  • Fixed - Player spawns facing away from the plane for FEFPLN mission.
  • Fixed - A few checks in Locpack files are not translated in all languages.
  • Fixed - EFB does not show takeoff/landing distance information.
  • Fixed - Some checklist items are not translated.

Aviat Pitts Special S2S

  • Fixed - Camera can clip through the Cockpit.
  • Fixed - Smoke that comes out while starting the engines goes out of Cockpit panel.
  • Fixed - The Collison mesh of the Pitts S-2S is not in parity with the visual model of the aircraft.
  • Fixed - Interior of the aircraft’s cockpit will not appear when the player is looking from the outside or third person.
  • Fixed - Camera goes through the aircraft during cinematic.
  • Fixed - Aircraft missing from tailwheel endorsement aircraft available after exam.
  • Fixed - Skip to Taxi has fuel selector off which kills the engine.
  • Fixed - Skip to descent results in immediate engine failure because the fuel selector is in the OFF position despite being on MAIN tank prior to skip.
  • Fixed - Communications panel is not operational and is not tooltip.
  • Fixed - Cannot complete mission (ferry flight) because shutdown is requiring parking brake.
  • Fixed - Not enough elevator authority at higher speeds.
  • Fixed - Stick cannot be hidden making radios hard to interact with.
  • Fixed - Some inoperable buttons are missing the INOP tooltip when highlighting them in the cockpit.

Beechcraft Baron G58

  • Fixed - Duplicate sound xml.
  • Fixed - Walk Around Preflight Inspection lacks Visual Helper highlights in Checklist.
  • Fixed - Yoke cannot be hidden by using a Pointer.
  • Fixed - Magnetos cannot be properly operated with VR controllers.
  • Fixed - Garmin Airspeed indicator does not match POH ranges.
  • Fixed - Several operables in the Cockpit display Door-related tooltips.
  • Fixed - Utility Doors cannot be opened with click-and-drag mouse action.
  • Fixed - Multiple tooltips do not appear appropriately.
  • Fixed - Doors’ textures are misaligning when Player is using them.
  • Fixed - Checklist requires player to check Avionics without turning them ON.
  • Fixed - Checklist requires player to check Avionics without turning them ON.
  • Fixed - Doors’ textures are misaligning when Player is using them.
  • Fixed - Aircraft’ Tail Number appears cut off on the fuselage.
  • Fixed - Missing G58 Private Charter in career.
  • Fixed - Some Tooltip titles and one Checklist title are not translated in Polish (pl-PL).
  • Fixed - Multiple tooltips do not appear appropriately.
  • Fixed - Custom tail number is not visible on the fuselage.
  • Fixed - Take off and landing performance does not generate in the EFB.

