Fixed an issue causing aircraft with multiple propellers to sometimes have only a single prop rotating after rebuilding the aircraft’s package (visual only)
Added missing parameters to define power and thrust threshold behavior on legacy propellers with low beta.
Fixed wrong force feedback on aircraft that was causing the balloon basket to tilt under extreme windspeeds.
Improved wake turbulence simulation, including self induced feedback loop on helicopters.
Improved visualization & colors of all turbulence visualizations (cfd, wake & thermals).
Improved CFD simulation on building edges.
New parameters for surfaces: version & modifier_local_angle_scalar.
Added ZVelBodyAxis_IAS FLT parameter to specify an airspeed in IAS
Fixed a crash in the NPC aircraft simulation creation.
Fixed a crash in the flap system loading aircraft with no or incomplete flap definitions.
Fixed incorrect wingflex on gliders on flight intro screen when wind is set to very high wind speeds such as 150kts
Fixed an issue causing ELEVATOR TRIM AXIS to be reversed on the Cessna 172, Cessna 208B and CubCrafters XCub compared to the others aircraft
Added an extra type of cover for windshield + new generic covers to be used for anything that doesn’t match the existing cover types. These can all be removed with mission scripts and KEY_TOOLS_QUICK_PREFLIGHT.
Fixed an issue causing the rotorcraft covers to sometimes appear offset from the rotor model in multiplayer.
Added new DevMode window to display accessible frequencies(Debug/Aircraft/Radio Frequencies).
Fixed an issue causing some instrument highlights to flicker in some cases
Added a few extra Key Events to control opening/closing doors : CLOSE_AIRCRAFT_DOORS, CLOSE_AIRCRAFT_DOORS_CRASHING, OPEN_AIRCRAFT_DOORS, SET_AIRCRAFT_DOORS
Fixed an issue that caused most FLT parameters for the radios to be ignored when skipping to next state in missions.
Searching with marketplace item name in the aircraft selector will now display the related aircraft
Added support for SCREEN_EMISSIVE_CODE and BUTTON_EMISSIVE_FACTOR dynamic parameters to the AS140 SimAttachment.
Fixed an issue that caused Persistent Variables to not get saved when going back to the main menu.
The PERFORMANCE_DATA section of the flight_model.cfg has been moved to the flight_performance.cfg file. It will still be loaded from the flight_model.cfg if it is missing from the flight_performance.cfg to ensure backwards compatibility.
Fixed an issue causing the GNS430/530 SimAttachments to have their Zoom in/out buttons inverted.
Fixed an issue that prevented Localization Files from being used in ModelBehaviors within SimAttachments
Wake turbulence intensity finetuning for NPC aircraft.
Fixed the SimAttachment heading_indicator_two_knobs heading bug that did not follow the movement of the compass
When in modern propeller version 2 or later, rotation is ignored as a way to define rotation direction of propellers as it is a deprecated way to define rotation orientations.
Added new versioning system to propeller system. PROP_THRUST simvar now displays modern thrust value if version is 2 or higher.
Airbus 400M Atlas
Fixed - [Career][Remote Ops][A400M] Mini-map on the left top-corner stays zoomed in at maximum even when climbing towards 30000 feet.
Fixed - [Airbus A400M] From A Cold & Dark Start Chocks Remain in Place Despite Being Removed.
Fixed - [Airbus A400M] [2024] GPU Moves with Rudder Inputs.
Fixed - [Career] [RTC] [A400M] Truck drives through the pushback vehicle during cinematic - aircraft is not oriented properly.
Fixed - [Community][Airbus A400M] [2024] Fuel Used is correct, however Fuel On Board does not decrement Correctly.
Fixed - [Community][Aircraft & Systems] Terrain Display not working in Airbus Aircraft.
Fixed - Speed instability during skips in the air.
Fixed - [CAREER] [A400M] [CARGO OPS] [HEAVY] After skipping the cruise with A400M, flaps are set at an incorrect position and trigger an aviator performance.
