Replay mode doesn't work well at all

I tried using the inbuilt replay mode, and found that when replaying, the aircraft would:

A) Jitter around all the time, and the sound would keep glitching to indicate a jump in the recording every half a second or so.

B) Not follow the correct speed it was in the original flight. It kind of jumps between the nearest 50KTS. If the original plane was going 123kts the replay seems to snap it to 100kts and then make up for the time lost visually by jumping up speed a bunch for a moment to catch up sometimes.

It’s really shocking, it’s basically unusable.

Topic Author did not complete Defect Report template. As a result, defect is less likely to be reproducible.

Similar experience here. Though I am really excited about the possibilities, especially because I’m on Xbox series S and replay did not exist for console in 2020. The recording works somewhat but in my experience, if you land your plane and shut your engines off and then try to view the replay, the recording may start from where you hit record, but with engines and systems shut off. In other words, it’s not capturing the actual conditions of the landing (or takeoff). I tried with the inibuilds A320.

I’m using SlyDolly and is working like a charm in 2024.