Beechcraft Bonanza G36

  • Fixed - Visual Helper does not highlight exterior elements.
  • Fixed - The string GENERAL.CHECKLIST.COWLFLAPS.CLUE: Cowl flap must be fully open (lever full down), is not localized in all supported languages.
  • Fixed - Trim from back elevator is duplicated and remains in one place.
  • Fixed - Low Fuel Level Warning is absent.
  • Fixed - Pitot heat CAS message incorrect.
  • Fixed - Pilot seating position.
  • Fixed - Pilot missing from EFM mass and balance.
  • Added - EFB aircraft outline in weight and balance tab.
  • Fixed - Landing light appears to have a negative filter effect.
  • Fixed - Chocks and pitot cover appear after gear up at certain zoom level.
  • Fixed - Pax nodes not on the ground.
  • Fixed - PFD and Master Switch Electrical Mapping Issue.
  • Fixed - No Turkish locpak file.
  • Fixed - Pitot heat CAS message incorrect.
  • Fixed - Aircraft needs updates for career compatibility to correct it from transferring when broken
  • Fixed - Player character shifts seating position and clips outside plane during onboarding in career.
  • Fixed - Pre-flight objects are not removed when skipping to taxi in some mission types featuring the Textron Aviation Beechcraft Bonanza G36.
  • Fixed - Click-spot for chocks is difficult to find.
  • Fixed - Click-spot for pitot tube cover is too large.
  • Fixed - EFB does not calculate Takeoff/Landing distances.
  • Fixed - Pax nodes not on the ground.
  • Fixed - Loading passengers during flightseeing career mission causes pilot to be in wrong position.
  • Fixed - Pax nodes too close to the aircraft.
  • Fixed - Cowl flaps don’t animate.
  • Fixed - Cockpit foley is not fully implemented for interactables within the cockpit..
  • Skip to takeoff has the user faced the wrong way and already on the runway
  • Aircraft will reorient itself in the direction it was facing before the player skipped to landing
  • NPC will continuously keep walking into aircraft during boarding scene
  • Fixed - When skipping to Taxi, Pitot cover and chocks are not automatically removed.
  • Fixed - Opening cutscene for missions using Archer Midnight has camera and character facing the wrong direction.
  • Fixed - Several operables in the Cockpit animate erratically.
  • Fixed - Altitude Hold Mode does not work.
  • Fixed - Checklist is missing several sections.
  • Fixed - Few imprecise Tooltips in the aircraft’s interior.
  • Fixed - Aircraft exceeds the maximum vertical climb rate of 750 ft during Hover phase.
  • Fixed - MENU.PAYLOAD.FORWARD_PAX debug strings in the Mass and balance menu.
  • Fixed - Service ceiling is too high.
  • Fixed - Character lighting improvement based on environment.
  • Fixed - Above Approach mode there is an arrow indicating that the feature is on while Tooltip states it is off.
  • Fixed - Visible LOD pops.
  • Fixed - Unable to progress wait for engine startup mission step with Archer Midnight.
  • Fixed - PILOT LIGHT, MOVE PILOT LIGHT, and Door are not localized in any language except en-US.
  • Fixed - Few errors found on the Package Analyzer tab as per SU2 Beta analyzer.

Beechcraft C90 GTX King Air

  • Fixed - Landing gear wheels do not animate.
  • Fixed - Bad bearing pointers.
  • Fixed - PFD does not update next waypoint from FMS like the MFD does. Autopilot/FMS/MFD still work.
  • Fixed - Cannot adjust range on MFD.
  • Fixed - Transponder always shows off even though it is on and working.
  • Fixed - Beechcraft C90 Aviator performance penalty max speed exceeded after skip to descent.
  • Fixed - An additional speck of light hovers close to the actual frontal light.
  • Fixed - Aircraft performance airspeed is too slow and fuel flow is too high.
  • Fixed - Engine condition levers and Wiper’s knob can be moved only in one direction while using a Pointer.

Beechcraft KingAir 350i

  • Fixed - Pressurization is inop (not blocker as this no longer affects career or Free Flight as a failure purely visual).
  • Fixed - Copilot now loads but his arm clips the arm rest bad, and the arm rest indicates it can move but it does not.
  • Fixed - Engine condition levers are defaulted to low idle state in auto start, cold/dark, and runway start. (not they also have no difference between high and low idle).
  • Fixed - EFB Weight Stations for passengers contain debug text.
  • Fixed - Cannot Remove Copilot from the aircraft.
  • Fixed - missing sim on ground for some flts.
  • Fixed - missing aircraft outline in EFB.
  • Fixed - Various (strobe) lights are misplaced / floating on the King Air 350i.
  • Fixed - The right side of the elevator is non-interactive during preflight checks on the Textron King Air 350i.
  • Fixed - The Right Cargo door is missing UI label text on the Textron King Air 350i.
  • Fixed - No tooltip information on the tires.
  • Fixed - Checklist out of order or PFD needs engine information when operating without avionics master on.
  • Fixed - Left engine propeller hub does not have collision.
  • Fixed - Captain and First Officer Air Speed Indicators are INOP.
  • Fixed - No tooltip information on the tires.
  • Fixed - Various (strobe) lights are misplaced / floating on the King Air 350i.

Bell 407

  • Fixed - Duplicate sound xml entry.
  • Fixed - Passenger navigation graph and career mode.
  • Added - EFB helicopter outline.
  • Fixed - Some of text and labels are either unreadable or in low resolution.
  • Fixed - Autostart does not function properly and engine quits.
  • Fixed - LOD Issues on Resume/Main Menu Screen.
  • Fixed – Some knobs lack turning animation.