Fixed - [CAREER][CARGO][A400M] Cargo boxes are missing from the A400M hold.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [CAREER] [A400M] [CARGO OPS] [HEAVY] After skipping the cruise with A400M, flaps are set at an incorrect position and trigger an aviator performance.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Fixed - [CAREER] [A400M] [CARGO OPS] [HEAVY] After skipping the cruise with A400M, flaps are set at an incorrect position and trigger an aviator performance.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Fixed - flt variable causing black screens in approach.flt.
Airbus A310-300
Fixed - [Airbus A310-300][Career][Passenger Transport] Pushback RTC displays camera that clips through aircraft.
Fixed - [A320][Livery] Rudder textures fail to animate or group correctly when controlling the rudders in Iberia livery.
Fixed - [2024][A320][A330][A321] Air Stairs do not connect to the aircraft.
Fixed - [Community][Aircraft & Systems] Terrain Display not working in Airbus Aircraft.
Fixed - Speed instability during skips in the air.
Fixed - [Community][Airbus A320 NEO v2}. Changing STAR in FMGS Causes WASM Crash.
Fixed - Trim setting, pitch and speeds in flts.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [Community][Airbus A320 NEO v2} Changing STAR in FMGS Causes WASM Crash.
Fixed - Trim setting, pitch and speeds in flts.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [Regression] [Career] [Passenger Transport] [Charter Service - VIP Airliner] [Airbus 320neo] Flaps over speed penalty can occur when skipping to descent.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Airbus A321
Fixed - [Career] [Airbus A321LR] Aircraft starts off with it shutting down if you skip to taxi.
Fixed - [Community][Aircraft & Systems] Terrain Display not working in Airbus Aircraft.
Fixed - Speed instability during skips in the air.
Fixed - [Community][Airbus A320 NEO v2} Changing STAR in FMGS Causes WASM Crash.
Fixed - Trim setting, pitch and speeds in flts.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [Community][Airbus A320 NEO v2} Changing STAR in FMGS Causes WASM Crash.
Fixed - Trim setting, pitch and speeds in flts.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [Regression] [Career] [Airbus A321LR] Flaps overspeed penalty after Skip to Descent.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Airbus A330-200
Fixed - ZVelBodyAxis_IAS not set correctly in flt.
Fixed - missing PERFORMANCE_DATA in -300 variant.
Fixed - [CAREER][CARGO][A330] Cargo boxes are missing from the A330 hold.
Fixed - [CAREER][FREE FLIGHT][A330] A330 cargo plane should not have passenger’s ground services.
Fixed - Interactive point door not closing after skip to taxi.
Fixed - [CAREER][CARGO][A330] Cargo boxes are missing from the A330 hold.
Fixed - [CAREER][PASSENGER TRANSPORT][A330] Flaps issue after skipping a mission step with the A330.
Reverted naming for A330 P2F presets.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [Airbus A330 ALL][Belgua XL] [2024][Community Feedback] Left Wing Tank Seems to Lose 240 Lbs/Hr of Fuel during Operation. Does not Match Fuel Used.
Fixed - [CAREER][PASSENGER TRANSPORT][A330] Flaps issue after skipping a mission step with the A330.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Fixed - [CAREER][CARGO][A330] Cargo boxes are missing from the A330 hold.
Fixed - [CAREER][PASSENGER TRANSPORT][A330] Flaps issue after skipping a mission step with the A330.
Fixed - flts use IAS everywhere applicable
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp
Fixed - Issue with apron.flt variables during career mode reloads
Fixed - [Airbus A330 ALL][Belgua XL] [2024][Community Feedback] Left Wing Tank Seems to Lose 240 Lbs/Hr of Fuel during Operation. Does not Match Fuel Used
Fixed - [CAREER][PASSENGER TRANSPORT][A330] Flaps issue after skipping a mission step with the A330.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt
Fixed - ExecuteCareerCode(true);
Fixed - flt variable causing black screens in approach.flt.
Airbus A330-743L Beluga XL
Fixed - [FREE FLIGHT][CAREER][SUPER HEAVY][BELUGA] Cargo is missing in the airplane.
