RELEASE NOTES Sim Update 7 - 1.9.18.0
If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.
If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.
New Content and Features
- National Championship Air Races is now available from the Activities menu.
- Added virtual keyboard for sliders on console when pressing validate on a line with a slider associated with a text input.
Stability & Performance
- Fixed a potential crash for aircraft with more than 10 flap states.
- Fixed crash in Aircraft selector if the number of aircraft variation is wrong
- Fixed hotas & echo controller icon display in menus
- Improved the performance of canvas rendering in HTML/JS instruments.
- Fixed a memory leak in the visual transition, causing visual degradation after long flights.
General Bug Fixes
- Fixed Safe mode popup appearing when launching the title from the .exe file, even if the game was previously closed safely.
- Fixed an issue where icons for some inputs were not visible in the action settings input list
- Fixed focusing an airport on the world map sometimes not working correctly.
- Fixed infinite loading when exiting the Stranger Things menu quickly after entering it
- Fixed blank registrations when there was too much traffic
- Fixed an issue where the taxi ribbon and the assistances were visible when taking a picture using the photo mode
- Fixed an issue where subtitles were disappearing when pausing the game
- Fixed an issue where the “Aircraft Traffic Variety” graphical option would mention options that were not available on specific platforms
- Fixed issues with PartInfo animation scripts not always returning a value using the previous script pushed value instead of 0
- Fixed panel weather not displaying current preset when starting flight from a Discovery activity
- Fixed infinite loading of aircraft when navigation graph is empty or contains errors that result in an empty graph (was affecting both the flight load and the aircraft selection)
- Added new popup for group loading error
Aircraft
- Fixed an issue that could cause the Standby Attitude Indicator to go down to 0 brightness on some aircraft
- Added a variant to the G700 (SimAttachments\Instruments\Asobo_Autopilot_G700\model\G700_DisabledSpeedUnitToggle.xml) that has the Speed unit button disabled
- Fixed light masks being flipped vs Microsoft Flight Simulator 2020, will now have the same orientation in both Microsoft Flight Simulator 2024 and 2020.
Aero Vodochody L39
- Fixed fuel_digital_02 instruments screens - fix nomenclature in Tumbling Gosse
- Fixed fuel_digital_02 instruments animations in Tumbling Goose
- Fixed fuel_digital_02 instruments screens - moved screen downward a bit in TumblingGoose
- Fixed fuel_digital_02 instruments screens - pushed emissive values for Tumbling Goose variation
- Fixed fuel_digital_02 instruments screens - fixed screen uvs for Tumbling Goose
- Fixed fuel_digital_02 instruments screens in Tumbling Goose
- Replaced all old instruments by the upgraded simAttach versions for Tumbling Goose variation
- Replaced all old instruments by the upgraded simAttach versions to fix GNS 430 knobs animations issues in Sarance variation
- Added missing exterior collision and fixed canopy highlight for Robin1 variation
- Added missing exterior collision and fixed canopy highlight for Pipsqueak variation
- Added missing exterior collision and fixed canopy highlight for RedThunder variation
- Added missing exterior collision and fixed canopy highlight for TumblingGoose variation
- Added missing exterior collision and fixed canopy highlight for Sarance variation
- Added missing exterior collision and fixed canopy highlight for DropBear variation
- Added missing exterior collision, cockpit cam collision and fixed canopy highlight for Athena variation
- Added missing exterior collision and fixed canopy highlight for Blue Ice variation
- Added missing exterior collision and fix body liveries for lods 1, 2 and 3 for American Spirit variation
- Added missing exterior collision and fixed canopy highlight for American Patriot variation
- Fixed rudder stickers on all default livery
- Fix missing texture on the needle of the G meter of the Tumbling Goose variation
- Recreated all thumbnails for all liveries, variations and passive versions
- Adjusted all variations ground contact by tweaking static pitch and cg height
- Fixed all default liveries lod issues creating weird white shapes on the aircraft when moving the camera away
- Fixed position of close pilot camera
- Fixed contact points to put the wheels properly on the ground on all variations
- Fixed missing instruments on default variations
- Fixed contact points to put the wheels properly on the ground for the American Spirit variation
- Fixed tinted canopy glass and make it transparent/clear as seen in real world references
- Updated all containers instruments with their simAttach version for Red Thunder variation
- Fixed attitude indicator G5 screen emissive value
- Updated old instruments containers with their simAttach versions for AmericanPatriot variation
- Fixed default position of the attitude indicator and Glide and LOC needles missing from the CDI in default variation
- Fixed missing pink textures in default passive variation
- Fixed cockpit lod issues for Red Thunder variation
- Fixed - Two liveries share the name “Livery 08”.
- Fixed - Imprecise “Parking brake” check description in Checklist.
- Fixed - Some Cockpit operables do not animate properly.
- Fixed - Z-fighting occurs when opening Canopy door.
- Fixed - Interior collision is improper.
- Fixed - Issues with external doors.
- Fixed - Player cannot turn off the cockpit lights
- Fixed - Panel lights are reversed and almost invisible
- Fixed - Some operables in the Cockpit animate improperly
- Fixed - Yoke has not interaction point to grab with VR controllers
AeroElvira Optica
- Fixed - Replaced Asobo’s KAP140 Autopilot System with Got Friends KAP140 (Custom APGA) System.