Boeing 747-400 Global Supertanker

  • Fixed aircraft engine and instrumentation text localization for career purchase confirmation screen.
  • Fixed floating objects below aircraft.
  • Fixed transponder knob animations behaving oddly.
  • Fixed the radio swap buttons not animating.
  • Fixed Polish translations for some localization tooltips in the cockpit.
  • Added non-English localization for aircraft variation names in the aircraft configuration menu.
  • Fixed broken ‘Look-At’ items in the checklists so clicking on the items takes you to the correct area/item.
  • Fixed some floating objects in the exterior of the aircraft.
  • Fixed transponder knobs not animating.
  • Added wing flex.
  • Improved procedure stringing to fix path vectorization for certain procedures such as LEAL VLC4A.
  • Fixed an issue where cruise winds were not always uplinked for the correct levels.
  • Fixed an issue where spurious traffic icons were sometimes displayed on the map.
  • Fixed an issue with flight path vectorization that could cause the generated flight path to oscillate between two significantly different states.
  • Fixed fuel density to reflect Jet-A fuel type (6.69 lbs/gal).
  • Fixed right spoilers moving with left spoilers when used for roll control.
  • Fixed left inboard flap fairing not animating with flaps.
  • Fixed some gaps being visible in the cockpit where they shouldn’t be.
  • Fixed various issues with LODs involving appearance and missing parts of the model.
  • Removed various floating objects that shouldn’t be there.
  • Fixed landing gear compression changing when the camera is zoomed or panned.
  • Added support for advanced performance calculations for the airplane in MSFS Flight Planner and the in-sim EFB.
  • Applied performance optimizations to the rendering of the PFD, and the EICAS on the MFDs.
  • Fixed Battery and Standby Power state on spawn in missions.
  • Improved interior and exterior lighting.
  • Fixed glareshield and pedestal light sources.
  • Fixed some external control surface animations not working correctly.
  • Adjusted center gear strut length.
  • Adjust nose and center gear steering animation ratio.
  • Adjusted overhead panel lighting.
  • Fixed Radio 3 ‘R/T INT’ switch animation.
  • Fixed the overhead hydraulic pump selectors to include the AUX positions for pumps 1 and 4, but position is disabled until aux pumps are added in the future.
  • Fixed the bank angle MCP knob to allow all degree positions.
  • Removed wheel chocks from apron starting point.
  • Fixed the nose and main landing gear wear and tear preflight walkaround points.
  • To exit the aircraft from the cockpit, you can now use the cockpit curtain.
  • Fixed - Oxygen mask panel missing on pilot’s side of the cockpit.
  • Fixed - Floodlights have no visual source.
  • Fixed - PFD brightness knobs rotate when their indicators stay in place.
  • Fixed - Aircraft wheels are not aligned with the ground.
  • Fixed - Multiple backlight descriptions on OVHD Panel are dimmed.
  • Fixed - Airframe model does not have a belly beacon light.
  • Fixed - Cabin door animations are missing.
  • Fixed - Standby attitude indicator pitch animation is offset by 5 degrees.
  • Fixed - Low-detail engine fan model missing.
  • Fixed - Cockpit decals appear washed out when not emissive.
  • Fixed - Exterior passenger and cargo doors have no animation.
  • Fixed - Third audio panel R/T INT switch has 2 animation names.
  • Fixed - Wing collision on the GST is ahead of the actual wing.
  • Fixed - Transponder has black plane covering view.
  • Fixed - #4 Hydraulic Demand switch should have a position for AUX.
  • Fixed - #1 Hydraulic Demand Knob should have no AUX position labelled.
  • Fixed - Icing causes z-fighting on engine.
  • Fixed - Bank limit knob decal is missing position lines.
  • Fixed - Pilot and copilot drop controller screens have no collisions enabled.
  • Fixed - APU labels appear clipped and have artifacts.
  • Fixed - Engine numbers cant be seen on nacelle anti ice panel when emissive is lit.
  • Fixed - Some buttons have recessed section for OFF labels where they shouldnt.
  • Fixed - ON button labels are green when they should be white-ish.
  • Fixed - Engine numbers cant be seen on nacelle anti ice panel when emissive is lit.
  • Fixed - Flap placard unreadable.
  • Fixed - Several buttons and knobs in the cockpit lack animation.
  • Fixed - Warning Caution Master button always appears illuminated with aircraft power on or off and throughout all phase of flight.
  • Fixed - Cockpit camera can clip into a middle instrument panel.
  • Fixed - Several textures and text placards appear improperly.
  • Fixed - Unable to interact with the yoke using VR controllers.
  • Fixed - Cockpit curtain is not a separate node in the model.
  • Fixed - Flaperons do not have a linear animation.
  • Fixed - Livery is missing LODs which results in airframe being white at slight zoom levels.
  • Fixed - Right aileron doesn’t have linear animation between stops.
  • Fixed - Icing on engines only appears in LOD0.
  • Fixed - Tail and engines are missing livery.
  • Wind predictions uplink added.
  • Added RTE uplink in the CDU.
  • Added missing non-English localization.
  • Fixed pilot/copilot avatar seating positions.
  • Fixed EFB aircraft outline.
  • Fixed EFB liquid tank titles.

