Runway Lights - Size, Color, Brightness

The runway lights need improvement.

In the real world, they are more yellowish in hue, not the incandescent LED lighting we seem to have. They are not visible from the distances they currently appear at, and certainly not as bright as they are in the game.

They may be on during the day for major airports with CAT III/higher precision approaches and runway markings, but for most GA airports are OFF during the day, and can be pilot controlled in other cases.

Please also adjust the size (or make it user adjustable) so that they don’t appear as these big globs of white that totally ruin the immersion.

You went to so much trouble to make the rotating yellow lights and beacons… even on ground equipment. What happened here? :slightly_smiling_face:

Cheers…

Linked to other wishlist items here to upvote or pile on to this one… :

https://forums.flightsimulator.com/t/runways-lights-day/319546

https://forums.flightsimulator.com/t/runway-edge-lights/204117

1 Like

+1, even worse using 3 screens on NVsurround

I agree, generally when flying VFR to an unfamiliar airfield I’m looking for the large area of apparent nothingness near the edge of town or the big gap in the natural landscape. No need in MSFS as the lights standout from miles away.

2 Likes

This, exactly!

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