Release Notes - SU6 Beta 1.8.9.0 - July 24, 2026

RELEASE NOTES Sim Update 6 Beta - 1.8.9.0

If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.

If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.

Stability & Performance

  • Fixed loading of WASM systems and improved error handling (was causing infinite loading for some aircraft such as the ES30)

General Bug Fixes

  • Fixed the order of the cameras in the panel camera
  • Fixed flight outro scene sometimes displaying in the air

Glass Cockpits

Garmin G3000 / G5000

  • Fixed an issue where the PFD flight director symbol would briefly appear in the incorrect location after toggling the flight director on.

Garmin G3X Touch

  • Fixed an issue where the PFD flight director symbol would briefly appear in the incorrect location after toggling the flight director on.

UNS-1Ew SBAS-Flight Management System

  • Fixed the fuel flow page using incorrect units with the modern fuel system

Flight System

NavData

  • Fixed path point threshold crossing height values.

Aircraft Engines

Turbine Engines

  • Added the TURB_ENG_COMMANDED_N1_OVERRIDE_ACTIVE SimVar to enable external control of commanded Ne via TURB_ENG_COMMANDED_N1. See SDK for details.
  • Added an optional “delta_commanded_Ne_control” parameter to the [TURBINEENGINEDATA] section of engines.cfg. It specifies whether the first argument of “delta_commanded_Ne_table” represents the condition lever position or the mixture lever position. See SDK for details.
  • Added validation of the number of arguments, argument ranges, and data values for the following commanded Ne multi-dimensional tables:
    • corrected_commanded_Ne_table
    • uncorrected_commanded_Ne_table
    • delta_commanded_Ne_table
  • Refined the descriptions of the recently added “full_throttle_commanded_n1”, “corrected_commanded_ne_table”, and “delta_commanded_ne_table” parameters in the Package Analyzer (File Def) checks.

Career

General Bug Fixes

  • Fixed visibility and wind information discrepancy between world map and briefing information.

Missions

Medevac

  • Fixed an issue where the airport selected for rerouting was always the same
  • Fixed an issue that caused the flight plan to be deleted when an IFR flight was cancelled
  • Fixed the flight path gates and waypoint marker confusing behavior when switching to the new reroute flight plan

Peripherals

  • Added options to enable/disable mouse acceleration for “Cockpit” and “External” cameras under Settings > General > Camera > Cockpit/External Camera
  • Updated supported gamepads default airplanes presets:
    • Changed TOGGLE LANDING GEAR" to happen on release
    • Remapped “TOGGLE WATER RUDDER” to [D-pad right] after a delay
    • Unmapped “TOGGLE TAIL HOOK HANDLE”
  • Updated supported gamepads default airplanes and others presets :
  • Mapped “DECREASE/INCREASE PROPELLER PITCH” to [RB + Dpad Left/Right]/[R1 + Dpad Left/Right]

DevMode

General

  • Added allowed buttons in Input Device Editor
  • Improved debug vector shape
  • The debug airport is now showing the airport archetype

Project Editor

  • Fixed crash when capturing aircraft thumbnail for aircraft with incorrect static height
  • Fixed incorrect size of thumbnail capture, now capture in 360x240 as required

SDK

SimConnect

  • Fixed MapInputEventToClientEvent registering actions on joystick button 0 when an invalid button index was provided - now triggers a SimConnect exception

Tools

  • Added new 3dsMax - Blender Bridge: A tool for transferring data between 3ds Max and Blender.
  • Added possibility to enable masking of cubemap reflections on windshields inside cockpits using the Reflection(R), Roughness(G), AO(B) Texture of the windshield material in Blender and 3ds Max.
  • Added possibility to attenuate screen space reflections on windhsields inside cockpits to the windhsield material in Blender and 3ds Max.

Documentation

  • SimVars: a new helicopter SimVar - FREEWHEELING UNIT ENGAGED has been added to the documentation.
  • The section on modular simobject merging has beeen updated with missing XML information.
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