[REVIEW] Drzewiecki Design EPWA

Here is a short review of Drzewiecki Design EPWA:

  • Buildings
    The interior of the terminal is modelled with a very high fidelity. Shops, gates, cafes - all of them are nicely detailed. Also the control tower is nicely created (with interior too). Additionally, the hangars are good quality too (again with modelled interiors). And that’s not all - there is a great amount of handcrafted shops, stores and cargo centers in the surrounding of the airport too.

  • Ground
    Ground markings are easily readable. Textures on the runways are also high fidelity. Main streets around the airport are handcrafted too.

  • Static aircraft
    The quality of static aircraft is stunning. Some of the business jets even have a modelled interior! Fortunately, all of them have a few LOD levels.

  • Ambient sounds
    The ambient sounds add a lot of immersion e.g. you can hear some noisy cars in front of the terminal main entrance or facility vehicles on the apron.

The overall experience is really nice - amazing quality, high fidelity details, a lot of stuff around the airport - this scenery is GREAT!





















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Drzewiecki’s best work to date.

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To heavy on Xbox X , half of ramp equipment and interiors should go away… at least. Enormous lagging and blask screens. Optimalization for console 2/10. :face_exhaling::thinking: This kind of airport redundant fidelity (totally unrelated to flightsimism) is a sign of patology which overwhelmed msfs2024 in form of animals, photos and evem career… they should be payware minor addons - not a core of pretending simulation…

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