Sim Update 1 Retail Build: Cessna Corvallis C400 Autopilot Binding Regression


ISSUE DESCRIPTION

Description of the issue:

Regression defect - C400 does not respond to TOGGLE AUTOPILOT MASTER, it did in Sim Update 1 Beta 4. At the moment you must manually click on the AP button on the G1000 Bezel panel.

If applicable, which aircraft is experiencing this issue:

Cessna Corvallis C400

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?

Yes and yes.

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?

Every time on sim load.

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Start C400 Cold & Dark or in flight
  2. Use a controller input bound to TOGGLE MASTER AUTOPILOT
  3. The AP will beep several times, turn yellow on Annunciator as if it’s disarming/deactivating but ulitmately will not stay on or enabled.
  4. To use AP, you must press the AP button on the G1000 Bezel.

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are you using, if relevant:

VKB FSM GA Panel and VKB Gladiator joystick. Both have the same keybind tied to their respective AP buttons.

[PC Only] Are you using Developer Mode or have you made any changes to it?

No

[PC, MSFS 2020 Only] Are you using DX11 or DX12?

[PC Only] What GPU (Graphics Card) do you use?

Intel ARC 770 16GB

[PC Only] What other relevant PC specs can you share?

N/A

MEDIA

Please add a screenshot or video of the issue occurring.

[END OF FIRST USER REPORT]


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Do you have the same issue if you follow the OP’s steps to reproduce it?

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Thank you for the bug report.

We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.

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