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Description of the issue:
Load an airplane, use the SAVE VFR VIEW command to save a new default view from the cockpit. From this point on if you load another aircraft the default view is broken.
This is important to be able to adjust the default cokcpit view to the user likes. Some of the default views are either too low or too close to the windshield.
If applicable, which aircraft is experiencing this issue:
All of the default aircraft.
Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
FREQUENCY OF ISSUE
How often does this occur for you? (Example: Just once, every time on sim load, intermittently)
Always, easy to reproduce.
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue.
Load a default aircraft.
Bind a key to SAVE VFR VIEW for example ctrl-V
Change cockpit view, press ctrl-V to save the new view.
Load any OTHER aircraft, default view is broken.
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using, if relevant:
[PC Only] Are you using Developer Mode or have you made any changes to it?
[PC, MSFS 2020 Only] Are you using DX11 or DX12?
[PC Only] What GPU (Graphics Card) do you use?
[PC Only] What other relevant PC specs can you share?
MEDIA
Please add a screenshot or video of the issue occurring.
[END OF FIRST USER REPORT]
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Do you have the same issue if you follow the OP’s steps to reproduce it?
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Provide extra information to complete the original description of the issue:
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I’m experiencing the same issue. I set a key command for “VFR PILOT VIEW SAVE” and used it to change the default view in the Cessna 152, and it broke the cameras in all the other planes, rendering them essentially unusable. The cameras are now far behind the pilot’s seat, outside the aircraft in some cases. It seems I also cannot save a new default view in the planes with broken cameras.
I certainly hope this bug will be fixed soon, because I have been unable to find a solution.
I’m experiencing the same issue when setting custom cameras. I found that when setting or resetting a custom camera on one airplane, other airplane`s same number custom camera will break. If I re-start the sim the custom camera is in where I just setted.
It appears what’s happening with custom cameras is that if you set a custom camera on one aircraft, it then ovewrites that custom camera on every other aircraft.
Example - I set up custom cameras for my C-172. I then set up 2 custom cameras for the 737 Max 8. When I go back to the C-172, the custom cameras I’ve set up for the 172 are replaced by the ones I’ve set up for the 737 (they are several feet in front of the 172’s nose.)
Very annyoing, and makes larger aircraft difficult to fly, particularly if you like setting up multiple custom cameras to view all the important systems.
I figured out how to fix the broken cameras. I assigned a key command for “VFR PILOT VIEW RESET.” This enabled me to return the camera viewpoint to the default for that plane. (I had tried this before, but somehow accidentally set the key command incorrectly.) Now I realize the cameras are not irreparably broken, at least. However, this is still a bug that needs to be fixed, since the user should be able to set the camera for each plane individually without breaking the others.
EDIT: Upon further testing, even this fix does not seem to work consistently. I tried setting the camera in the Savage Cub, then after switching to other planes, realized that the VFR PILOT VIEW RESET command was not working to fix the broken cameras in the other planes. Upon restarting the sim, however, the cameras were fixed.
And how is this supossed to help? It only changes the keybinds you use.
This bug is easy to reproduce but doesn’t happen always, are you sure this consistently fixes the problem of changing one default cockpit view and making a mess in the other planes views?
I created a thread on this same topic before I realised it was a bug.
There is a workaround for now but it’s long winded and irritating, so this bug absolutely needs to be fixed, but I’ll link to my post here so at least you can work around it for now if you want…