Boeing 747-400 LCF Dreamlifter

  • Fixed aircraft engine and instrumentation text localization for career purchase confirmation screen.
  • Fixed the aircraft livery looking flat.
  • Fixed the autobrake, MFD range and transponder knob animations not behaving correctly.
  • Added cargo models.
  • Fixed the radio swap buttons not animating.
  • Fixed the LCF spawn weight being set too high.
  • Fixed Polish translations for some localization tooltips in the cockpit.
  • Added non-English localization for aircraft variation names in the aircraft configuration menu.
  • Fixed the cargo payload menu in the EFB allowing you to overfill the aircraft.
  • Adjusted cargo payload maximum weights to be more accurate.
  • Fixed engine 2 not having any paint.
  • Improved windshield dirt accumulation.
  • Fixed an issue with the landing gear steering visuals.
  • Adjusted spawn values for throttle, engine, and airspeed data to be the same for spawning on approach or on final.
  • Fixed baro setting knob animation not working.
  • Fixed maximum landing gear extended airspeed to be 270 knots.
  • Improved throttle and engine initialization state when spawning in states with running engines.
  • Adjusted speed when spawning on final approach.
  • Fixed various visual glitches.
  • Fixed some items not animating when operating them.
  • Fixed aircraft spawning too low.
  • Added wing flex.
  • Added steering of the main body wheels
  • Before start checklist now informs the user to request ground air through the FMC to start the engine.
  • Improved procedure stringing to fix path vectorization for certain procedures such as LEAL VLC4A.
  • Fixed an issue where cruise winds were not always uplinked for the correct levels.
  • Fixed an issue where spurious traffic icons were sometimes displayed on the map.
  • Fixed an issue with flight path vectorization that could cause the generated flight path to oscillate between two significantly different states.
  • Fixed fuel density to reflect Jet-A fuel type (6.69 lbs/gal).
  • Fixed elevator animation changing based on camera zoom and panning.
  • Fixed landing gear compression changing with camera zoom and panning.
  • Fixed various livery issues.
  • Fixed some parts of the model being removed incorrectly.
  • Fixed typo on emergency exit hatch.
  • Fixed missing textures on copilot seat.
  • Fixed floating meshes on the wings.
  • Added support for advanced performance calculations for the airplane in MSFS Flight Planner and the in-sim EFB.
  • Applied performance optimizations to the rendering of the PFD, and the EICAS on the MFDs.
  • To exit the aircraft from the cockpit, you can now use the cockpit curtain.
  • Fixed not being able to use the cargo doors of the aircraft.
  • Added lighting to the standby instruments to make them clearer a night, controlled by the pilots-side instrument lighting knob.
  • Fixed Battery and StandBy Power state on spawn in missions.
  • Improved interior and exterior lighting.
  • Fixed glareshield and pedestal light sources.
  • Fixed MCP decal emissives to illuminate when dark.
  • Removed wheel chocks from apron starting point.
  • Fixed the nose and main landing gear wear and tear preflight walkaround points.
  • Fixed the bank angle MCP knob to allow all degree positions.
  • Fixed the overhead hydraulic pump selectors to include the AUX positions for pumps 1 and 4, but position is disabled until aux pumps are added in the future.
  • Fixed transponder knob animations to turn the correct direction.
  • Fixed some external control surface animations not working correctly.
  • Adjusted center gear strut length.
  • Adjust nose and center gear steering animation ratio.
  • Fixed - Moving away by a small distance after maxxing out LOD results in textures vanishing.
  • Fixed - Interior lights have no visual source.
  • Fixed - Textures missing on multiple sidewalls outside the Cockpit in the upper Cargo Compartment.
  • Fixed - Multiple backlight descriptions on OVHD Panel are dimmed.
  • Fixed - Model has no pedestal light source node.
  • Fixed - Standby Steam Gauges - No Lighting.
  • Fixed - Radio offside tuning light emissive is missing.
  • Fixed - Cockpit decals are now too transparent.
  • Fixed - Transponder knob animation issues.
  • Fixed - #1 and #2 engine HYD demand switches should be 4-position.
  • Fixed - LOD popping on wings, engines, dirt effects, and strange flap surfaces in front of wing.
  • Fixed - Several labels are different shades when lit as emissive, or not visible at all when unlit.
  • Fixed - Icing has z-fighting with livery.
  • Fixed - Additional beacon light floating next to fuselage.
  • Fixed - Bank limit knob label decals have missing lines.
  • Fixed - Many decals are washed out compared to others.
  • Fixed - [LCF][2024][Art] ON button labels are green when they should be white-ish.
  • Fixed - Domelight source is misaligned.
  • Fixed - Exterior Icing effect flickers and can vanish within Exterior Camera.
  • Fixed - Textures of the spare bulbs are flickering.
  • Fixed - There is no rain effect on front windows.
  • Fixed - Navigation Lights are too dim.
  • Fixed - Some operables in the cockpit are not animated.
  • Fixed - Unable to interact with the yoke using VR controllers.
  • Fixed - Copilot’s right hand screen has a mirrored view.
  • Fixed - Cargo doors cannot be opened.
  • Fixed - Cockpit curtain is not a separate node in the model.
  • Fixed - Right wing has winglet in LOD1+ that should not be there.
  • Fixed - Dreamlifter livery has z-fighting at full zoom.
  • Fixed - Right engines at full zoom have some of cover turn metallic grey.
  • Wind predictions uplink added.
  • Added missing non-English localization.
  • Fixed EFB aircraft outline.
  • Fixed EFB cargo section names.