Fixed - [CAREER][SUPER HEAVY][BELUGA] Flaps extending too much in the begining of the approach causing overstressing the flaps.
Fixed - [CAREER][SUPER HEAVY][BELUGA] Flaps keep extending for 25 seconds after spawning which causes not foreseen penalty for overspeeding with flaps.
Fixed - [CAREER][CARGO SUPER HEAVY][BELUGA] Remove baggage carts from Cargo missions.
Fixed - [CAREER][SUPER HEAVY][OVERSIZED] Beluga has too big landing distance in performance data, making it not possible to have missions to Toulouse and most of other airports.
Fixed - [FREE FLIGHT][CAREER][SUPER HEAVY][BELUGA] Cargo is missing in the airplane.
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cpp.
Fixed - Issue with apron.flt variables during career mode reloads.
Fixed - [CAREER][SUPER HEAVY][BELUGA] Inconsistent flaps settings or flaps extending too much in the begining of the approach causing overstressing the flaps.
Fixed - [FREE FLIGHT][CAREER][SUPER HEAVY][BELUGA] Cargo is missing in the airplane.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Fixed - flts use IAS everywhere applicable.
Fixed - wasm Set the force flag to TRUE when getting simvars in FLOW_CB and removed line Variables::SetValue(INI_GEAR_HANDLE_STATUS, 1); in PanelstatesManager.cp.
Fixed - [CAREER][SUPER HEAVY][BELUGA] Inconsistent flaps settings or flaps extending too much in the begining of the approach causing overstressing the flaps.
Fixed - [FREE FLIGHT][CAREER][SUPER HEAVY][BELUGA] Cargo is missing in the airplane.
Fixed - INI_REQ_FINAL_FLT=1 set incorrectly in approach.flt.
Fixed - ExecuteCareerCode(true).
Fixed - flt variable causing black screens in approach.flt.
Airbus Helicopters H225
Fixed - [Career] [H225] Player is unable to shutdown the Aircraft after going through a mission.
Fixed - [H225][2024] Snow passes through the fuselage of the aircraft.
Fixed - [Career] [RTC] [H225] NPC’s can be shown clipping into each other during boarding cinematic for flightseeing and passenger boarding.
Fixed - [H225][2024] BARO UPLIM CRS and DH Knobs Will Not Change Value on The Flight and Navigation Display (FND).
Fixed - [H225][2024] RH and LH Fuel Cut-Off Handles and Fire Extinguisher Buttons Do Not Operate Fuel Shut-Off, Aircraft Continues to Run Despite Fuel Starvation.
Fixed - [H225][2024] GPS RNAV Providing Only ANAV with No Lateral Guidance.
Fixed - [H225][2024] Autostart (Ctrl+E) Triggers GOV Lights and NR FADEC Failure on Engine Instrument Display (EID).
Fixed - [Career] [Aircraft] [H225] When skipping a segment mid-flight or respawning after crashing, the Airbus H225 will have throttle set to 0.
Fixed - [H225][2024] Issues with stickers.
Fixed - [H225][2024] Missing Visual Helper for “Cargo Door” in H225 Preflight Inspection Checklist.
Fixed - [H225][2024] All seats do not have collision.
Fixed - [H225][2024] ECS System Cold/Hot Toggle Not Staying in Selected Position.
Fixed - [H225][2024][v2.0.4] Other Player’s Landing Gear is not visible in the Multiplayer.
Fixed: Aircraft name includes (Preset Default) or [PRESET DEFAULT], In the purchase summary and Manage Aircraft menus.
Fixed: Aircraft is moving across the ground even with chocks on.
Fixed: Few strings are not translated in certain LOC pack files.
Fixed: Lights indicating enabled functions on the Autopilot panel are too bright.
Fixed: Joystick controls are not highlighted using VR controllers.
Fixed: Debug item \ is present in two Checklist strings in Turkish tr-TR.
Fixed: No ground speed limit allows 140kt taxi and causes abrupt ground-to-air transition on takeoff.
