Watch the airplane parts go into screen tearing when you pan the camera.
YOUR SETTINGS
Xbox Series X default (HDR on)
Monitor with Gsync, Vsync, VRR and all stuff activated
I have this problem only on MSFS2024, not on MSFS 2020 or any other game.
The tearing appears only inside the cockpit, not on the outside camera, and the tears are only on the plane textures, not on the world outside the windows.
MEDIA
[END OF FIRST USER REPORT]
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Great to hear that I am not the only one having this issue. All other Xbox user does not have this problem? It is absolutely obvious to not notice, and destroys the entire flight experience every time the camera moves.
Yes, it works. But… 60hz takes away all the fluidity of movement, inside the cabin the camera movements are jerky, it becomes slow. I cannot understand how the 2024 version has this level of errors, which the 2020 version never had.
I think I have reached some kind of solution. MSFS2024 is not able to work on Xbox Series X with Vsync on 4K reolution and 120 hz. If I change the resolution on Xbox to any resolution below 4K, 1440p, 1080p and 720p, the Vsync works, and there is no tearing screen.
This should be fixed, MSFS2020 works perfect on 4K and 120hz, with Vsync working.
We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.