Boeing 747-8 Intercontinental

  • Fixed aircraft engine and instrumentation text localization for career purchase confirmation screen.
  • Fixed APU bleed and PACKs not being set to on when auto-starting (CTRL-E) the aircraft.
  • Fixed nose/wing landing gear tire placements.
  • Fixed heat blur for all four engines.
  • Fixed APU bleed button initializing to on when spawning on the runway.
  • Fixed spoilers not animating correctly.
  • Fixed some floating objects being visible in external view.
  • Fixed the engine fan blades spinning in the incorrect direction.
  • Fixed some control surfaces not being flush with the wing when retracted.
  • Fixed some issues with appearance of the cockpit in VR.
  • Adjusted pilot spawn position in missions to not clip through the pushback tug.
  • Added non-English localization for aircraft variation names in the aircraft configuration menu.
  • Fixed engines 3 and 4 not having reverse thrust animation.
  • Fixed maximum landing gear extended airspeed to be 270 knots.
  • Improved throttle and engine initialization state when spawning in states with running engines.
  • Adjusted speed when spawning on final approach.
  • Fixed EFB outline thumbnails not appearing.
  • Fixed bus tie tooltips to be more user friendly.
  • Fixed aircraft spawning too low.
  • Fixed some issues with LOD popping.
  • Fixed some issues with parts of the aircraft disappearing at various zoom levels.
  • Various art improvements.
  • Fixed an issue with engines not flexing with the wing flex.
  • Fixed some buttons having missing sounds.
  • Added nose cargo door animation to 747-8F. The nose cargo door can be opened through the FMC SETTINGS page.
  • Added sound effects for the nose cargo door opening and closing.
  • Added cargo models to interior of 747-8F when cargo is loaded through the EFB.
  • Added support for advanced performance calculations for the airplane in MSFS Flight Planner and the in-sim EFB.
  • 747-8F now displays the correct aircraft model on the FMC.
  • Changed empty and max gross weights to better reflect the aircraft model and data.
  • Fixed career/flight spawning for climb, cruise, approach, and final phases of flight, aircraft will spawn with the correct airspeed, flaps setting, gear setting and throttle setting values.
  • Fixed 8F career availability for cargo mission.
  • Fixed missing nose wheel chocks when aircraft is parked.
  • Added APU heat blur and engine blast fx.
  • Fixed thumbnails so the wheels are not sunk into the ground.
  • Fixed preflight walk-around so tires, brakes and struts are all interactable.
  • Applied performance optimizations to the rendering of the PFD, and EICAS on the MFDs.
  • Fixed all brakes acting as the right brake.
  • Fixed Battery and StandBy Power state on spawn in missions.
  • Fixed rudder trim needle not moving to indicate rudder trim correctly.
  • Fixed VR users not being able to control the aircraft by selecting the yoke.
  • Fixed body gear steering not working.
  • Fixed inverted outer aileron animations.
  • Improved interior lighting.
  • Fixed pedestal light source.
  • Removed pitot covers, engine covers and wheel chocks from the external preflight walkaround.
  • Adjusted cockpit sounds of battery, fans and packs.
  • Fixed an issue where the maximum zero-fuel weight for the airplane used by the Flight Planner app in the sim EFB was incorrect.
  • Art Changelist
  • Fixed - Right outer engine always shows covers at low LODs.
  • Fixed - Engine missing LOD on the right side of the fuselage with the Boeing 747-8.
  • Fixed - Yoke collision meshes are missing.
  • Fixed - Stickers under buttons are flickering.
  • Fixed - Rudder trim indicator is full left when starting cold/dark or spawning. Rudder trim does not change the indicator.
  • Fixed - Cargo nose door is missing animations.
  • Fixed - Overhead pedestal dome light is missing emissive mesh.

