Should I Update to Windows 11 for VR, G2 (WMR) Intel, RTX cards?

Please share your windows 11 experience with VR ( Reverb G2, Windows Mixed Reality) and RTX 3000 & 4000 series cards!

How is Windows 11 running for you in VR with the latest SU11, NVidia drivers, OXR updates? DX12 ? HAGS?

Looking to do a clean install and wanted to get an idea if win 11 would make sense now?

Current setup on win 10

  • i7 12700K - oc to 5.2
  • RTX 4080 gigabyte oc
  • 32 gb ram
  • nvme HDs, MSFS on separate drive
  • HP Reverb G2
  • DX12, HAGS ON
  • DLLS Quality

Thanks

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I made the upgrade to Windows 11 with my i7 11gen 3080Ti setup. It worked very well, and the upgrade went very smooth without a reset. Later on, I found my system misbehaving, so I performed a reset. I don’t blame Windows 11 for having to reset, and I was happy to start fresh.

I have the G2 with HAGS ON, Game Mode ON, and DX12. I’m having great success with TAA 100% with DX12. VR is working just fine in Windows 11 for me.

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Thanks, Good to hear its working out for you.
I know there was some Holigraphic shell issue before that have seem to be fixed in the latest updates.

Sorry I’m still on W10 too so can’t tell you… Just curious: What benefit does HAGS give you? I haven’t tried it in ages as it used to mincrease stuttering. Usually people recommend to turn it off, even recently I’ve seen/heard this again and again. But I guess you see a benefit?

on Win 10 with a 4080, HAGS on was so smooth no stutters. I think MSFS has done a great job with SU11 and the latest updates from Nvidia driver (msfs dlls 3 focused) are helpful

I just upgraded to Win 11 yesterday so have not had a chance to fully optimize OS and MSFS to test vs Win 10

Nice @Fahanzi I’m on Windows 10 still, would love to hear what you think after using Windows 11 for a while. Thinking about the upgrade myself, but if it aint broken and all that…

Windows 11 for VR , G2 :+1:
Windows 11 update was pretty smooth from MSFS VR, WMR.
I did experience some stutters initially, but the latest Windows update KB5020044 fixed the issues. Didn’t need to mess with the Holographic shell issue that folks had previously.

The only issue I had with Win 11 was (non MSFS related) getting my audio interface UAD Apollo to recognize the thunderbolt. Few reinstalls of Win 11 didnt fix it, had to revert back to Win 10 to see if that fixed the issue, which it didn’t. Having tested Win 11 briefly for MSFS which was good and then reverting to Win 10 made the choice pretty clear. Win 11 just seems to run smoother and a bit faster. Reinstalled Win 11, did some firmware updates for MOBO, thunderbolt card, searched for some allusive intel drivers, said a few prayers and got the UAD to work.

HAGS = ON
Game mode = ON/Off not sure if its making any difference for me, more testing
DLLS Quality
Nvidia - 527.56
Dx12

IMO, if you are the fence, give Win 11 a shot. Also a clean windows install has always helped me in the past with getting better performance.

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I have been on w11 and have been dissapointed with it at that point. There are also some WMR related problems in w11 that are worse than in win 10 (overly sensitive headtracking). The one that was by far the most mind boggling was…my g2 ran MUCH hotter in win11 than in win10. So, at some point around 3 months ago i finally gave up on w11 and did a fresh install of w10 and it was a great decision when it comes down to VR. Of course i can only claim this to be true up until that point, things change, so maybe some of the issues have been resolved since then. I wouldn’t bet my money on it though. But with win10 at least you can be sure things will be great. I highly recommend that decision.

cheers

I reverted back to Win10 about a month ago, there is an issue with the WMR headtracking being overly sensitive (or not being smoothed) in Win11. (This can be mitigated using the OpenXR Toolkit)

There was also the 22H2 Win11 update which destroyed VR performance and was a known issue in the Win 11 insiders build back in Feb/March (if I remember correctly) - and was only patched recently.

Since going back to Win10 and halting all Windows updates using the Chris Titus scripts, enabling DLSS and setting OpenXR resolution to 130% - and running MSFS as stock as I can possibly live with - I have had substantially better performance and not a single CTD or freeze. I’m using it pretty much daily and this is the best and most stable it has been for me since release on this hardware:

5600x
RTX3070
32GB
nvme drive
HAGS off
DLSS performance
OpenXR 130% resolution
No OXR Toolkit
No external traffic programs
No external ATC programs

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