RTX 3090, Ryzen 9 5900x, 32GB of RAM and FPS at Big Airports below 24 FPS. Help me!

Can I just ask, I see this a lot on this Forum , people saying they get this FPS etc, what does it matter what it is?

I don’t have a clue what FPS I get, I only notice if I get stuttering. If all is smooth who cares what number is onscreen when you check FPS.

I have a i7 9700k but only a GTX 1660 GPU, I get stuttering on Ultra at Heathrow etc as you’d expect but at “High End” my game experience is smooth. Sometimes I get some stutters but that was after the last update and I believe its WIP and will be sorted.

I’ll try the glass refresh rate as well, maybe I can have some things on Ultra, never thought of that. But I still won’t have a clue what my FPS is. Don’t care, its just a number if you get a smooth experience

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That is true. Good to know that you are getting similar figures. I head that there will be a Directex 12 update which will improve the framerates. Is this true?

I’ve spent a fortune on this and I expected a better bang for my buck. As a real life pilot I can assure you that we need to look around in the cockpit and I think that experience of immersion would be much better at 30 FPS or higher. It’s just on the edge at 21 FPS

dx12 would definitely improve things, but we do not know when that will eventually happen.

another tip would be to enable the developer mode through the options, and look at the cpu/gpu/memory date, it might help you find the bottleneck in your system.

edit: i know what you mean, 20 fps is not enough for an interactive cockpit. try the “high” settings maybe, i didn’t see that much of a difference, but got better framerates as a result. and the options are highly configurable, you could try tuning them to your preferences until you have acceptable framerates.

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So fly at smaller airports if it bothers you that much. MSFS is tough even on high end hardware if you’re going to max it out at 4K.

It should, all things being equal. But MS does need to be careful. For example I have been reading a review of the VR performance that it has a massive impact on performance. The simulator needs to continue to be playable on an average spec. Machine. But again, you would expect this impact considering what is required to bring you good quality VR…
Equally I have found that some highly defined handcrafted airports will have a major performance impact. Vancouver intl is an example. Now IF I monitor FPS there, I might panic and wonder what is going on until I realize that actually I am watching a very smooth landing and the guy marshalling me is there and all his friends are walking about, listening to their earphones and all seems to be well. But FPS will be low.

Unless you have stuttering, you live with those framerates, not bad I reckon.

I understand how you feel and sympathise with you despite others saying smoothness is more important than fps. I totally get what they are saying of course but, yes, it is a bit deflating getting something like the best spec PC and still having bad performance. Of course, that’s the nature of flight sims. It has always been the case.They are not meant for current hardware but for future spec PCs. I remember once years ago spending a lot upgrading my GPU without it making much of a difference. And yes, I was hacked off at the time too.

Your post was also of interest to me because I am thinking of upgrading my CPU from an i5 7600k (overclocked to 4.6) to your CPU, the AMD 5900x. I still can’t make my mind up if the performance increase is worth the cost. So maybe I will end up in the same boat as you.

:slightly_smiling_face:

The fortune you spent will benefit you I’m sure, as for looking around the cockpit I do look round and whatever my frame rate is it doesn’t stutter. When it did do I lowered some settings and plumped for high end and it worked. Honestly can’t really see much difference between Ultra and High End, impressive enough. My CPU and GPU certainly noticed the difference, I could almost hear it sigh from relief. The fans slowed down as well.

Bottom line don’t get hung up on Frame rate, like I said, its just a number. If it stutters when you look around the cockpit that’s different and you will need to tweak but if its smooth then don’t worry.

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Here’s my suggestion: turn off whatever is giving you your FPS indication. And no, I’m not kidding.

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I am also kinda confused. My GTX1660TI gave me better FPS on lower settings, then my RTX3080 on low settings. Dev Mode, also telling me that I am limited by Mainthread. I think, there is something blocking or avoiding the GPU use software side. The GPU performs worse, on higher and lower settings. That is a strange thing. So, I get 30FPS on a ORBX airport with the FBW mod, while flying live weather etc. . I am pretty satisfied, but I think the card should still perform a bit better.

Gonna give that RAM speed change a try.

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I’m a bit confused. How did you get a 3090 and a 5900X. These are two items that sold out in minutes upon being available. Did you buy from scalpers? This is a unicorn machine.

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If I can give you any advise; stick to either the 5600X or the 5800X at maximum. Any cores/threads over 8/16 will simply not be utilized by any game or sim. Even the upgrade from 6/12 to 8/16 is hardly worth it, but might future proof you a bit. Clock speeds on the 5800X are better than on the 5900X as well.

The really high core count CPU’s are only worth it if you do a lot of productivity workloads (like rendering, video editing, floating point etc).

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Checked my BIOS, turned on DOCP and did get 5 to 7 FPS more!

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There you go, free performance :slight_smile: (or actually, you’re finally getting the performance you paid for)

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Thank you. On this I probably do need advice. Thanks. When I decide to purchase (maybe two to three months from now) I might also ask for thoughts on the best MB.

Thanks a lot :slightly_smiling_face:

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Ow, motherboards are easy, just grab any B550 motherboard that has the features/outputs you require.

The only thing you really gain from going for an X570 board is PCI-E gen 4 for the NVME drives. Not something you’ll need for normal (simming / gaming) scenario’s. Might give some benefit if you’re routinely transferring incredibly large files (like when you’re video editing).

Nice thing about AMD is that overclocking is not locked behind special chipsets or CPU’s, you can do all you want on a B550.

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I still think the Sim needs some more optimization. Just saw DX12 was mentioned above, it will come with the XBOX release. The developer team mentioned, there won´t be a big performance increase, but hey, everyone is happy with 1 or 2 FPS more :stuck_out_tongue:

I’ve not used AMD CPUs (or AMD GPUs for that matter) for many years now so I’ll take on board any advice I can get. Interesting what you said about MBs. I was looking at maybe an X570 but from what you say a B550 may be okay for me. Bit of money saved there then possibly.

I think that Intel are coming out with another CPU around March next year too. Not expecting too much from it though except that the core speed will likely be better than the AMD CPU which might benefit FS2020. Plus also, I would expect that a nuclear reactor might also be required to power it up and that it will probably also serve as a replacement for my home central heating.

Anyway, thank you again for the much needed advice :slightly_smiling_face:

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No worries. I see so many people just spending big bucks on overkill CPU’s and GPU’s without really diving into their own usecase, and what hardware matches that the best (buying 12C/24T CPU for gaming, or buying an RTX3090 for 1080P resolution in MSFS).
If it saves you some cash, then I’m happy to help (more expensive doesn’t always mean more better).

About the clockspeeds; that’s only part of the single core performance puzzle though, you’ll also need to consider IPC (instructions per clock). With the 5000 series AMD managed to get a 19% IPC increase over their last gen. (so a Ryzen 5 5600X would be 19% faster than a Ryzen 5 3600X if both were running on the same clockspeed).

It’s what makes the current 5000 lineup so great. Even if they’re a couple hundred MHz slower than Intel’s offering, they still perform better due to their better IPC. CPU architecture makes a big difference.

Intel is claiming they’ll have a similar (double digit) IPC increase on their 11th gen, but I would await independent benchmarks instead of taking their word for it.

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