Boeing 747-8F

  • Fixed aircraft engine and instrumentation text localization for career purchase confirmation screen.
  • Fixed APU bleed and PACKs not being set to on when auto-starting (CTRL-E) the aircraft.
  • Fixed nose/wing landing gear tire placements.
  • Fixed heat blur for all four engines.
  • Fixed APU bleed button initializing to on when spawning on the runway.
  • Fixed spoilers not animating correctly.
  • Fixed some floating objects being visible in external view.
  • Fixed the engine fan blades spinning in the incorrect direction.
  • Fixed some control surfaces not being flush with the wing when retracted.
  • Fixed some issues with appearance of the cockpit in VR.
  • Adjust pilot spawn position in missions to not clip through the pushback tug.
  • Added non-English localization for aircraft variation names in the aircraft configuration menu.
  • Fixed engines 3 and 4 not having reverse thrust animation.
  • Fixed maximum landing gear extended airspeed to be 270 knots.
  • Improved throttle and engine initialization state when spawning in states with running engines.
  • Adjusted speed when spawning on final approach.
  • Fixed EFB outline thumbnails not appearing.
  • Fixed bus tie tooltips to be more user friendly.
  • Fixed aircraft spawning too low.
  • Fixed some issues with LOD popping.
  • Fixed some issues with parts of the aircraft disappearing at various zoom levels.
  • Various art improvements.
  • Fixed an issue with engines not flexing with the wing flex.
  • Fixed some buttons having missing sounds.
  • Added nose cargo door animation to 747-8F. The nose cargo door can be opened through the FMC SETTINGS page.
  • Added sound effects for the nose cargo door opening and closing.
  • Added cargo models to interior of 747-8F when cargo is loaded through the EFB.
  • Added support for advanced performance calculations for the airplane in MSFS Flight Planner and the in-sim EFB.
  • 747-8F now displays the correct aircraft model on the FMC.
  • Changed empty and max gross weights to better reflect the aircraft model and data.
  • Fixed career/flight spawning for climb, cruise, approach and final phases of flight, aircraft will spawn with the correct airspeed, flaps setting, gear setting and throttle setting values.
  • Fixed 8F career availability for cargo mission.
  • Fixed missing nose wheel chocks when aircraft is parked.
  • Added APU heat blur and engine blast fx.
  • Fixed thumbnails so the wheels are not sunk into the ground.
  • Fixed preflight walk-around so tires, brakes and struts are all interactable.
  • Applied performance optimizations to the rendering of the PFD, and EICAS on the MFDs.
  • Fixed all brakes acting as the right brake.
  • Fixed Battery and StandBy Power state on spawn in missions.
  • Fixed rudder trim needle not moving to indicate rudder trim correctly.
  • Fixed VR users not being able to control the aircraft by selecting the yoke.
  • Fixed body gear steering not working.
  • Fixed inverted outer aileron animations.
  • Improved interior lighting.
  • Fixed pedestal light source.
  • Removed pitot covers, engine covers and wheel chocks from the external preflight walkaround.
  • Adjusted cockpit sounds of battery, fans and packs.
  • Fixed an issue where the maximum zero-fuel weight for the airplane used by the Flight Planner app in the sim EFB was incorrect.
  • Art Changelist
  • Fixed - Right outer engine always shows covers at low LODs.
  • Fixed - Engine missing LOD on the right side of the fuselage with the Boeing 747-8.
  • Fixed - Yoke collision meshes are missing.
  • Fixed - Stickers under buttons are flickering.
  • Fixed - Rudder trim indicator is full left when starting cold/dark or spawning. Rudder trim does not change the indicator.
  • Fixed - Cargo nose door is missing animations.
  • Fixed - Overhead pedestal dome light is missing emissive mesh.

