Well, I caved in. Could not resist. Got it on launch day. RTX 4090 is enormous! I knew it, yet it was still shockingly massive. 4 slots wide, 34cm long. No wonder, it has up to 600W power draw in OC mode! A monster, i got myself a monster…
Now I will have to reconfigure my PC, as PCIE / M2 expansion card has to go out or the 4090 won’t fit. So the MSFS NVMe SSD drive will have to go into one of motherboard’s two M2 slots, and the slower SATA M2 SSD with gaming system partition will have to go to SATA adapter instead. Then I need to sort out dual boot again. If everything works, and the 4090 has enough power from my 850W PSU (1250W is on the way), I will post performance measurements tonight…
I’m upgrading from EVGA 3080 FTW3. The model I got is GIGABYTE GeForce RTX 4090 GAMING OC. I hope I made the right choice. Hopefully will know soon.
TL/DR UPDATE:
For what it’s worth, here is the only feasible direct upgrade comparison I have. Because of all the problems you can read about below, I can’t fully trust the numbers, but my original benchmark with 3080 was this: “28-30 fps for a minute or so, then it fell to 20-22 fps”. Assuming the proper fps is 28-30, we can compare with the 44-50 I got with 4090 in the similar situation (same plane/area/weather). Taking an average values of 29 and 47 I got a 65% FPS increase after upgrading 3080 to 4090. This is by no means scientific comparison, but it’s consistent with the reviews, considering my CPU is the bottleneck now. Most importantly this is enough to push the system over the 30 fps MR hump reliably (with about 34% overhead in most situations), and occasionally even to 45 fps MR.
The 30 fps MR is the magic number that gets perfectly smooth experience with minimal MR artifacts. Reliably getting over this number at all times, including flying and landing in dense areas and challenging situations, is the holy grail. 4090 got me there. Flying during stretches of 45 fps MR I can’t really see the difference in smoothness and surprisingly MR artifacts (“warping” runway, window frame etc. while cockpit and scenery are perfectly fine) are just about as noticeable as they are at 30 fps MR. So pushing over 45 fps is not as amazing as pushing over 30 fps. Below 30 fps (22.5 fps MR) things get ugly and borderline unflyable, that’s why it’s important to eliminate this in all situations, and below 22.5 fps it’s unflyable, period. I expect that upgrading my 5900X CPU to 7900X3D when it comes out and faster DDR5 memory will further improve the performance.