Setting needed for LoD of volumetric cloud rendering by distance

We notice in the sim that even with volumetric clouds set to ultra, the clouds do not render at high enough detail at a distance. Can there be a setting for users to customize this LoD curve (Eg: Volumetric Cloud LOD) based on their specs?

The whole injection doesnt do what its capable of.

Proper anvils, Clouds heights, the thickness of clouds etc.

This is not a LOD issue this a huge weather injection/engine tune down issue that needs to be addressed in the setting tab and or for each branch.

Live weather is joke in terms of clouds, thunderstorms, thickness. Etc

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