Okay, so some of you have likely beat me to it, but in some jets, you can move the camera perspective right out of the cockpit by holding down the left bumper button and then using the left analogue stick to place your camera. I place it right on the nose tip and gives an excellent first person cam, full screen,no readouts if you prefer, or a minimal one which can be set from the Assistance options and then User Experience.
I recommend zooming cockpit cam out all the way from the camera options and then moving around the camera to the nose. Unfortunately, this works only with the Mig 29 and F-16 for now. I tried two other jets, the camera wouldn’t budge.
Anyway, just thought I’d share it here. Also, why does external cam zoom always default back to 50 whereas cockpit zoom stays where I left it?
That could be considered as a bug on these aircraft and not a feature. They basically miss the collision model in these areas.
As per design they should have that in place like all default aircraft to prevent the camera clipping through the mesh.
On all other aircraft you would have to set up a camera outside of the collision which likely is not possible on Xbox (on PC you can alter the camera.cfg file).
I’d love to get it,but not until they make the game stutter free on SX. It’s not optimised all that well and hiccups during subsonic or supersonic flight at low altitudes, which really breaks it for me.