- Fixed - Replaced Asobo’s CDI Gauge with Got Friends CDI Gauge and Compatibility with APGA System
- Fixed - Added Missing Flight Performance Parameters for Improved EFB Simulation and Control
- Fixed - Various Autopilot Nav Following, HDG Following and Overall PID Datasets
- Fixed - Engine Startup Sounds Missing/Dampened from Interior Cockpit View
- Fixed - Brightness on KAP140, Transponder and Camera Screen (Scientific Variant)
- Fixed - Copilot Seat for Shared Copilot/Passenger (Compatibility with Copilot Addons)
- Fixed - Keyboard Response and Force Feedback Parameters for Improved Responses
- Fixed - Stick and Rudder Profile for Improved Ai/Autopilot Usage
- Fixed - Removed Incompatible Landing VFX and Added Latest Landing VFX for Hardware Optimization
Airbus A310-300
- Added - Lufthansa Livery.
Airbus A320neo
- Added - Lufthansa Livery.
Airbus A321
- Added - Lufthansa Livery.
Airbus A330-300
- Added - Lufthansa Livery.
Airbus Helicopters H225
- Fixed – TRU1/2 and ALT1/2 (and many other buttons) Tooltips Do Not Indicate Button State.
- Fixed - Various Tool Tips are Mislabelled.
- Fixed - Radio Control Knobs Rotate in Opposite Direction of User Input.
- Fixed - Non-functional Angle of Attack Indicator Visible on Exterior HUD and Should Be Removed.
- Fixed - Checklists Do Not Follow POH, Missing Critical Steps (OEI, Fire Tests, Avionics, Icing Checks).
- Fixed - 9.8.0 Ryan 9980BX TCAD System Non Functional.
- Fixed - Helicopter Noses Up and Cannot Maintain Forward Pitch Even with Full Forward Cyclic.
- Fixed - Other Player’s Landing Gear is not visible in the Multiplayer.
- Fixed - Avionics will occasionally black out.
- Fixed - AP1 and AP2 Buttons Do Not Engage When Pressed from Cold & Dark State.
- Fixed - Engine Fire Handles Have No Visual Helper in Before Start Checklist.
- Fixed - Engine Remains Stuck in IDLE When Starting from Cold & Dark.
- Fixed - Engine auto stop is not working properly using Ctrl + Shift + E.
- Fixed - Landing Light and Master Caution Warning Buttons Are Unlabeled.
- Fixed - Untranslated configurations
- Fixed - Autostart (Ctrl+E) Completes Successfully but Cockpit Screens Remain Dark Intermittently
- Fixed - Missing Labels and Tooltips for Important Items
- Fixed - Skipping to Descent will immediately give ‘Landing light turned off’ penalty
- Fixed - EFB fails to send flight plan to MCDU
- Fixed - After choosing “Skip to Shutdown”, the H225 cannot be shut down
- Fixed - Airbus H225 Engine Restarts When Trying to Turn Off
- Fixed - Electrical System Displays Excessive Amps and No Green Indication for ESS Bus, TRU1, TRU2, and Emergency Supply
- Fixed - Missing ADF Bearing Pointer Despite Functioning ADF Radio
Airship Industries Skyship 600
- Fixed Ground Manoeuvring and Landing lights switches.
- Fuel cocks are now closed when starting in cold and dark mode
ATR 42-600 / 72-600
- Fixed - Fixed engines not runinng after skip to Taxi without entering the aircraft first.
- Fixed - Removed heavy cargo transport career path (aircraft’s max. payload below 10000kg)
Aviat Pitts Special S1S
- Fixed default ground contact for default variation
- Fixed all passive variations simple physic ground contact
- Added missing exterior collision and fixed canopy highlight for YellowBomber variation
- Added missing exterior collision and fixed canopy highlight for Toto variation
- Added missing exterior collision and fixed canopy highlight for TangoTango variation
- Added missing exterior collision and fixed canopy highlight for RacerX variation
- Added missing exterior collision and fixed canopy highlight for SecondHand variation
- Added missing exterior collision and fixed canopy highlight for SmokinHot variation
- Added missing exterior collision and fixed canopy highlight for Panther variation
- Added missing exterior collision and fixed canopy highlight for NiceAndEZ variation
- Added missing exterior collision and fixed canopy highlight for Miss Diane variation
- Added missing exterior collision for BlackHawk variation
- Tweaked all passive variations’ lods
- Fixed canopy interaction highlight for default variation
- Fixed Fuel_Digital_02 screen position to avoid cropped numbers in Toto variation
- Updated all containers instruments with their simAttach version for Toto variation
- Fixed missing exhaust fx for all variations
- Fixed exhaust fx direction for default version
- Fixed preflight elements pivots points for default variation
- Split pitot covers, chocks and tie-downs nodes to be usable for preflight for default variation
- Fixed - flt covers section causing ingestion failure.
- Fixed - Cannot start the aircraft from Cold & Dark with “Start flight without walkaround” option turned off.
- Fixed - Fuel and Landing surface information are missing in Statistics tab
- Fixed - The windshield cover is not removed after skipping to Taxi
Beechcraft C90 GTX King Air
- Fixed - Skip to Descent causes the aircraft to load in at a unstable state and stalling.
- Fixed - Skip to Takeoff Turns off majority of the lights for the aircraft exterior and interior.
- Fixed - Boarding Cinematic shows passengers clipping through the stairs.
- Fixed - Untranslated configurations.
Boeing 737 MAX 8
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Boeing C-17 Globemaster III
- Added - Custom electronic flight control system (EFCS) replacing the stock MSFS FBW.
- Added - Manual trim under FBW: trim keys intercepted and consumed by the FBW.
- Fixed - Incorrect BOW (corrected to be 282,500 lbs).
- Fixed - Roll rate too low, increased to match video reference.
- Fixed - Spoiler animation and deployment too fast: resolved by the FBW replacement.
- Fixed - Aircraft could break the sound barrier: transonic wave-drag table populated.
- Fixed - Engine thrust imbalance visible in CFD wake visualization.
- Fixed - Rapid altitude drop at ~200 ft AGL on approach, difficult to flare.