Boeing 787-10 Dreamliner

  • Fixed nav lights and strobes not moving as the wing flexes.
  • Fixed copilot WARNING light always being visible.
  • Added non-English localization for aircraft variation names in the aircraft configuration menu.
  • Fixed aircraft engine and instrumentation text localization for career purchase confirmation screen.
  • Fixed the right fuel pump PRESS lights always being on.
  • The APU GEN OFF light should now only appear if the APU GEN is not doing what is commanded.
  • Fixed IRS ON BAT light always being illuminated.
  • Fixed various decals always being illuminated, even when aircraft is unpowered.
  • Fixed cockpit door tooltip.
  • Cockpit door now highlights.
  • Fixed a floating decal in the cockpit.
  • Added the ability to open any cabin doors.
  • Fixed an issue where ground services wouldn’t open the cargo or passenger doors.
  • Added windshield wipers that are able to operate independently of each other.
  • Windshield wipers now disperse rain.
  • Fixed maximum landing gear extended airspeed to be 270 knots.
  • Improved throttle and engine initialization state when spawning in states with running engines.
  • Adjusted speed when spawning on final approach.
  • Fixed Polish localization translations.
  • Fixed elevator animation not working.
  • Fixed aircraft spawning too low.
  • Improved precision of fuel usage predictions in the CDU.
  • Improved procedure stringing to fix path vectorization for certain procedures such as LEAL VLC4A.
  • Fixed an issue where cruise winds were not always uplinked for the correct levels.
  • Fixed an issue where spurious traffic icons were sometimes displayed on the map.
  • Fixed an issue where the VSD caused terrain/weather to not be properly clipped.
  • Fixed an issue where the VSD leg labels did not align with the leg path profile.
  • Fixed an issue with flight path vectorization that could cause the generated flight path to oscillate between two significantly different states.
  • Fixed camera not being in correct position for VR.
  • Inhibit low oil pressure and temperature warnings when engines are starting up.
  • Fixed fuel density to reflect Jet-A fuel type (6.69 lbs/gal).
  • Fixed bug where speedbrakes wouldn’t extend unless handle was >50% extended.
  • Fixed bug where engines wouldn’t start when skipping to taxi in missions.
  • IRS is on and external power is now connected when starting mission on apron.
  • Added support for advanced performance calculations for the airplane in MSFS Flight Planner and the in-sim EFB.
  • Applied performance optimizations to the rendering of the PFD and MFDs.
  • Fixed hangar thumbnails for all liveries.
  • Fixed aircraft powerplant information in the hangar.
  • Wing flex added.
  • Updated exterior and cockpit base model LODs.
  • FS24 tyre physics added.
  • Windshield looks like it is covered in leather.
  • Cockpit drone collision occluder is missing.
  • Cockpit seat textures insanely clean and bright, modify to grey wool variant.
  • Cockpit missing detail materials.
  • Cockpit blurry repeating textures.
  • Materials are misconfigured for transparent flaps/switch guards and glass.
