Scenery conflicts on Xbox

On Xbox we need a way to manage specific scenery conflicts, or for the sim to detect the conflicts and only display one of the available scenery objects, preferably the 3rd party one I guess.

I have a number of scenery packs and each and every one has a number of conflicts with standard scenery objects. We all know what these conflicts look like. I’ve got towers and buildings that are weirdly shaped, or with the 3rd party texture showing on one side and the original textures showing on the other, or literally having 2 slightly different winds turbines right next to each other, or literally over lapping.

This doesn’t seem to happen with airport scenery so maybe there’s a solution in there with how airport sceneries work, or is this something the 3rd party dev is supposed to put in their scenery pack to kill the original object, I don’t know, but it’s an issue that either renders many 3rd party scenerys pointless or really kills the immersion when you come across these conflicts in flight.

Also just to add a separate little issue. All standard off-shore turbines I’ve seen so far in game have trees and foliage at there base, despite being in the middle of the sea. They look ridiculous.

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