- Fixed - Oil quantity showing 100 qts instead of 14 25 qts.
- Fixed - ENG page gauges showing 0.00 before engine start: dial pointers and readouts now hidden until combustion or N2 > 5%.
- Fixed - Engine start button light now has a ~0.2s delay before illumination.
- Fixed - Engine start button animation backwards: now pushes in correctly instead of pulling.
- Fixed - APU panel EGT display showing OAT when APU power switch is OFF.
- Fixed - Post-start N1 adjusted to 24.5 24.8% band.
- Fixed - COMM 8.33 kHz spacing not snapping back to a valid 25 kHz frequency when disabled.
- Fixed - EFB Mass and Balance “Zero Fuel Weight” field actually showing Dry Operating Weight.
- Added - WAP center screen missing “FLOOR HEAT” advisory during normal flight.
- Added - WAP missing “LANDING/TAXI LTS” green advisory when landing or taxi lights are on.
- Fixed - TIME REM 5-minute countdown showing for all thrust ratings instead of MAX only.
- Fixed - WAP messages centered instead of routed to L/R sides.
- Fixed - HUD/PFD scale mismatch causing the FPV to show descent in level cruise.
- Fixed - Rudder locked after cold & dark start until an AP engagement cycle unlocked it.
- Fixed - LNAV engagement not switching roll mode to MSN.
- Added - FBW disable support via per-axis overhead EFCS knobs.
- Fixed - EFB: dead Leaflet map library and disabled map document removed.
- Fixed - OHP texture resized to 1K for improved memory consumption.
- Fixed - Dead Laptop_Screen tablet view removed.
- Fixed - Duplicate textures removed from attachments and liveries.
- Added - Pilot and Copilot MFDs now have all pages accessible again.
- Fixed - Interior behavior XML logic moved to a 10 Hz publisher.
- Fixed - Wiper sweep speed doubled.
- Fixed - Flow line light switch no longer affects other panels’ brightness.
- Fixed - False LANDING GEAR / FLAPS OVERSPEED warnings with gear and flaps retracted.
- Fixed - Electrical AC/DC X-Tie lights incorrectly illuminated in normal split-parallel ops.
- Added - Autopilot: FLC mode with pitch control, automatic climb and descent thrust, selected-altitude capture and automatic return to IAS/Mach hold.
- Added - Autopilot: STALL warning disconnects both the autopilot and the autothrottle.
- Added - Flight Controls: FBW to mechanical (FBW-MECH) reversion.
- Fixed - Autothrottle: Mach-control precision.
- Fixed - Autopilot: Vertical-speed selection now uses 50 ft/min increments.
- Fixed - MFD: Faster and more reliable airport and navaid loading on all displays.
- Fixed - PPI: Map content is now limited to traffic, terrain and weather.
- Fixed - Traffic: Aircraft with a ground speed below 20 knots are no longer shown.
- Fixed - EFB: Xbox controller button handling and input fix candidate.
- Fixed - Autothrottle: Mach hold tracks correctly during climbs and descents.
- Fixed - Autothrottle: Correct capture of selected IAS and Mach targets.
- Fixed - Autothrottle: Engines no longer go into the red band with the autopilot engaged.
- Fixed - EFCS: MCD and FCS annunciators follow the overhead pitch and roll FBW switch positions.
- Fixed - Electrical: AC/DC X-Tie lights during normal split-parallel operation. AUTO indications follow the actual tie state.
- Fixed - HUD: Mach value matches the PFD.
- Fixed - ND: Range-ring labels show correctly at startup, including fractional values.
- Fixed - Traffic: Relative traffic display restored in arc ND and PPI. Traffic stays hidden in full-compass ND.
- Fixed - ND: NDB selections and NAV sources without DME no longer show distance and ETA.
- Fixed - Hidden MFD instruments skip full display updates.
- Fixed - OHP and EFB throttled to 10 Hz powered.
- Fixed - Annunciation panel tables built once and evaluated at 10 Hz.
- Fixed - All 15 small gauge views throttled to 10 Hz (BDHIs at 20 Hz for smooth needle sweeps).
- Fixed - CoherentGTUIThread DOM write and dedupe to reduce the impact on mainthread on HUD and MFDs.
Boeing F/A-18E
- Fixed interaction on right engine fire warning cover
- Replaced the model of the Chaff / Flare / ALE-50 dispense switch on the throttle lever, which was the model of the old generation F/A-18C/D Hornet, with a model consistent with the F/A-18ESuperHornet.
Cessna 152 Aerobat
- Fixed - “Default” Variant name is unlocalized in all languages.
- Fixed - Using Skip to Taxi does not remove engine cover causing the engine to turn off.
Cessna 185F
- Fixed - Untranslated configurations
- Fixed - Water rudder works reversed compared to lever position
- Added - Autopilot
Cessna 188 AGtruck
- Fixed - Untranslated configurations
Cessna 208 B Grand Caravan Ex
- Disabled the speed unit toggle button on its G700
Cessna 400 Corvalis TT
- Fixed - De-ice systems are not functional.
- Fixed - Untranslated configurations.
- Fixed - Rain Windshield Effects Reversed.
- Fixed - At night, the nose flickers when under an external light source.
Cessna 404 Titan
- Fixed - NPCs bump into aircraft and jitter for a moment during boarding RTC.
- Fixed - Untranslated configurations.
- Fixed - “Fuel Cap” (AIRCRAFT.TOOLTIPS.TITLE.FUEL_CAP) not correctly localized in German (DE-DE).
CGS Hawk Arrow II
- Fixed - Translated “Standard” in all languages.
- Added - Aircraft shape in the EFB.
- Fixed - Content Manager picture size.