Beechcraft KingAir 350i
Pressurization is inop (not blocker as this no longer affects career or freeflight as a failure purely visual).
Copilot now loads but his arm clips the arm rest bad, and the arm rest indicates it can move but it does not.
Boeing 737 MAX 8
Fixed pink textures in BBJ variation.
Cabin lighting is no longer visible into the cockpit
Retuned B737 engine thrust to align more closely with the reference data.
Adjusted FLC mode to more closely adjust for target speed.
Fixed an issue where the FMC message TAKEOFF SPEEDS DELETED could be shown in flight.
Improved Glideslope tracking to reduce pitch oscillations.
Improved autothrottle response and tracking in SPD target modes.
Improved autothrottle tracking accuracy in thrust target modes.
Fixed an error during automatic PERF INIT when the plane spawns in the air.
When PERF INIT is automatically initialized on runway spawn it now uses the filed cruise altitude instead of a default.
Improved autothrottle tracking accuracy in thrust target modes.
Fixed an issue where the autothrottle would erratically move at the target position in thrust modes.
Fixed a rare crash when attempting to draw a very long position trend vector on the ND map
Improved the calculated flight path for certain departure procedures during the preflight phase, and fixed an issue where LNAV could sometimes prematurely sequence flight plan legs while in the preflight phase.
Fixed an issue where G/S did not show on the FMA when captured with VNAV on.
Added openable cockpit door.
Improved cabin, cabin seats, and cockpit LODs.
Fixed environment occluder.
FMC: Leg RNP is now used if available.
Fixed an issue where the thrust limit changed to CLB immediately after takeoff when not using the TO/GA button to set takeoff thrust.
AP: Fixed an issue where APP arming did not work unless the glideslope signal was received.
PFD/HUD: Fixed ILS/FMC frequency and course disagree indication.
PFD/HUD: Added received ILS/FMC ident disagree indication.
Improved the logic used to generate smoothed VNAV descent paths.
Improved initialisation state when spawning on final approach.
Fixed an issue causing the Toggle All Lights keybind to not work properly on the 737
Fixed an issue causing the spoiler handle not to be affected by controls from peripherals
Boeing 747-400 Global Supertanker
PFD: Added received ILS/FMC ident disagree indication.
PFD: Fixed an issue where the approach vspeed value was hidden.
FMC: Leg RNP is now used if available.
When PERF INIT is automatically initialized on runway spawn it now uses the filed cruise altitude instead of a default.
Fixed an issue where the thrust limit changed to CLB immediately after takeoff when not using the TO/GA button to set takeoff thrust.
Improved the logic used to generate smoothed VNAV descent paths.
AP: Fixed an issue where APP arming did not work unless the glideslope signal was received.
Fixed an issue where G/S did not show on the FMA when captured with VNAV on.
Fixed an error where the pilot cannot navigate to the VNAV page.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Improved the calculated flight path for certain departure procedures during the preflight phase, and fixed an issue where LNAV could sometimes prematurely sequence flight plan legs while in the preflight phase.
Fixed a rare crash when attempting to draw a very long position trend vector on the ND map
Updated performance data for EFB flight planning performance calculations.
Adjusted empty centre of gravity.
Fixed an error during automatic PERF INIT when the plane spawns in the air.
Fixed an issue where the autothrottle would erratically move at the target position in thrust modes.
Improved autothrottle tracking accuracy in thrust target modes.
Improved autothrottle response and tracking in SPD target modes.
Improved Glideslope tracking to reduce pitch oscillations.
Fixed erroneous LANDING GEAR warning after takeoff.
Adjusted FLC mode to more closely adjust for target speed.
Fixed the throttle and spoiler lever having inverted drag when using Xbox/PS5 Controllers
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on or when activating a flight director mode when no mode was previously active.
Fixed large transponder knob to increment/decrement the first two transponder numbers correctly.
Boeing 747-400 LCF Dreamlifter
When PERF INIT is automatically initialized on runway spawn it now uses the filed cruise altitude instead of a default.