  • Most cockpit panels feature a noisy/low quality detail, resolve with flags.
  • Gaps between several cockpit panels.
  • Removed United Polaris branding from cabin.
  • Removed 737 MAX branding and screens from cabin.
  • Windshield draw order priority with interior windshield.
  • Update texture flags to remove banding.
  • Optimized attachments.
  • Fixed - Wing flex bones setup improperly.
  • Fixed - Exterior passenger and cargo doors have no animation.
  • Fixed - Boeing house livery has lots of clipping and uses incorrect colour.
  • Fixed - 787 logo z-fighting on vertical stabilizer.
  • Fixed - Z-fighting on fuselage where the wings connect.
  • Fixed - Multiple LOD pop issues.
  • Fixed - Windshield Wipers turn on together with either left or right control selector.
  • Fixed - Cockpit Camera can move outside the aircraft.
  • Fixed - art Wheels do not move.
  • Fixed - Several issues regarding Custom Tail Number feature.
  • Fixed - Gears clip into doors while extending and hiding.
  • Fixed - Some of the liveries are not being displayed in free flight map UI.
  • Fixed - Main wheels do not appear to be rotating on takeoff roll and disappear at times while aircraft is accelerating on takeoff.
  • Fixed - Displays too glossy.
  • Fixed - Wheel chocks are not displayed at the gate or ramp during walk around preflight.
  • Fixed - Selecting the GPWS system in the Tuning Control Panel (TCP) displays that the system is inop despite that it is operational and installed on the aircraft.
  • Fixed - #2 and #3 VOR/ADF receiver are inoperative.
  • Fixed - Pilot and Copilot MFD selector in inoperative.
  • Fixed - Fire detection system and fire handles are inoperative.
  • Fixed - TCAS tilt on the Tuning Control Panel (TCP) for Above and Below is not usable. Above should be used for takeoff. Below should be used for Descent.
  • Fixed - Icing is not visible from inside the cockpit.
  • Fixed - Icing effect LOD pop.
  • Fixed - Overhead panel text decals need to be separated from the panel.
  • Fixed - Electrical push drive button missing SEQ2.
  • Fixed - Incorrect seatbelt setup.
  • Fixed - Cockpit door has no animation and is not a separate node.
  • Fixed - Pilot foot heater still has invalid node name.
  • Fixed - Strobe and nav lights are missing/too dim.
  • Fixed - All windows lack Rain effect.
  • Fixed - Low resolution textures and mirrored OIL TANK FILL ACCESS label on engines.
  • Fixed - Low quality textures on the Default livery.
  • Fixed - No WINDOW BACKUP emissives.
  • Fixed - Aircraft exterior is completely removed when viewed at full zoom from the front.
  • Fixed - Aircraft is fully invisible when in pause menu.
  • Fixed - Helper nodes need to be added for nav and strobe light positions.
  • Fixed - Landing gear body doors should be closed when landing gear is extended.
  • Wind predictions uplink added.
  • Added RTE uplink in the CDU.
  • Improved precision of fuel usage predictions in the CDU.
  • Added missing non-English localization.
  • Fixed EFB aircraft outline.
  • Fixed livery menu thumbnail images.
  • Fixed EFB cargo loading errors.
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