- Fixed - Cannot complete missions using the CGS Hawk Arrow II for the “End of flight” objectives due to no parking brakes.
CubCrafters NX-Cub
- Fixed – Untranslated configurations.
- Fixed - ATCMessageChainAction could’nt connect to ground frequency and does not work.
- Fixed - Yoke has no interaction point to grab with VR controllers.
- Fixed - VR Yoke collision entry in .cfg.
- Fixed - First Flight and Flightseeing missions crash the title
- Fixed - Passenger navigation graph weight
- Fixed - Cruise and approach flt speed set wrong
- Fixed - Cannot transfer nav frequencies
- Fixed - Rain flows in different patterns on the windows
- Fixed - Amps read zero
- Fixed - Pulse and steady landing light function
- Fixed - Nava and strobes are floating off the wing
- Fixed - Cannot transfer nav frequencies
- Fixed - Flaps do not suffer malfunctions when used at Vne
- Fixed - Several interactables are missing foley sounds upon interaction within the cockpit
- Fixed - No mission steps to remove CubCrafters NXCub covers display for missions using this aircraft
- Fixed - Some interactables do not have spatial audio when interacted with while in the cockpit
- Fixed - Nav and strobe lights are not bright enough
De Havilland Canada CL-415
- Modified name of the pilot and copilot seats in the EFB with Captain and First Officer
Diamond DA40 NG
- Fixed - The Diamond Aircraft DA-40 NG has bad brakes.
- Fixed - Parking brake turns off with Skip to Taxi.
- Fixed - Aircraft idles higher than checklist allows.
- Fixed - Light is still on in the cockpit after shutdown.
- Fixed - Comm 1 and 2 highlight when clicking FPL.
Diamond DA62
- Fixed interactive points positions
Extra E330LT
- Fixed regression that had disabled the smoke FX
- Fixed input bindings for the smoke system
Fokker F27 Friendship
- Fixed - Generated mission can exceed the max range the aircraft is capable of flying.
- Fixed - Yoke cannot be hidden with VR pointers.
- Fixed - Generated mission can exceed the max range the aircraft is capable of flying.
- Fixed - Content image thumbnail size.
- Fixed - The yoke can’t be operated with VR controllers.
- Fixed - Ground equipment either clips into the ground or floats.
- Fixed - Elevator authority is too weak (or the center of gravity is too far forward) in v1.0.4.
- Fixed - Passengers can’t board the aircraft.
- Fixed - Preflight pins are missing.
- Fixed - The radar altimeter needle disappears.
- Fixed - The aircraft is listed under “Others” in the menu even though it’s a twin turboprop.
- Fixed - The other player’s aircraft shows at too low a level of detail in multiplayer.
Guimbal Cabri G2
- Improved the clarity and readability of the checklist for the engine start procedure
Heart Aerospace ES-30
- Fixed copilot flight stick animation
Heinkel He 70 Blitz
- Fixed - Checklist autocompletion gets stuck on the “Throttle” check under Starting Engine
- Fixed - The yoke can’t be operated with VR controllers
- Fixed - The VR default camera is outside the cockpit
- Fixed - The cockpit nameplate flickers on Xbox
- Fixed - Engine audio is extremely loud
- Fixed - Some checklist visual helper items are wrong
- Fixed - Checklist autocompletion gets stuck on the “Fuel Selector” check under Normal Landing
- Fixed - The external icing effect appears erratically on the back windows
Hot Air Balloon
- Added Piezo CFG Parameters to BurnerSystem Valves to specify whether they should be ignited by a piezo (defaults to True for backward compatibility).
Hughes Aircraft Company H-4 Hercules
- Added - Aircraft Shape in the EFB.
- Fixed - Throttle axis for engine 5 6 7 and 8 cannot be set.
- Fixed - Content Manager picture size.
- Fixed - Copilot seat always resets to 170lbs and copilot cannot be removed.
- Fixed - Radio cannot be swapped and frequencies jump around (cannot tune odd number Mhz).
JMB Aircraft VL-3
- Fixed - Untranslated configurations.
- Fixed - Sound xml duplicates.
- Fixed - Inspection checklist items have “Look At” buttons that don’t do anything when clicking on them in the EFB Preflight checklist.
- Fixed - Motion blur not affecting propeller.
- Fixed - Floating Elevator texture is present on Livery 01.
- Fixed - Propeller is too visible at all power settings.
- Fixed - Missing 3 part tooltip for canopy handle.
- Fixed - Aircraft taxis too fast at idle.
- Fixed - Fuel system behaves erratically.
- Fixed - Bad taxi behavior.
- Fixed - Pitch Trim lever behaves radically when interacted with VR controllers.
- Fixed - Flap Speed penalty occurs even when below Vfe.
- Fixed - Autostop does not completely shut down plane.
- Fixed - NPCS do not display at expected height during the onboarding cutscene of any mission that uses the JBM Aircraft VL-3.
Latécoère 631
- Fixed - Translated “Standard” string in all languages
- Fixed - Content Manager picture size
- Fixed - GNS530 duplicated removed in common panel.
- Fixed - Fixed Ladder animation bringed back and bar lights fixed.
- Fixed - Cursor collision
- Fixed - throttle increases and decreases further than intended
- Fixed - Switches and Dials Interactable through Panels
Magni M-24 Orion
- Fixed - Translated “Standard” in all languages.
- Added - Aircraft shape in the EFB.
- Fixed - Content Manager picture size.
- Fixed - Propeller Blur Animation fixed.