Improved the calculated flight path for certain departure procedures during the preflight phase, and fixed an issue where LNAV could sometimes prematurely sequence flight plan legs while in the preflight phase.
Fixed a rare crash when attempting to draw a very long position trend vector on the ND map.
PFD: Fixed an issue where the approach vspeed value was hidden.
Fixed an error during automatic PERF INIT when the plane spawns in the air.
Improved autothrottle response and tracking in SPD target modes.
Improved Glideslope tracking to reduce pitch oscillations.
Fixed erroneous LANDING GEAR warning after takeoff.
Adjusted FLC mode to more closely adjust for target speed.
Fixed the throttle and spoiler levers having inverted drag animation on Xbox/PS5 Controllers.
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on or when activating a flight director mode when no mode was previously active.
Boeing 747-8 Intercontinental
PFD: Added received ILS/FMC ident disagree indication.
PFD: Fixed an issue where the approach vspeed value was hidden.
FMC: Leg RNP is now used if available.
When PERF INIT is automatically initialized on runway spawn it now uses the filed cruise altitude instead of a default.
747-8F: Added cargo models to lower cargo compartments.
747-8F: Added openable main entry and cargo doors.
Adjusted CG and weights & balance management for both variants.
Fixed the wrong COM frequency being tuned when starting flight on the runway.
Improved the logic used to generate smoothed VNAV descent paths.
AP: Fixed an issue where APP arming did not work unless the glideslope signal was received.
Fixed an issue where the thrust limit changed to CLB immediately after takeoff when not using the TO/GA button to set takeoff thrust.
Fixed overhead crossfeed and isolation valve buttons to have the line light dim with the panel lights.
Fixed state tracking and audible chime of seatbelts sign knob.
Fixed lighting on several knobs and buttons.
Fixed BRT/DIM button on the CDUs not working.
Fixed incorrect animation of left inboard aileron.
Fixed an issue where G/S did not show on the FMA when captured with VNAV on.
Fixed an error where the pilot cannot navigate to the VNAV page.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Improved the calculated flight path for certain departure procedures during the preflight phase, and fixed an issue where LNAV could sometimes prematurely sequence flight plan legs while in the preflight phase.
Fixed a rare crash when attempting to draw a very long position trend vector on the ND map.
Updated performance data for EFB flight planning performance calculations (8i and 8f).
Fixed an error during automatic PERF INIT when the plane spawns in the air.
Fixed an issue where the autothrottle would erratically move at the target position in thrust modes.
Improved autothrottle tracking accuracy in thrust target modes.
Improved autothrottle response and tracking in SPD target modes.
Improved Glideslope tracking to reduce pitch oscillations.
Fixed erroneous LANDING GEAR warning after takeoff.
Fixed the autopilot disconnect and cabin chime sounds not audible.
Adjusted FLC mode to more closely adjust for target speed.
Fixed the throttle levers and spoiler lever having inverted drag when using an Xbox/PS5 Controller.
Fixed the 747-8F using an incorrect throttle tooltip.
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on or when activating a flight director mode when no mode was previously active.
Removed baggage loader and catering truck ground service from 747-8F.
Fixed some issues with the LODs.
Fixed a typo and other various minor issues with some decals on the overhead panel.
Fixed various panel lighting in the cockpit.
Boeing 787-10 Dreamliner
FMC: Leg RNP is now used if available.
When PERF INIT is automatically initialized on runway spawn it now uses the filed cruise altitude instead of a default.
Fixed an issue where the thrust limit changed to CLB immediately after takeoff when not using the TO/GA button to set takeoff thrust.
Improved the logic used to generate smoothed VNAV descent paths.
AP: Fixed an issue where APP arming did not work unless the glideslope signal was received.
Fixed some issues with cockpit labels being lit when they shouldn’t be.
Fixed the VSD and right VOR map options being tied together.
Fixed the compass rose sometimes being offset to the left when the MFD loads with the map in full-screen mode.
Fixed an issue where the map loads two compass roses in some cases with VSD disabled.
