Service road traffic road in Air Base

Hello ! I am modeling a military airport. In the project there are walkways / traffic lanes / a living area. I want to know how to differentiate taxiways or tarmac. In the SDK it is quite difficult to find the right objects and parameters, so a little help would be nice


You can model roads with polygons and give them an asphalt texture via the material editor

You can also use aprons (that are more "flexible"than polygons)

Then you can make lines/markings with the paintedLine object, some visual representation of all the available markings

Topic closed as OP indicated a solution.