North American Aviation T-6 Texan
- Added missing exterior collision for Undecided variation
- Added missing exterior collision for BabyBoomer variation
- Added missing exterior collision for Gotcha variation
- Added missing exterior collision for SixCat variation
- Added missing exterior collision for BaronsRevenger variation
- Added missing exterior collision for Gunslinger variation
- Added missing exterior collision for Eros variation
- Added missing exterior collision for BigRed variation
- Added missing exterior collision for RadialVelocity variation
- Added missing exterior collision for AlmostPerfect variation
- Fixed vigilus screen node name
- Fixed miniVigilus screen material in Almost Perfect variation
- Updated old containers instruments with their simAttach version for Gunslinger variation
- Updated old containers instruments with their simAttach version for Almost Perfect variation
- Fixed wheels blurred animations for RadialVelocity variation
- Fixed wheels blurred animations for BabyBoomer variation
- Fixed wheels blurred version to fix their visual rotating animation for BigRed variation
- Fixed wheels blurred version to fix their visual rotating animation for Gotcha variation
- Fixed missing engine heat blur FX on all variations
- Fixed drone collision material ID in SixCat variation
- Fixed - Missing Tooltip for Tailwheel
- Fixed - RPM Indicator Mismatch
- Fixed - Cockpit clips into ground mesh when crashing
- Fixed - Aircraft’s wings clip into the ground
- Fixed - Fuel and Landing surface information are missing in Statistics tab
North American Aviation P-51 Mustang
- Added missing exterior/cockpit collisions in all variations
- Added fuselage collisions, fixed canopy not being transparent enough, fixed contact points, fixed fuselage shading issue on the star of the livery, all on Mrs Virginia variation.
- Fixed door_frame highlight node name MrsVirginia
- Fixed black screens and replaced all old instruments by the upgraded simAttach versions in the Goldfinger variation
- Flipped screen VoltAmps Indicator and fixed screen emissive value in Goldfinger variation
- Fixed screen emissive of COMNAV AS155 in Goldfinger variation
- Fixed Wee Willy II passive variation ground contact
- Fixed passive Man o War ground contact
- Tweaked all passive variations’ lods and fix missing texture for default canopy
- Fixed all passive variations’ lods
- Fixed lods and ground contact for Bunny passive variation
- Fixed canopy interaction highlight for WeeWilly II variation
- Fixed canopy interaction highlight for SpamCam variation
- Fixed canopy interaction highlight for Mrs Virginia variation
- Fixed canopy interaction highlight for Miss America variation
- Fix canopy interaction highlight for Man o war variation
- Fix canopy interaction highlight for Bunny variation
- Fix canopy interaction highlight for Goldfinger variation
- Fixed canopy interaction highlight, glass flickering and nose shading issue
- Fixed several gears animations on Bunny and Strega variations
- Fixed missing right flap for passive default variation
- Fixed C_Gear animation for passive default variation
- Fixed missing heat blur effect for SpamCan variation
- Fixed missing heat blur effect and fixed shading issue all over the fuselage due to frost layer casting shadow for MissAmerica variation
- Fixed missing heat blur effect for ManOWar variation
- Fixed missing heat blur effect and fixed shading issue all over the fuselage due to frost layer casting shadow for LadyB variation
- Fixed missing heat blur effect and fixed shading issue all over the fuselage due to frost layer casting shadow for Strega variation
- Fixed missing heat blur effect for MrsVirginia variation
- Fixed missing heat blur effect for Bunny variation
- Fixed missing heat blur effect for WeeWillyII variation
- Fixed missing heat blur effect for Voodoo variation
- Fixed missing heat blur effect and fixed shading issue all over the fuselage due to frost layer casting shadow for GoldFinger variation
- Fixed cockpit collision SpamCan variation
- Fixed cockpit collision for MrsVirginia variation
- Fixed cockpit collision for Bunny variation
- Fixed visual bug caused by the wings and fuselage models interpenetrating for default variation
- Fixed unnatural shadows for default variation (shading issues caused by frost material casting shadow when it should not)
- Fixed wheels textures flickering on all variations
- Fixed - In cockpit view, heat FX renders weirdly on the canopy.
- Fixed - Aircraft flies away from player on cold and dark restart after specific sequence of events
- Fixed - Unable to manually set throttle to above 25% via controller
- Fixed - Several Cockpit operables do not have SFX implemented
- Fixed - Heat blur effect is missing
- Fixed - Yoke does not highlight
- Fixed - Unnatural shadows caused by the sun
- Fixed - Magneto Tooltip state does not match actual position
- Fixed - NAV lights are not functional
- Fixed - Pilot perspective can move outside the cockpit
- Fixed - User can exit aircraft from the cockpit and can walk through the aircraft when on the ground- Missing physical contact points
Pilatus PC-24
- Fixed - Aircraft crashes in a loop after Back on Track during climb.
Pilatus PC-6 B2
- Fixed - Added workaround for transponder not getting powered.
- Fixed - Engine auto stop for G950 variants .
- Fixed - Water “flowing” out of the top of the floats.
- Fixed - Added workaround for transponder not getting powered
- Fixed - Engine audio stop for G950 variants
- Fixed - Water “flowing” out of the top of the floats
- Fixed - Fuel system valve on loading FLT files in Career mode.
- Fixed - Instable flight after “Back on Track” on final.
- Fixed - Smoothed dampening of the G950 float variant
Piper M600
- Fixed - Corrected Tooltip for Flaps
- Fixed - Adjusted wings contact points to prevent them sinking to the ground during crashes.
- Added - Nose contact point to correct visual crashes sinking to the ground.
- Fixed - Adjusted climb.flt to prevent stalls when people crash on career mode and they are put back on track, the AP should prevent this now.
- Fixed - Adjusted RTC VIP characters location further behind the wing, to minimize situation where character cross the wing.
- Fixed - Adjusted various .FLT files to allow the MSFS 2024 EFB control the fuel instead of defaulting to 80% fuel tanks.