Fixed missing backlight on FMC keypad.
Fixed ON BAT indication not illuminating when IRS is on battery power.
Fixed state tracking and audible chime of seatbelts sign knob.
Fixed an issue where G/S did not show on the FMA when captured with VNAV on.
Fixed an error where the pilot cannot navigate to the VNAV page.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Improved the calculated flight path for certain departure procedures during the preflight phase, and fixed an issue where LNAV could sometimes prematurely sequence flight plan legs while in the preflight phase.
Fixed a rare crash when attempting to draw a very long position trend vector on the ND map.
Updated performance data for EFB flight planning performance calculations.
Fixed an issue where the numeric fpm values on the PFD’s vertical speed indicator were not visible.
Fixed an error during automatic PERF INIT when the plane spawns in the air.
Fixed an issue where the autothrottle would erratically move at the target position in thrust modes.
Improved autothrottle tracking accuracy in thrust target modes.
Improved autothrottle response and tracking in SPD target modes.
Improved Glideslope tracking to reduce pitch oscillations.
Fixed erroneous LANDING GEAR warning after takeoff.
Adjusted FLC mode to more closely adjust for target speed.
Fixed throttle and spoiler lever having inverted drag when using an Xbox/PS5 Controller.
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on or when activating a flight director mode when no mode was previously active.
Fixed issues with the FMC keypad backlighting.
EFIS “CTR” button needs to stick out more (hard to interact).
APU label missing.
Default livery issues at higher LODs/farther zoom.
APU label missing (Overhead Panel).
LOD issues when doors are open.
FMC emissives LOD issue.
FMC keypad emissives incorrect.
Boeing C-17 Globemaster III
Compiled in SU04 Beta 1.6.31.0.
Fixed XML Issue due to unsupported characters.
Pressing the “8.33” button on NAVCOM Display will now enable 0.05 increments (8.33 Spacing support).
Night Vision Support added. Use TOGGLE NIGHT VISION Keybind.
Ramp and Cargo Bay are now walkable in walkaround mode.
PERF Pages on FMC have been enabled. Takeoff performance data has been loaded onto the FMC, based on numbers extracted from the simulator flight model. Full PERF Calculations are now enabled.
Tactical descents have been added. Engines reversers can now be activated in flight.
Distance indicator to MFD page, to VOR or waypoint (MSN) has been added.
Camera.cfg entry for VR Support added.
NAVCOM Radio Knobs scroll speed has been adjusted.
Engine Power has been increased slightly, as suggested by SMEs.
Power of Heat Blur VFX Has been adjusted.
“Max time above INT” Text has been corrected to green.
TACAN is now returning distances and bearings correctly.
Issues with TACAN selection have been addressed.
Issue changing from IAS to MACH not holding speed has been corrected.
APU limitations with gravity feed have been removed.
A discrepancy in the barometer mmHg vs. Milibars has been corrected.
Brake temp increasing with no brakes depressed corrected.
COM2 radio volume is now adjustable with the ICS Knobs.
Cold and dark status of lighting switch does not match extend/retract position of lights addressed.
Engine starters not springing back to OFF after engine start has been successful fixed.
Duplicated wipers in External view fixed.
Incorrect N2 values. IDLE should be much higher, and green addressed.
Reviews to VOR/ILS. Entering the approach on FMC no longer required for a ILS Approach.
Difference in PBR wings vs. fuselage corrected.
APU EGT temperature simulation has been revised.
COMM1/COMM2 are both set to RX.
Small FPV discrepancy between HUD and PFD corrected.
HUD parenting issues addressed.
PILOT QUICK LOOK FAILS TO RETURN TO Neutral fixed.
Z fighting is present in upper parts of Left and Right Rest Area Curtains addressed.
Visual Assist for Left and Right Rest Area Curtains visibly flicker addressed.
Bison tail art on default livery is missing horns, added.
Other Player’s flaps are flickering when the Player spawns with the Boeing House Livery fixed.
Interior and Exterior lights start off for nighttime missions corrected.
