Sim Update 2 Beta (1.4.9.0) Release Notes - March 28, 2025

RELEASE NOTES Sim Update 2 Beta - 1.4.9.0

If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.
If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.

Known Issue

Test build 1.4.9.0 introduces a known bug where other pilots in multiplayer mode will not be visible in the sim world. You will see their aircraft on the World Map but not when you start a Free Flight session. This issue will be resolved in a future SU2 test build.

Memory Logging in the Sim Update 2 Beta

Memory logging will be enabled in the first Sim Update 2 Beta build, which will cause a small decrease to performance (in particular during menu transitions). The telemetry we receive from this memory logging will aid our investigations into stability improvements. This memory logging will be removed from the Sim Update 2 Beta before release, or as soon as we have enough data.

On Xbox console, you can help ensure we receive your data by following the below instructions:

  1. Navigate to Settings > System.
  2. Now select Console info.
  3. Check ‘Allow optional data collection’

Changes to Career/Challenge League/Multiplayer in the Sim Update 2 Beta

Beginning with the Sim Update 2 Beta, Career and Challenge League will have separate progress and leaderboards from the live build, and Multiplayer will also exist in a separate environment.

This means Career mode progress in the live build will not carry over to the flighting build, and vice versa. In addition, Challenge League in the flighting build will have a separate leaderboard from the live build. To participate in multiplayer, all users must be either on the current live build or the flighting build (users on different builds will not be able to interact with each other).

Making Career, Challenge League, and Multiplayer separate in the flighting build allows us to test additional changes and fixes that cannot be tested in the live build. All Career specializations will be unlocked by default in the flighting build to allow participants to preview changes that might not be available (based on Career mode progress) in the live build.

FAQ

Will joining the Sim Update 2 Beta (and future Sim Update Betas) impact my progress in Career mode on the live build?

  • No, Career mode progress is locked to the live build. No Career progress made in the flighting build will carry over to the live build. However, all Career mode specializations are unlocked by default in the flighting build.

Will my leaderboard records in Challenge League transfer when the flighting build becomes the live build?

  • No, Challenge League leaderboards in the flighting build will always be separate from the live build.

Will progress in other game modes (Discovery, Free Flight, etc.) be separate in the flighting build and live build?

  • No, only progress in Career and Challenge League are affected. This could change in the future.

Will content I own or purchase in the Marketplace be available on both the flighting build and the live build?

  • Yes, all content owned or purchased in the live build or the flighting build will always be available in both builds.

If playing on a flighting build, can I invite my friends on the live build to Multiplayer?

  • No. Multiplayer is now limited to friends in the same environment. To invite to Multiplayer, all participants must be in the same build environment

Stability & Performance

  • Fixed infinite or very long loading after launching a flight
  • Fixed crashes inside GPU drivers due to off-by-one error inside our texture loading code.

General Bug Fixes

  • Fixed freeze occurring sometimes when loading a flight with an aircraft containing WASM
  • Fixed game pause state when locking windows session.
  • Fixed QRcode not appearing on Safe boot popup
  • Fixed debug TT as airport name when buying an aircraft from a mission
  • Fixed an issue where incorrect metrics were used for the speed when in hybrid units of measurement
  • Fixed subtitles speed in non-Latin languages
  • Fixed lights flickering upon LOD change
  • Fixed in game panels disappearing when using break command on gamepad
  • Fixed login popup sometimes not appearing for new users.

Aircraft

Air Tractor AT-802

  • Fixed hour meter instrument
  • Fixed animation of floats landing gear
  • Fixed windshield material
  • Improved glass material in cockpit
  • Fixed Eye checklist on landing gear front left
  • Fixed custom color on aerial app variation
  • Adding heading indicator instrument in firefighting and agricultural cockpit
  • Fixed glass cockpit being always off when starting in cold & dark.

Boeing 737 MAX 8

  • Fixed external light doesn’t work on BBJ variation
  • Fixed AFDS flood light doesn’t work in cockpit
  • Fixed landing gear lever glass shader issue
  • Fixed several issue on different liveries
  • Fixed some issues on 3D model
  • Improve visual of the BBJ cabin
  • Fixed alternators not being usable after activating the GPU

Cessna 208 B Grand Caravan Ex

  • Fixed preflight engine flame placement

De Havilland Canada CL-415

  • Fixed glass rendering issue on the landing gear lever and fuse panel door into the cabin
  • Removed legal issue on decals texture

Diamond DA62

  • Fixed thumbnail
  • Fixed fueling (nozzle position, pipe position on ground, truck position)
  • Fixed fuel cap position on wings

Heart Aerospace ES-30

  • Fixed the propeller that caused excessive backward thrust, sending the aircraft in the air, while passing to idle.