- Added - Luggage objects displaying with cargo weight.
- Removed - Wrong description about Lavatory on the hangar.
Piper PA28 Dakota 236
- Fixed - Landing Light Does Not Illuminate Ground In Front of Aircraft Sufficiently.
- Fixed - Aircraft nosewheel floats slightly in multiplayer.
- Fixed - Skipping to Taxi causes the aircraft parking brake to be off and aircraft starts to move forward.
- Fixed - Untranslated configurations.
- Fixed - Overspeed Does Not Trigger Structural Failure or Flashing Red Airspeed on External HUD Above Vne.
- Fixed - Multiple line in Korean LOC pak not translated.
Pipistrel Taurus M
- Added - Latest LX Family Suite (v2.2.1) and Added Latest PolarCurves.
- Added - New Ability to Install/Remove Mounted Magnetic Compass from LX Navigation Settings.
- Added - New Got Friends MGL Gauge with Fuel, Ballast, Electrical and Engine Pages.
- Added - New LX Navigation Settings for MGL Gauge Units of Measurement (Imperial/Metric).
- Added - Ability to Change MGL Pages with Knob or F1/F2 Function Buttons.
- Added - Hotkeys to MGL (DECREASE COM3 VOLUME: F1, INCREASE COM3 VOLUME: F2, SET COM3 VOLUME: UNITS).
- Added - Missing Flight Performance Parameters for Improved EFB Simulation and Control.
- Fixed - Various Pitch, CG, Trim, Flap Parameters and Improved Flight Model for Realism.
- Fixed - Weight Loadout on Initial Spawn causing 48% CG (Now 28% as Recommended in Manual).
- Fixed - Copilot Seat for Shared Copilot/Passenger (Compatibility with Copilot Addons).
- Fixed - Solar Charging Logic and New Diagnosis Simulation Variable for Developers.
- Fixed - Pilot Camera Position so the Pilot Avatar Doesn’t Bleed through Camera Opacity.
- Fixed - Keyboard Response and Force Feedback Parameters for Improved Responses.
- Fixed - Stick and Rudder Profile for Improved Ai/Autopilot Usage.
- Removed - Incompatible Landing VFX and Added Latest Landing VFX for Hardware Optimization.
- Fixed - Logo graphic misspelling on exterior
- Fixed - Copilot loading and CG spawn weight
- Fixed - Excessive landing feet/sec landing rate
- Fixed - Multipl FLTs to ensure glider spawns in a gliding configuration
- Fixed - Support LX family version 2.2.1
- Added - New variometer sounds
- Added - Addtional customization settings
- Added - NB21 logger suppot
- Added - Improved map and UI interface
- Added - External hotkey suppor to LXNav/Vario
- Added - Adverse yaw control
- Added - Yaw string visibility control
- Added - Automatic grid cell height adjustment
- Added - Grid quick-hide functionality
- Fixed - Font fallbacks
- Fixed - Systems cfg LVars
- Fixed - Panel cfg fallbacks
- Fixed - Panel.xml configurations
- Fixed - Model.xml coding
- Fixed - Various emmisive issues with avionics brightness
- Added - Missing Turkish language LOC strings
- Fixed - Controls reactivity
- Fixed - Elevator, aileron and rudder scaling
- Fixed - Elevator, aileron and rudder gyro stability
- Fixed - Flying FLTs for missing parameter SimOnGround=False
- Fixed - Canopy sound effect and engine sound while opened
- Added - New Glidertow FLT for non-autonomous support
- Added - Exterior canopy entrance sounds
Pipistrel Virus SW 121
- Fixed - Intruments 06 interior camera setting appears twice.
- Fixed - Cockpit door handle tooltips missing interaction icons.
Powrachute Sky Rascal
- Fixed - Translated “Standard” in all languages.
- Added - Aircraft shape in EFB.
- Fixed - Content Manager picture size.
- Fixed - Seat tooltip comback to “Door”.
- Fixed - Wing is not going flat with strong headwind and groundspeed.
Robin DR400-100 Cadet
- Fixed - Pilot and Copilot positions are merged together in EFB after a quick fill loading.
Robinson 66
- Fixed - Starting engine check does not turn the Avionics Master Swith On when using Auto Complete Page.
- Fixed - “Jettison” and “Spray on/off” tooltip titles are not localized in some languages.
- Fixed - Attitude indicator missing yellow reference index triangle.
- Fixed - Sprayer pipe has no ground collision.
- Fixed - Cold and dark checklist start on PS5, unable to lower collective with gamepad, only mouse wheel.
- Fixed - Replace the acronym “EGT” with “MGT” throughout checklists.
- Fixed - Left Cockpit door does not open.
- Fixed - Following Auto Start there are no engine or transmission indications with rotors spinning.
- Fixed - Runway start avionics are off.
- Fixed - Cold and Dark checklist start unable to advance past the start / idle - no indications or twist grip throttle response.
Ryan NYP “Spirit of St. Louis”
- Fixed - Translated “Standard” in all languages.
- Added - Aircraft shape in EFB.
- Fixed - Content Manager picture size.
- Fixed - Seat tooltip comback to “Door”.
- Added - New propeller art and new MSFS2024 Blur system.
Saab 340B
- Fixed - Wall inside luggage compartment does not render beyond certain view distance.
- Fixed - Auto start does not start engines.
- Fixed - Parking Brakes shortcut does not work.
- Fixed - Landing Gear shortcut does not work.
- Fixed - Aircraft is oriented the incorrect way at airports leading to pushback push it aircraft in the wrong direction.
- Fixed - Baggage compartment is completely see through when opened.
- Fixed - Player can use and purchase the empty variant of the aircraft.