Various cockpit textures z-fight when viewed from a distance fixed.
All 4 drums on Altimeter Calibration (MB) are set to 9 keyframes on the Animations Manager, instead of 10 fixed.
The aircraft’s clock does not advance proportionately when the sim rate is set to 2X or 4X corrected.
WAPS Caution (yellow) ANTI-ICE message does not extinguish if icing is not present and the anti-ice system is not activated corrected.
The ND does not show DTG/DME or time to go fixed.
Crackling sounds on console fixed.
Hangar description is not formatted (line breaks are missing) addressed.
Flight Director added to HUD.
Added PITCH and ROLL to FMA boxes in HUD when FD is on.
Various performance improvements made to the PFD and MFD Gauges. Reduced the sampling rate of a number of variables, and lowered the DOM impact.
Various other performance improvements associated with avionics.
Improved responsiveness of roll and yaw corrections during ILS Approaches. Increased bank and yaw acceleration and velocities.
Improved Autopilot PIDs.
Moved away from the legacy custom FBW system (30 Hz RPN attitude-hold via trim) and implemented the MSFS stock FBW system instead. The stock system provides load factor hold, auto-trim, alpha protection, and G-load limiting natively.
Wired the overhead EFCS pitch and roll knobs to toggle the stock FBW: position 1 (EFCS) enables FBW normal law, positions 2 (Part) and 3 (Full) disable FBW and revert to direct mode.
Removed trim interceptors. Elevator and Aileron trim can now be set directly.
Adjusted aileron effectiveness for new FBW Implementation.
Adjusted elevator effectiveness for new FBW Implementation.
Adjusted spoileron logic for new FBW Implementation.
Adjusted roll speeds, roll accelerations and other autopilot values.
The F bug, VREF bug, and VT/Venr bug all default to 0 Fixed.
ND heading should not display if INS is not aligned.
HUD Heading and other info should not display if INS is not aligned.
Various improvements to the CATIII Landing system, disconnected entirely from FMC.
LEFT and RIGHT BDHI Selectors have been set to TACAN by default, C&D, and R4T.
Warnings class on PFD is hidden by default, update loop moved to 2Hz.
Fix candidate for takeoff config alarm (brakes, flaps, stabilizer, APU) continuing to sound for several seconds after takeoff: sound definitions used BreakOnStop=“false” letting the audio cycle finish; changed to BreakOnStop=“true”.
PFD LOC/GS diamonds now display anytime a valid ILS frequency is set, regardless of autopilot mode.
Various fixes to APPR Autopilot mode.
Wipers seem to be slightly detached (by a few CM) from the windows fixed.
Steps on side stair are broken has been fixed.
Underwing lights missing emissive has been fixed.
Autopilot not intercepting ALT correctly - always holding a few feet under, has been fixed.
Autopilot struggling to follow LNAV has been corrected. Reverted to AP Interceptor solution.
Fix for the HUD diamonds, both the horizontal and vertical.
Fix for the PMA messages for APPR - not switching from TRK to CAP. Moved to a deviation-based solution.
Removed duplicated Sound.xml instances that are resulting in sounds conflicting with each other.
Boom XB-1
Fixed an issue causing vibrations to occur on the ground.
Fixed an issue causing aircraft to slide on the ground after belly landing, even if stationary.
Fixed wheels sinking into the ground on takeoff roll.
Cessna 172 Skyhawk
Added C172 classic variants equipped with an Avidyne IFD550/540 rather than the GNS530/430.
Added C172 classic variants equipped with an Avidyne IFD550/540 rather than the GNS530/430.
Cessna 208 B Grand Caravan Ex
Fixed low brightness of decals (breakers, dashboard, console, overhead, pedestal)
Fixed Left Aileron neutral state animation.
Tuned gear spring constant + wheels new contact model to fix ground control instability.
Added dependency of propeller blade pitch change rate on oil pressure.
Fixed incorrect initialization of the propeller blade pitch angle in “cold & dark” state: the propeller is now initialized directly in feathered position (beta = 78°).
