Resolution Distance

You might be right. I haven’t seen any good overall explanation of what the heck Depth of Field in Graphics Settings Options means relative to the camera applet itself, which has its own commands and key/controller bindings for controlling depth of field. So I wasn’t sure where DoF in the graphics settings applied to External and Showcase cameras.

Perhaps the problem is that there were a detailed set of instructions given out bit by bit for everything on the Alpha Tech Insider Preview but no one ever got around to really writing a comprehensive cross-referenced indexed manual with Table of Contents thrown in, too. Instead we have the GA release and people are busy writing bitwise GA release guides one-by-one with no great long views of the forest or the paths that go between different parts of the forest, e.g. DoF in graphics settings and DoF in the camera applet, etc.

I tried turning both Lens Flare and Depth of Field Off in graphics settings and I thought turning off each made some difference so I turned them both off together. My drone camera DoF is disabled. At the very worst, just to be safe, I didn’t think it could hurt to turn the graphics DoF off, too, so I did so. I have a wee problem deciding what’s sharpest visually since as a 74-yearold, I wear extremely graduated bifocals and the slightest up-and-down head motion changes the sharpness of what I see.

In looking over the DoF for the drone camera, I also see that F1, F2, F3, F4 can control drone camera DoF settings. But I’m perplexed since F1, F2, F3 on my keyboard right now control throttle settings!? Where is the long view for the relationship of those settings if MS hopes to attract newbies like me. Maybe someone from X-Plane or FSX understands straight away how to keep the cats and dogs in their own bailiwicks, e.g., I assign throttle bindings to a throttle control, then the drone camera can be free and easy with F1 thru F4?

I don’t need an explanation of any of this stuff right now. I’m just pointing out that I think for MSFS, a coherent, integrated guide: “Here’s how you see the whole forest and appreciate the relationship of all the trees in the forest” is really missing - or why do we not understand why some runways look very blurry and what needs to be done to fix it. I guess the fact that we’re looking forward to a patch that will actually make sure everyone has a straightforward and stable installation of the product more than two weeks after it was released says something about where things are at.

TLDR, we need better manuals that explain how everything relates and explain how to fix common problems that users are likely to encounter flying the world.

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