- Fixed - Multiple Tooltips are not translated into any of the supported languages except English.
- Fixed - Core Sim VFS Overrides.
- Fixed - Aircraft cannot be interacted with under Cargo Transport company.
- Fixed - Missing Turboprop Airline Transport Pilot Rating Endorsement.
- Fixed - Cargo Transport Heavy no mission generate using aircraft.
- Fixed - Aircraft cannot be interacted with under Cargo Transport company.
- Fixed - not available for external power.
- Fixed - Aircraft’s heat blur looks unnatural and is inconsistent between platforms.
- Fixed - Untranslated configurations.
- Fixed - Core Sim VFS Overrides.
- Fixed - Dome light rheostat does not adjust dome light brightness. Stays bright intensity with rheostat turned down.
- Fixed - MFD is “on” when starting cold/dark even though electrical is all off.
- Fixed - Panel.xml Airframe Name Set Incorrectly.
- Fixed - Panel.xml Bank Angle Limits set incorrectly.
- Fixed - Missing CDI/Localizer on PFD when in approach mode.
- Fixed - HSI CDI never changes Nav source (visually but AP does follow LOC at least).
Volocopter Volocity
- Fixed - Shortcut for Engine Autostop does not turn off Display.
- Fixed - Aircraft cannot takeoff following the Checklist.
- Fixed - A player can control other player visual rotors in multiplayer.
- Fixed - Erratic aircraft behaviour when spawning at Parking Spot.
- Fixed - CDI radial is not updated after a take off without passing on the runway.
- Fixed - Aircraft is not available in career due to it not having any Specializations or Certifications.
- Fixed - Aircraft moves at inconsistent speeds.
- Fixed - Aircraft spawns turned off at Airstart.
- Fixed - Tooltip error for position holding mod + missing animation.
- Fixed - Requesting Route from Avionics does not work.
- Fixed - Autostop and Autostart shortcuts are not working.
- Fixed - All operables with exception of Lights and Softkeys are INOP.
- Fixed - Aircraft doesn’t appear to accelerate / decelerate when Increase / Decrease Throttle commands are used.
- Fixed - The Player is not able to Roll aircraft
- Fixed - Propellers do not animate at Airstart.
- Fixed - The aircraft has no SFX in Multiplayer.
- Fixed - Loudness Validation Failure - Volocopter Volocity (0.1.23) External Levels are Excessive.
- Fixed - GPS CDI does not show the good heading.
- Fixed - Propellers does not have spinning animations.
- Fixed - All propellers are misaligned.
- Fixed - Requesting Route from Avionics does not work.
- Fixed - Unable to move aircraft forward / backwards when moving control (flight) stick.
- Fixed - Erratic aircraft behaviour when spawning at Parking Spot.
- Fixed - External Camera appears too close to the aircraft.
- Fixed - The Player is not able to control the aircraft while spawning in the air.
- Fixed - Requesting Route from Avionics does not work.
- Fixed - Directional Gyro and Garmin’s Compass show false values.
- Fixed - Spawning on Parking Space triggers a semi-permanent effect of avatar being grounded.
Zlin Aviation Savage Cub
- Fixed - Incorrect clickspot on the Altimeter Calibration knob.
- Fixed - Aircraft doesn’t crash when it noses over (prop strike).
- Fixed - Passenger boarding during Search & Rescue shows them clipping into the ground and running into side of aircraft
Zlin Aviation Shock Ultra
- Fixed - Player will be kicked out of Zlin Aviation Shock Ultra during boarding cinematic.
- Fixed - Two Checklist items are sorted in the wrong order.
- Fixed - Pilot’s feet protrude through the bottom of the fuselage
- Fixed - Untranslated configurations
Aircraft Core Systems
Failure / Wear & Tear
- Added a 10% margin over Vne before velocity may cause a crash.
Pneumatic & ECS System
- Added a new version fixing valves circuit not powering itself automatically when moving
- Added simvars for outlet switch and efficiency & external unit switch & activity
PNEUMATICS_EXTERNAL_UNIT_SWITCH- Whether the external unit switch is on or offPNEUMATICS EXTERNAL UNIT ACTIVITY- activity ratio [0, 1 of the external unit] (open state of the tied interactive point)PNEUMATICS OUTLET SWITCH- whether the outlet switch is on or offPNEUMATICS OUTLET EFFICIENCY- efficiency ratio [0, 1] of the outlet- Added new component ExternalUnit to interface with new ASU & ACU ground services
Glass Cockpits
AS350B3/EC130B4 VEMD
- Added VEMD END time
Garmin G1000 NXI
- Fixed the function of the Nose Up/Down buttons to be reversed when in FLC mode, when using the SimAttachment version.
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Garmin G3000 / G5000
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Garmin G3X Touch
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Garmin GNS 430/GNS 530
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Primus Epic 2.0 Integrated Avionics System
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Pro Line 21 Integrated Avionics System
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
- Fixed an issue where destination and alternate airport predictions were not displayed correctly on the FMC PROGRESS page.
UNS-1Ew SBAS-Flight Management System
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
- Fixed an issue where flight path calculations could generate incorrect turn anticipation for certain UNS configurations.
Avidyne IFD550/IFD540
- Fixed an issue where the lateral flight path was sometimes calculated incorrectly at flyover waypoints.
Physics
- Various minor FM optimizations.
Flight System
NavData
- Fixed an issue with routes in old BGL files not loading correctly.
- Added the new items for the navigation data.
- Added support for defining 3-letter IATA codes on airports.
- Added support for additional procedure fix type flags - ATC reporting point, essential waypoint, initial departure fix, and stepdown fix.
- Added support for holding patterns defined on waypoints - terminal or enroute.