Cessna Citation CJ4
Wheel chocks can now be interacted with during the preflight.
Fixed external power not being able to connect to the aircraft.
Fixed the AOA indexer on the glareshield.
Added windshield covers and tie downs to be interactable and recognized for missions and with the quick-preflight hotkey.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Updated performance data for EFB flight planning performance calculations.
Fixed empty and ZFW limits for PERF INIT and performance calculations.
Fixed standby ADI working with auto-start (ctrl-E) and auto-stop (shift-ctrl-E).
Cessna Citation Longitude
Adjusted the flight director commanded pitch angle limits to ±20 degrees.
Fixed an issue where the alternator dedicated to the right engine FADEC would sometimes provide power when it should not.
Updated performance data and added a recommended holding speed schedule for EFB flight planning performance calculations.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Fixed incorrect description text for the Cockpit Controls item in the Cockpit Preparation checklist in the EFB.
Removed some duplicated items in the Before Starting Engines and Before Takeoff checklists in the EFB.
Fixed an issue where wing-mounted light sources were sometimes offset from their intended positions.
CGS Hawk Arrow II
Fixed UI variation.
Fixed Flaps penalty.
Cirrus Aircraft SR22
Updated windshield covers and tie downs to be interactable and recognized for missions and with the quick-preflight hotkey.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Added performance data for EFB flight planning performance calculations.
Fixed Z-Fighting on some liveries.
Cirrus Vision SF50 (Vision Jet)
Updated performance data and added a recommended holding speed schedule for EFB flight planning performance calculations.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
Adjusted engine RPM when spawning in-flight.
CubCrafters X-Cub
Fixed AP Breakers Linked
Daher TBM 930
Fixed an issue where the output tension of the main and stand-by generators could rise to improperly high values while the engine was spooling up rapidly.
Adjusted the flight director commanded pitch angle limits to +25/-15 degrees.
Updated performance data and added a recommended holding profile for EFB flight planning performance calculations.
Adjusted the initial speed applied to the airplane when spawning in (or skipping to) the climb, cruise, approach, and final approach phases to give more consistent results over a wider range of scenarios.
The state of the windshield cover is now taken into account when checking progress in career missions.
De Havilland Canada CL-415
Fixed an issue causing the CL-415 Liquid Dropping to shut down the liquid dropping doors slightly before the tanks are fully empty.
De Havilland Canada DHC-6 Twin Otter
Fixed ELT switch and LED part names.
Fixed cabin lights not switching off when power is cut
Fixed transponder code defaults to 1234 on start
Diamond DA62
Fixed missing gear compression
Guimbal Cabri G2
Added missing highlight on yoke in checklist
Heart Aerospace ES-30
Fixed discrepancy between flight director and pitch indicator when autopilot is engaged
Fixed bad tensor definition
Hot Air Balloon
Fixed an issue causing the Hot Air Balloon to take off on its own when starting on a runway.
Hughes Aircraft Company H-4 Hercules
Fixed UI variation.
Added new Water effects.
Joby Aviation
Fixed issue where fuselage length was interpreted as too short.
Joby S4 boarding cutscene has passenger npcs board from wrong location.
Magni M-24 Orion
Fixed UI variation.
MX Aircraft Company MXS-R
Fixed - Aircraft description is long compared to other Red Bull Air Race aircraft.
Pilatus PC-24
Fixed: Cargo transport cinematic shows clipping happening with the Vehicle present at the start next to the Aircraft.
Fixed: Untranslated configurations.
Fixed: PC-24 Aircraft crashes in a loop after Back on Track during climb.
Pilatus PC-6 B2
Fixed float variant floating above the water in multiplayer mode.
Fixed elevator XML code.
Added windshield cover (requires SU5).
Fixed taxi.flt file to start engine correctly.
Added optimized model files.
Fixed maxMass entry for passengers.
Powrachute Sky Rascal
Fixed: Seat tooltip comeback to “Door”.
Fixed: Wing is not going flat with strong headwind and groundspeed = 0.