Scaling over 100 with 3440x1440?

Despite reading a few different posts/articles, I am still confused on what benefit setting render scaling above 100 provides. I understand why you would lower this value, but do not understand if raising above 100 improves anything visually.

My setup is a 3440x1440 with a 3090 FE (yes, it’s overkill but was available months ago at retail prices). If I set the render scaling to 110, it states it renders at 3784x1584. But since I it have a 3440x1440 monitor, does this actually benefit me in anyway? Would I only see benefits if I had a 4k monitor and upscaled from 2k resolution?

Any insight on this would be appreciated.

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Try taking comparison screenshots. Enter flight at a stable heading and altitude, then use active pause. Wait for the plane to settle (if in external view), and take a screenshot and save that.
Next, change the render scaling, and take another screenshot, then compare the two by switching between them.

In short, render scaling above 100 provides antialiasing via supersampling (rendering more pixels than are shown). This reduces “jaggies” and can also help prevent shimmering in small detail.
You’re unlikely to get much of any benefit with scaling values like 110 or 120 though; try 150 (equivalent 5160x2160) or even 200 to really see a difference. 200 isn’t going to run well at all though, maybe 25-30 fps.
150 might run well enough though.

The 100% setting is the center of the slider scale.
Typically 100 is best. Which the last patch, the default quality was reduced. For me, setting to 150 put me back to normal. With this hot fix it’s now back to 100%.

When I was running it in 1080 on my 1080 I upscaled to 3840, frames dropped a bit but it ran smoother,and looked better. I switched ingame virt res to nvidia built in one. Went in game and reset the display to 3840 when I looked down at the virt slider I saw it could go beyond 7189 lol I didnt dare try because I didnt want to lag the sim out at 1fps.

So would you then turn AA off in Sim?

You could, but presumably having TAA also would be better yet. I haven’t tested with it on and off, though!

Playing at 200 is probably only doable at 1080p, where you’d render in 4K. For 1440p you’d render in 5K (77% heavier to render than 4K!), in which case my RTX 3080 gave me about 27 fps.
Maybe it works at 1080p ultrawide with a 3080/3090 or equivalent too, but even that would be 33% heavier than 4K.

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