Aircraft Core Systems

Failure / Wear & Tear

  • Fixed an issue that allowed the inhibit wear and tear section to inhibit the general wear and tear. (All other elements can still be inhibited)

Aircraft Tech

Model behavior

  • Fixed ModelBehaviorFile path handling for IncludeBase that no longer worked in MSFS2024

Passive Aircraft

  • Fixed Malaysia Airlines livery for A330-900 passive aircraft

Career

  • Modified the duration and distance displayed in mission briefing to more accurate values

General Bug Fixes

  • Fixed Worldmap Filters reseting when entering briefing
  • Fixed sim rate not working in career

Virtual Reality

  • Added the option to move the EFB when it’s undocked in VR
  • Made the EFB interactable in VR when externalized

Peripherals

Various Peripheral Fixes

  • Fixed “More help” and “Unbind” mapped to the same input on gamepad in control settings
  • Fixed Throttle sensitivity on some peripherals default profiles

Activities

Low Altitude Challenges

  • Smoothed Goal Pin in Low Alt challenges

Training

  • Fixed false out-of-boundaries back-on-track in Helicopter → Take off mission, when player was hovering low before taking off

DevMode

General

  • Fixed validation errors in the modular aircraft template

SimObject Editor

  • [SR][Devmode] SimObject Editor : add missing parameters

SDK

  • Updated the SittingPassenger Template in SDK SharedAssets folder

WASM API

  • Fixed in CommBus event not called when triggered just after register
  • Fixed crash when reading/opening a file in Wasm and cancelling flight loading

EFB API

  • Added an EFB dedicated input system
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More release notes for the build that were previously missing:

General

ATC

  • Fixed an issue where approaches with no suffix were never assigned when approaches of the same type with a suffix existed.
  • Fixed repeated altitude vectors while waiting for a response to an expected approach.
  • Fixed an issue where the IFR clearance could include a SID that didn’t match the active runway.
  • Fixed ability to request a specific approach different to what the controller initially assigned.
  • Fixed selection of vectors to final approach transitions.
  • Fixed ATC not knowing about speed constraints on IFR procedures.
  • Fixed controller saying “F-L” instead of “Flight Level”.
  • Improved awkward pauses when saying frequencies and registrations.
  • Improved pronunciation of procedure names and transitions
  • Controller will now speak the full runway position ex. 27L is 27 LEFT
  • Fixed incorrect altitude vectors followed immediately by a different altitude vector when acknowledging the “expect approach” message.

Navdata

Improved handling of navdata for runways that do not exist in the sim. The resolution is now only done after all scenery layers are loaded, and only transitions will be removed rather than full procedures where possible.

EFB Flight Planner

  • Fixed an issue where user waypoint idents were being overwritten when imported from a PLN file
  • Fixed an issue where cruise altitude was mismatching between the flight planner app, PLN files, and ATC clearance
  • Fixed an issue where user waypoint altitudes were being misinterpreted using the wrong units when importing from a PLN file
  • Added a re-center button that resets zoom and position of a chart.
  • METAR and TAF data update every 5min when Facility Info Page is open.
  • When the facility submenu close button is clicked, all facility-related menu pages are closed.
  • Added a split view that allows the user to see the Route Page and the map at the same time.
  • Added new feature to enter or edit a route string to import a route.
  • Changing the departure or arrival runway will now keep a previously selected departure or arrival if it is compatible with the new runway.
  • Fixed the issue where the Facility submenu close button in Navbar would appear without facility submenu.
  • A list of waypoints are displayed in the procedure sections.
  • Added more data to the waypoint list items.
  • Added departure and arrival procedure selection to auto-routing.
  • Added airway names in the enroute waypoint list.
  • Add a button for each route section that allows to collapse it and show a compact summary.
  • Improved the waypoint mission lock behavior, allowing adding waypoints before or after locked waypoints if the neighboring waypoint is not locked.
  • Combined import/export actions to a dropdown menu at the top.
  • Added info buttons to collapsed airport sections on the Route Page.
  • Added quick edit buttons to collapsed procedure sections on the Route Page.
  • Added add waypoint button to collapsed enroute section on the Route Page.
  • Added configuration of step climbs on enroute waypoints on the Route Page.
  • Added a collapse all sections button on the Route Page.
  • Added a confirmation popup when attempting to reset the flight plan on the Route Page.
  • Added the ability to manage (saving, updating, deleting) flight plans stored on the web flight planner.
  • Added a performance dropdown and popup to configure flight performance profile data on the Route Page.
  • Added dark mode option for charts.
  • Added synchronization of aircraft cruise speed on aircraft change.
  • Added runway selector to the procedure selection page.
  • The vertical line in the Route Page is now color-coded based on the flight plan segment.
  • Moved cruise altitude selection to a newly created Performance section on the Route Page.
  • Improved mission lock display on the Route Page.
  • Fixed an issue where the remarks builder popup content would overflow on certain tablet settings without possibility to scroll.

SDK

JS API

  • Fixed random data appearing in the city property of facilities.
  • Fixed JS charts listener not providing validity dates.
  • Added the requested chart page URL to the JS charts listenerSendLiveViewName event arguments.

