I found many bugs in the latest Dev Mode update I submitted to Zendesk, but I did not notice this one, I will try and see.
Also, I was honestly puzzled with the complex usability that is being implemented in the Dev Mode. As a scenery developer / user of Dev Mode and a UI/UX designer for a living I find the usability choices a little strange and somehow complicated and sometimes obscure.
In the past 4 years, I used WED (World Editor) for XPlane and although it’s an old school 2D external tool, it has straight forward intuitive usability that I wish the Dev Mode in MSFS could have (grouping, renaming, etc etc). I also sent feedback about these on Zendesk…