I am having trouble binding my Saitek Pro Flight Cessna Rudder Pedals to the rudder and brake axes. The rudder axis appears to work OK until the rudder reaches maximum deflection and then it moves back to its central position regardles of what you do with the rudder pedal. The toe brakes don’t do anything at all. So I can fly as long as I don’t need full rudder or any brakes.
The bindings are:
RUDDER AXIS = JOYSTICK R - AXIS Z (reverse)
BRAKES = JOYSTICK L - AXIS X and AXIS Y (reverse)
On the binding options screen the axes appear to react as expected when you depress the pedals. However the JOYSTICK text also flashes when the pedal reaches full travel, as if it was a button. Is this expected behavior?
No. I’m kinda insulated from these things since I normally manage my controls via AAO rather than the ingame options, but I did encounter the “blipping” behaviour when testing throttle axis bindings the other day. That being said, once I hopped into cockpit it seemed to work normally.
It is possible your rudder actually has some virtual buttons pre-programmed at the ends of the travel, though I’m not sure if that’s actually the case. If it does have virtual buttons, then they should show up on the Windows game controller interface (joy.cpl) and the game interface. But I doubt this is the case here.
One thing you could try with the rudder axis is setting small (like 1-5%) extremity deadzone in the sensitivities page and see if that works around the rudder issue.
For brakes, the actual function called “brakes” is I believe an incremental braking button intended for binding to e.g. joystick button to brakes for those who lack pedal brakes, Use the left brake axis and right brake axis for your toe brakes.
Assigning the toe brakes to left and right axis did the trick. Thanks, now I can stop!
I have some more insight into the rudder axis problem. I seems that the weird return of the rudder to the centre only happens on the ground. In flight the rudder works OK. So perhaps something to do with the linkage to nosewheel steering? Cessna 172 by the way.
Another weird thing on the ground is the behaviour of the flaps. At start up they are set to 10 degrees and resist all attempts to move them up or down. However in flight the flaps behave normally.
For what’s it worth: rudder axis works just fine to me on the G1000 172, no return to center or anything at extremes. Flaps work even when double bound to both an axis and set of keys.
Have you used the nose wheel steering and the actual nose wheel steering axis (for tiller) for anything? From what I have gathered it may mess up some things for ground handling.
For flaps, try searching for flaps command across your peripherals and remove all control bindings to them, then try setting them to increase/decrease (to pair of buttons) or to an axis and see they work. If using axis check it doesn’t have any funky sensitivity curves.
I haven’t used nose wheel steering and checked the existing bindings to see if anything is assigned to it. Nothing. Here’s another bit of data , sitting on the runway and observing the aircraft from behind, if you press one of the keys assigned to RUDDER RIGHT or RUDDER LEFT, the rudder just quivers a bit but makes no actual deflection. Observing the nose wheel, it doesn’t move when the rudder pedals are depressed if the aircraft is stationary but does move if the aircraft is in motion. Then when the rudder gets to full travel it gracefully slides back to the mid position. Weird!
Solved the flaps problem, which was caused by multiple bindings in the default profiles for Warthog throttle and joystick.
Just need to get to the bottom of this rudder axis problem.
Had a similar problem, with “return to center” all the time.
but my problem was a “flight assistant”, that kept adjusting my controls back to center.
Testet using the controls configuration, and confirmed that the game did respond correct to the imput from the rudder.
My system did a lengthy “checking for updates “ yesterday and now the rudder axis is magically working as expected. How about that !
Sorry for digging out this very old thread. At this moment, I am considering to buy a pair of the Saitek pedals. I am aware that these are in no way on par with anything from Virpil, VKB, MFG or HiFi TM. But at least I think they will be a bit better than my current TFRP. And the second thing is, they are exactly in my price range. I simply see no point in buying a piece of hardware that is literally a one-trick pony buy doing two thing on two axes and at the same time charging you 300€ Plus for it. For me this is simply overkill since I also play other games and don’t do simming 24h a day.
The stiction issue with the TFRP I could solve nearly completely with my PTFE tape mod. The way to low resistance however annoys me. And the lack of comfort due the weird position of the legs is freaking me out.
I want to know: how bad is the stiction with the Saitek pedals? Is it like with the stock TFRP that giving inputs ends in a guessing game? ANd how does it work with the resistance? Is it good or way to low high?
Hell, I was already thinking of getting myself some decent plywood and built a pedalbase myself completely out of wood, just droopping in the TM electronics and add some dampers. But 300€ for pedals…phhhhh… I am not ready for that and used is also not an option as they are nearly as pricey as new, minus the warranty but still, folks buy them like it’s the end of their life. A pair of MFGs is normally gone within two or three hours.
I’ve been using my Saitek Cessna pedals for about 10 years and have no complaints, for the price at least. I haven’t any experience with other models, so can’t really offer any comparison. To me the leg position seems comfortable and I haven’t noticed any “stiction” when you initiate pedal deflection. The resistance can be varied with the central knob but “too much” or “too little”is a matter of personal preference.
That’s the thing: I cannot decide. I can get a pair of the Cessna version in nearly mint condition for 100€. If these are ■■■■■■ that’s still too much but if these are halfway decent it’s a good way to go. I like to optimize things anyway. And I did with my Warthog stick and the TFRP and until today I am happy, apart from the things above. Thus, it’s really a difficult decision. The only thing I know is that I will not spend 300€ or more on a device being used so rarely and only capable of one thing. And that’s not a question of being resourceful but simply of being reasonable.
I will think about it and decide today.