WASM API

Fixed WASM dirty module crash when receiving planned route in WASM module via Send To Avionics

BGL Compiler

Fixed the maximum length reported in BGL compiler errors for region/ident.

Behavior XML / Templates

  • Fixed an incompatibility issue with some G3000 ESP model behavior templates when compiling them as version 2 behaviors.
  • Updated the UNS model behavior template to support multiple indexed UNS units.
  • Fixed an issue in the Epic2 model behaviour template that caused buttons to not work when the NODE_NAME was not as expected.
  • Fixed an issue in the Epic2 model behaviour template that caused push action tooltips to not work on pushable knobs.
  • Fixed an issue in the Epic2 model behaviour template that caused tooltips to not work on the flight director coupling button.

Avionics

G1000 NXi

  • Fixed an issue where region text for some airports were not displayed accurately.
  • Fixed an issue where elevation for some airports were not displayed accurately.
  • Fixed syncing of airway segments in the flight plan to the EFB.
  • Updated screen backlight auto adjustment to use ambient light.
  • When receiving a flight plan from the EFB, RNP AR approaches are no longer loaded.

G3000/G5000

  • Added the barometric transition alert function.
  • Added support for electronic charts. By default LIDO and FAA charts are supported.
  • Loading procedures into the flight plan will now pull the correct type (AT, AT OR ABOVE, AT OR BELOW) of speed restrictions from the published procedure in all cases.
  • The SET AP CURRENT HDG key event now interacts properly with the Garmin autopilot’s Heading Sync function.
  • Fixed an issue where region text for some airports were not displayed accurately.
  • Fixed an issue where elevation for some airports were not displayed accurately.
  • Slightly reduced the size of the text in the PFD CAS display.
  • Fixed the color of the PFD CAS display’s background while a message is flashing.
  • Fixed an issue where very long flight plans were not displayed correctly in the GTC Flight Plan page.
  • Fixed HSI indications when LNAV is tracking a heading leg.
  • Fixed an issue where long procedure name text in the GTC Procedures page could sometimes wrap and overflow its containing button.
  • Fixed syncing of airway segments in the flight plan to the EFB.
  • When receiving a flight plan from the EFB, RNP AR approaches are no longer loaded if the airplane is not configured to support such approaches.

G3X Touch

  • Added support for electronic charts. By default LIDO and FAA charts are supported.
  • Fixed an issue where region text for some airports were not displayed accurately.
  • Fixed an issue where elevation for some airports were not displayed accurately.
  • When sending a flight plan route from the EFB to the G3X, waypoints that are part of airways are now properly loaded into the G3X flight plan.
  • Fixed an issue where very long flight plans were sometimes not displayed correctly in the MFD Flight Plan page and PFD Active Flight Plan inset.
  • Fixed HSI indications when LNAV is tracking a heading leg.
  • Fixed the display of the EGT readout in the EIS to show the correct value.
  • By default, the G3X will now use the fuel density reported by the “FUEL WEIGHT PER GALLON” SimVar when converting between fuel volume and fuel weight.
  • Added appropriate failure indications for COM and NAV radios.
  • Fixed an issue where the volume indication in the CNS NAV/COM radio buttons did not correctly display 0% volume.
  • Adjusted the styling of the PFD NAV/COM radio volume shortcut popup and the MFD radio volume popup to more closely match the real unit.
  • The PFD Options menu will now display external GPS CDI sources as “GPS1” and “GPS2” when there is more than one external GPS source.

GNS 430W/530W

  • Fixed an issue where region text for some airports were not displayed accurately.
  • When receiving a flight plan from the EFB, RNP AR approaches are no longer loaded.

WT21

  • Fixed excessive turn radius for approach and missed approach legs.
  • Fixed issue where sending flightplan to avionics from the EFB would duplicate legs
  • Fixed issue where flight plan would desync between the left and right FMCs and MFDs
  • Added support for electronic checklists.

Primus Epic 2

  • Added Vertical Situation Display with full display of VNAV path for descents, including TOD/TOC markers, and including terrain profile display.
  • Correct turn radius on ND for approach and missed approach legs.
  • SID and STAR selection buttons will now also enable if the pending flight plan has a selected origin/destination.

UNS-1

Correct turn radius on ND for approach and missed approach legs.

GTN 650

  • Added compatibility with the EFB send route to and request route from avionics functions.
  • Added transponder controls.

737 MAX 8

  • Correct turn radius on ND for approach and missed approach legs.
  • Adjust erroneous warnings on engine indications during engine start up.
  • Enhanced the Bowed Rotor Motoring logic during engine startup.
  • Fixed an issue where an inactive route had to be executed twice, and some data was lost.
  • Added automatic loading of airport transition altitude and level.
  • Fixed rough autopilot altitude capturing.
  • Implemented 737-specific climb and descent SPEED RESTR field logic.
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