SEVERE VR CRASH - 0x80000003 [v1.6.31.0]

I can’t get rid of a dxgi.dll error and CTC after entering in VR. I toggled CTRL+TAB and got a black screen; there was no reaction in the headset, and 30 seconds later, I got a CTD. This started since .29, .30, and .31. It is impossible for me to play in VR.

In the Event Viewer I got this error:

Faulting application name: FlightSimulator2024.exe, version: 1.6.31.0, time stamp: 0x00000000
Faulting module name: dxgi.dll, version: 10.0.26100.7019, time stamp: 0x6eefdb44
Exception code: 0x80000003
Fault offset: 0x0000000000093672
Faulting process id: 0x5EB4
Faulting application start time: 0x1DC6088FA9125E6
Faulting application path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.6.31.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Faulting module path: C:\WINDOWS\SYSTEM32\dxgi.dll
Report Id: 39abc222-e80f-4ddd-8400-51fa54eb1dd4
Faulting package full name: Microsoft.Limitless_1.6.31.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App

Are you using DLSS Swapper?

Yes, but I don’t use DLSS, most of the time TAA.

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Set it to 100%. Report results.

Title: [SEVERE VR CRASH - 0x80000003] Persistent DXGI.DLL Failure on VR INIT - Isolated on AM5/RTX High-End Hardware

1. Introduction & Context

I am experiencing a 100% reproducible CTD (Crash to Desktop) immediately upon attempting to initialize Virtual Reality (VR) in Microsoft Flight Simulator. This failure persists across both the Official 1.5.27.0 (SU3) and the latest Beta versions. The system is stable in all other demanding VR applications (e.g., X-Plane 12 runs without errors).

2. The Crash Sequence Narrative

The crash occurs during the resource loading phase for VR:

  1. Action: Ctrl + Tab (or selecting the VR mode button).

  2. Visual: The screen goes black as the system attempts to initiate the transfer to the headset’s runtime.

  3. Termination Point: After a notable delay (approximately 78 seconds of hanging/cleanup), the process terminates with a crash.

  4. Event Log: The Windows Event Viewer consistently logs the failure at the same location.

3. Hardware & Software Environment

CPU: AMD Ryzen 9 7950X3D (V-Cache)

  • GPU: NVIDIA GeForce RTX 5090

  • RAM: 64GB (4x16GB) - Currently running at JEDEC 4800MHz.

  • OS: Windows 11 (Latest build, with latest AMD Chipset Drivers).

  • Headsets Tested: Meta Quest 3 with Meta Link & Virtual Desktop XR (VDXR) and Varjo Aero (using the Native Microsoft OpenXR Runtime).

4. Consistent Error Code

The crash is consistently reported against the same module and with the same exception code:

Faulting module name: dxgi.dll
Exception code: 0x80000003
Fault offset: 0x0000000000093672

5. Exhaustive Diagnostics & Isolation Steps (Tests Performed)

The following comprehensive tests were performed to rule out hardware, driver, or third-party conflicts, confirming the anomaly lies within the simulator’s interaction with the graphics API:

  • VR Runtime Independence: The crash occurs with VDXR AND the Native Microsoft OpenXR Runtime. This proves the issue is not limited to a specific third-party runtime.

  • RAM/CPU Stability: A-XMP was DISABLED in the BIOS and the Windows Power Plan was set to Balanced. This resolved underlying ntdll.dll memory corruption, confirming system stability.

  • Advanced Configuration: Resizable BAR (ReBAR/SAM) was DISABLED in the BIOS.

  • Driver Cleanliness: Multiple clean driver installations were performed using DDU.

  • Injector Clean-up: All third-party OpenXR injectors were manually removed from the registry.

  • Windows Integrity: SFC /scannow and DISM /RestoreHealth were executed, confirming Windows system files (dxgi.dll) are not corrupt.

6. Final Technical Conclusion

All external factors for instability and software conflict have been eliminated. The persistent dxgi.dll failure with the 0x80000003 code indicates that the simulator’s code is encountering an unhandled breakpoint or an invalid call to the DirectX API during the VR initialization sequence. This anomaly is highly sensitive and reproducible on the high-end Ryzen 9 7950X3D / RTX 5090 hardware combination.

Please, development team, investigate the exact point of failure in the VR initialization code path. At this point the game is unplayable, at least for me. :folded_hands:

Here are the error events on SU3 official and Beta 1.6.31.0.

Faulting application name: FlightSimulator2024.exe, version: 1.5.27.0, time stamp: 0x00000000
Faulting module name: dxgi.dll, version: 10.0.26100.7019, time stamp: 0x6eefdb44
Exception code: 0x80000003
Fault offset: 0x0000000000093672
Faulting process id: 0x6794
Faulting application start time: 0x1DC61B01C4CDE5B
Faulting application path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.5.27.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Faulting module path: C:\WINDOWS\SYSTEM32\dxgi.dll
Report Id: 517ac17f-5f9a-4b42-ac4d-12ad4199a32e
Faulting package full name: Microsoft.Limitless_1.5.27.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App

Faulting application name: FlightSimulator2024.exe, version: 1.6.31.0, time stamp: 0x00000000
Faulting module name: dxgi.dll, version: 10.0.26100.7019, time stamp: 0x6eefdb44
Exception code: 0x80000003
Fault offset: 0x0000000000093672
Faulting process id: 0x72F8
Faulting application start time: 0x1DC61893F4DDACA
Faulting application path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.6.31.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Faulting module path: C:\WINDOWS\SYSTEM32\dxgi.dll
Report Id: 075f4b20-dc6c-42f3-a788-0e93c1f8eb60
Faulting package full name: Microsoft.Limitless_1.6.31.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App

Moved to Bug Reporting Hub > Crashes (CTDs) , as the OP states:
“This failure persists across both the Official 1.5.27.0 (SU3) and the latest Beta versions”

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