Runway Hold-Short Lighting

I would like to see accurate runway hold-short night lighting implemented at airports that have it. You can see it in this video (FedEx Aircraft Performs Emergency Landing (Caught On Camera) - YouTube) after the aircraft stops. Also, this airport appears to have green and yellow taxiway lights at the same intersection. (Not if that’s just because it’s on the runway.) This video shows LAX which is handcrafted in MSFS, but these lights don’t exist in the game version.

All types of airport lights are detailed in the ICAO Annex XIV. The alternating yellow-green TWY center line lights are used within the ILS sensitive area (this area is different for every airport and exists only for runways equipped with ILS).
There are many light configurations and not all airports have the same ones. So, it is very difficult to make a standard for a game.
In your example we can see yellow/green TWY center line lights entering the runway but in Europe this configuration is mainly used for runway exits (to avoid declaring “runway vacated” still within the ILS sensitive area). Only recently, the legislation recommends alternating yellow/green lights also for entries.
Regarding the yellow flashing “runway guard lights”, there are two types: A-type on either side of the taxiway, B-type in the pavement of the taxiway; configuration B is additional to configuration A but, for ease of installation, it is more common to find only A-type.
I believe these are details that should be customized for each airport by a scenery-maker who reproduce airports as they really are.

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