Hi, adjusting OXR allows you to to control your headsets output resolution. (% of G2’s max res)
In-game render scale is adjusting simulator’s resolution, which shouldn’t be lower than OXR res.
Hi, thanks, that makes perfect sense. But isn’t there also a setting for display resolution in the basic WMR portal settings (not in OXR developer tools, just in the basic portal)?The one I’m talking about is not a slider but a pull down menu. What is the influence of that setting? Does the OXR slider override the pulldown menu setting, or are they multiplied (say if I have medium quality in the WMR portal and 50% in OXR developer tools, am I running it at 25%)?
So far I’ve found the best results with maximum setting in the basic WMR portal, and unselect the OXR custom resolution slider, but maybe I haven’t figured out the best settings, yet…
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