Aircraft Engines
Piston Engines
- Added “mp_on_cht_table” parameter in “engines_cfg”, which gives the relationship between the manifold pressure and the cylinder head temperature for constant speed propellers. If the table is empty, it falls back to the “rpm_on_cht_table”.
Turbine Engines
- Added the TURB_ENG_COMMANDED_N1_OVERRIDE_ACTIVE SimVar to enable external control of commanded Ne via TURB_ENG_COMMANDED_N1. See SDK for details.
EFB
- Added support for custom localization of the station load definitions using the syntax @asobo-aircraft-model,TT:NAME_OF_TT, ex:
station_load.0 = 170,20,-1.5,3,"@asobo-aircraft-cl415,TT:MENU.PAYLOAD.CAPTAIN",1 - Increased station load name size limit from 64 chars up to 128 chars
- Fixed an issue in the new Ground Services app where the status of the pushback, chocks and doors would stop updating in certain situations.
- Added new Ground Services EFB app.
Aircraft Tech
Input event
- Fixed parsing of input event simvar watches containing simple computable code (without any sim access) fixing issues with simvar ids dynamically decided by a dynamic parameter.
- Example:
KOHLSMAN SETTING MB:$i(0 1 [ALTIMETER_ID] 1 == ?)is now being replaced withKOHLSMAN SETTING MB:0with ALTIMETER_ID=1 whereas it would have been replaced withKOHLSMAN SETTING MB:$i(0 1 1 1 == ?)before the fix.
- Example:
- Fixed cursor mode activation resetting gyroscope controls
Model Behavior
- Fixed
ASOBO_Hydraulic_Valve_Parametersusing the wrong key for TOGGLE_VALVE - Fixed
ASOBO_Failure_Helperduplicating anim code - Added instrument template
ASOBO_IT_Num_Roll_Indicator_Templateto display mechanical number roll display optimally (minimizing operations) Making use of new parameters FnASOBO_Num_Roll_Anim_Code_Parameterswhich take an ordered list of number and ids and returns the necessary code to process each digit and animate each num roll. - Made trajectory drag mode work with looping animations (enabled automatically when the first and last frame of the sampled animation are at the same position)
- Fixed
ASOBO_Attitude_Indicator_Parametersnot usingINDICATOR_ID - Modified
ASOBO_Battery_Parametersadding battery remaining capacity pct varget - Added PFN
ASOBO_Multiple_Line_Breaker_Get_Set_Parameter&ASOBO_Multiple_Line_Connection_Get_Set_Parametersto check and set the state of multiple breakers & connection at once. - Added PFN
ASOBO_Multiple_Line_Breaker_LPP_Settings_Config&ASOBO_Multiple_Line_Connection_LPP_Settings_Configmaking use of aforementioned pfn for use in settings config - Added parameters function for retrieving & setting outlets and external units simvars
- Fixed trajectory drag sampling not taking MinFrameTime offset into account fixing some previously incompatible animations
- Fixed some issues with container & file selection in ModelBehaviorsDebug window
- Fixed files ordering not taking attachment index into account
- Fixed filtered file not always selected after a build package or a restart
- Fixed file filtering not able to filter on attachment index
- Embed file/simobject filter within their related combo box
- Moved container selection in the top right part of the menu bar
- Added a text hint to every filter input text
- Harmonized all filter texts (wording, caps) and ordering (ex: for animations which can be filtered by anim or component name)
- Fixed files ordering not taking attachment index into account
Aircraft Gameplay
- Fixed aircraft external weights sometimes loaded wrong after changing aircraft
ATC
- Fixed request takeoff clearance missing from ATC panel when the holdshort is too close to the middle of the runway
- Fixed inconsistencies when selecting of the user aircraft atc id
- When loading a flight, rules are as follow:
- Check if there is a user provided atc id, if there is one use this one, otherwise
- First (in freeflight) consider using the aircraft provided atc_id (either from the aircraft configuration, or, if there is one, the livery atc_id)
- Second (in all game mode except career (with the exception of corporate job types) generate the atc id based on the departure location (if there is a valid departure)
- Check if there is a user provided atc id, if there is one use this one, otherwise
- Fixed COM radio playing static when a station is tuned to (e.g. ATIS) after restarting a flight
- Fixed ATC dialogs sometimes overlapping each other
Checklist
- Made attribute “Index” supported for elements Checkpoint, Block and Page in accordance with SDK documentation
Career
- Fix mission failure in preflight when no parking is available
- When the player damages a critical part of their plane after landing,
- the mission is no longer considered a failure, and the player can continue to complete their objectives.
- Career can now identify when an incorrect aircraft configurations causes the engines of your aircraft to turn off after using Skip or Back-on-Track. When such a failure is detected and causes the aircraft to crash, the player will no longer receive reputation loss, or aircraft wear-and-tear consequences requiring repairs.
- Fixed taxi to gate step not display when infringing ATC communications
- Fix the door of a commercial airliner that won’t close after boarding.
- Fix ATC shortcuts no longer work ,when player skip to taxi before acknowledging the IFR clearance.
- Fixed “Enter runway” sometime appears during the initial climb.
- Fix the issue where passenger dialogs overlap with ATC communications.
- Added new missions filters on the worldmap career.
General Bug Fixes
- Fixed assigned parking spot changing when reaching it on some rotorcraft missions
- Fixed freecam shortcut showing in briefing when not usable
- Added missing tooltip about electrical circuit in the list of components of the Garage Management screen
- Changed skip to shutdown for helicopter parking spots to teleport the helicopter on the center of the parking spot instead of on the edge.
- Fixed flightseeing’s point of interest name being hidden after a back on track
Missions
Search & Rescue
- Fixed back-on-track teleporting with no speed during research
