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OK, since we are DEEP DIVING into Trim, in particulat elevator trim, can someone explain why, when I map buttons on my Joysstick to Elev_Trim_UP and Elev_Trim DN events in MSFS for my controller profile,
why
If I keep the button pressed, the elevator trim speed does not increase in speed.
where the SDK clearly states it should, (and it use to many SU’s ago)
I’ve just checked, and indeed there’s no more acceleration.
This was (a long time ago) a point that many users complained about, mainly because they didn’t understand the logic behind it.
I guess they changed it without mentioning it (at least I haven’t seen anything about it) and the documentation hasn’t been updated.
Too bad it was handy for long trim adjustments.
I have the elevator trim up/down assigned to a joystick button.
I am now wondering if it were assigned to a keyboard Key, if the "Hold down keyboard Key, repeat function after a short delay, would make it appear to then run faster after holding down a KEYBOARD KEY.
Anyway, this is now a 100% justifiable thing to be raised on the Dev SDK forum, as the current event does NOT work as described in the SDK.
Hopefully the SDK is correct, and the core sim is bugged.
In an Ideal world, there would be a writable A var, that is the speed that the trim changes after a delay, that can be set to anything from Zero, to a value of ? (maybe in units of Deg / minute)
or better still in an APPROPRIATE cfg file for each plane
Elevator_Trim _Mode = s, t F
s = slow speed
t = time before switching to fast speed
f = fast speed
And deal with the difference between keyboard auto repeat keyboard keys, and any other type of keys, on a Joystick or other hardware.
Neither the set to zero nor the slow speed / fast speed are possible in any of the GA aircraft I have flown in real life.
The button on the control column sets the wheel in motion and it stops when let go. Due to the location in the Pipers that little needle indicator was pretty much invisible in most cases.
But of course in a real airplane you can trim by feel, after an initial known setting for takeoff.
In the Saratoga, unless we had a really unusual CG loadout, trim was pretty neutral for takeoff and about three 1/2 turns nose up for short final
Many using MSFS have not splashed out for $1000’s of Dollars for additional hardware, so there should be an OPTION, to allow their mapped Buttons to effectively “simulate” moving the trim wheel Slow or Fast.
FSX had this feature.
MSFS “HAD” this feature, but some time ago it stopped working – either “By Design”, or by “MISTAKE” – it has never been clear which
If this is going to change it needs to be selectable. As mentioned acceleration is not realistic when using a trim switch rather than a wheel. Perhaps it’s as simple as two sets of bindings, one with acceleration and one without. I get the usefulness for simulating a wheel but also understand why you wouldn’t want it for buttons. Some aircraft don’t even have one or the other so it’s useful to be able to simulate both.
Hello,
1 I use Axis and Ohs. And using it I have a rudder trim fast left and right. And a rudder trim slow left and right. And I have a aileron trim fast left and right. And an aileron trim slow left and right.
2 As for resetting the rudder trim to 0, MSFS has a function available to assign for that. It is called: Reset Rudder Trim. And it works perfectly. Assigned to a button or keypress, it resets the rudder trim to 0 perfectly.
However, there is no “reset aileron trim” command available to assign in the controller options. This was very annoying on over hundreds of flights flown by me.
In the next message I will show how I set up fast and slow rudder and aileron trims using Axis and Ohs.
It takes 5 controller buttons or switches to have 8 trim commands
The 8 commands:
aileron left slow, right slow, left fast, right fast.
rudder left slow, right slow, left fast, right fast
5 switches (buttons):
aileron right, aileron left, rudder right, rudder left.
and a fast/slow selector button (Axis and Ohs calls this a suppress button).
For the 4 fast commands do this in Axis and Ohs.
1 Select a command to assign (aileron trim left or aileron trim right or rudder trim left or rudder trim right),
2 Check the Fast box
3 Check the Repeat box
(this will trim fast and will keep on repeating the trim command as long as you hold down the key or button; i.e. fast and repeating).
4 select a controller button to issue one of those 4 commands.
5 select an “assigned combo” button (this will be the fast or slow button which is used in combination with the trim button).
6 do NOT check the “suppress” box.
For the 4 slow commands:
1 Select a command to assign (aileron trim left or aileron trim right or rudder trim left or rudder trim right), (Same 4 commands as above)
2 Check the Slow box
3 Do NOT check the repeat box
(will trim slow and only trim exactly one tiny increment each time you push the button no matter how long you hold the button). This is great for teeny tiny trimming steps!
4 select a controller button to issue one of the 4 commands. (these will be the exact same buttons as above).
5 select an “assigned combo” button (the exact same combo button as above)
6 Check the “suppress” button !
( In the game, pressing the suppress button will nullify all of these slow commands, they will do nothing). But they will do something (i.e. trim slow) if the suppress button is not held down.
To use: you have 4 trim buttons rudder left, rudder right, aileron left, aileron right. And one combo suppress button (i.e. the speed selector button).
To trim:
1: hold down the suppress button (so the slow trim doesn’t happen) and trim fast the rudder or aileron either left or right (i.e. use one of the 4 trim buttons). Just get the trim close, the trimming will be fast.
2 Release the suppress button and keep tapping the same button. Now the trim will change very very little each tap. Enabling you to get it perfect if there is no wind blowing.
Examples of a slow and a fast button command in Axis and Ohs: