Maybe I am doing something wrong or is the Shock Ultra missing a transponder? Yet, ATC always asks to set a squawk code. Of course I can select that button in the ATC overlay but I’d rather operate the cockpit controls. I am not a pilot and have no real clue about what the Shock Ultra provides in real live (or doesn’t) but this looks weird to me. So I filed an issue about it.
Maybe someone can shed some light on the matter? TIA.
Or maybe I cannot find it. But if not the case, I think it should have one, right?
We can trick it using ATC confirming squawk, but that is not the good way.
I don’t see one in there, no. Looks like the version modeled simply doesn’t have one?
This means you couldn’t legally fly it in class B or C airspace or within 30 nautical miles of a class B airport (the “mode C veil”) in the United States (which requires mode C and ADS-B out transponders).
I don’t know what restrictions apply in other countries.
(Note it’s a bush plane, designed for VFR flight out in the country. It’s not equipped for IFR flight at all, so you also can’t fly in class A airspace.)
Strangely though, when you request “Flight Following” from the in-game ATC (I know :-)), you’ll be assigned a squawk code. You can not set it in the cockpit for the simple lack of a transponder. You can use the ATC menu to accept the code though and the controller will be happy. This seems to be a shortcoming of the in-game ATC.
Wheels up / freq. change / i acknowledge and don’t change freq.
nice and quite flying / airport in range, choose list ‘nearby’ airports / contact Tower / request full stop landing
Also the ATC has the habit to disturb you just when maneuvering or setting navigation instruments, and if not confirming at moment, it begins “confirm confirm confirm…”. Leave me alone! Or at least contact me before or after, not just while I have hands occupied.