Wow, if I could just make a simple reply to someone’s post that would be great.
I agree, Marc.
REX Weather? Always works. How comes MSFS Live Weather doesn’t?
VATSIM? Always running.
Other always online games I either own or have played? Apart from regular maintenance and the odd DDOS attack or whatever, always there, constantly working. This includes other highly ambitious projects such as The Crew by Ubisoft, which uses a miniature version of the continental United States scaled down to something about a half or 2 thirds the size of Wales, or Elite Dangerous with it’s Galaxy-sized play area and added storylines etc. People always throw the excuse out there that MSFS is a very ambitious project as if that excuses all the stuff that goes wrong with the game.
MSFS is not the only game with ambitious scope with an always online presence, it only partially explains all the issues, and other, similarly ambitious titles tend not to have such problems, certainly not 18 months post launch. I feel like flight simmers are often not general gamers and they lack the context that other games and what’s going on there provides. MSFS does not stack up too well from a bug catching standpoint.
What grinds my gears the most is the silly little bugs that even 2 minutes of light playtesting would have caught, which give the game away that someone is either not testing properly, or testers are doing their bit but there’s no one acting on what the testers find.
Annoying little things like how the lights went all weird for those who had the render scaling at anything except 100 - This shows everyone that Asobo are not testing the sim with render scaling anywhere other than 100, or not testing at night, or both.
Or that bug early on after release where people starting from parking had engine failures before they could even take off, yet those starting from the runway could fly just fine, which told me that testing involves simply starting from the runway, doing a lap, then landing and calling that a proper test.
How about the one where our controls appeared to be hijacked by some unknown force…but it did not happen in offline mode? So are Asobo only testing this game offline?
Things like that.
It grinds my gears because I love the ■■■■ thing so much. I want it to be the best it can be, but someone somewhere in a position that matters doesn’t, or else these things wouldn’t be happening.