RELEASE NOTES Sim Update 5 Beta - 1.7.10.0
If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.
If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.
General Bug Fixes
- Blocked update of key motion parameters for user aircraft (position, orientation, translational and angular velocity vectors, translational and angular acceleration vectors, total force and total moment vectors) while the user is in the in-game menu.
- Additionally, blocked update of translational and angular acceleration vectors, as well as total force and total moment vectors, while in Active Pause mode.
- This change ensures export of fixed (last valid) motion parameter values via SimVars in situations where motion is not actually being simulated, and also fixes a G-LOC issue during Active Pause.
Aircraft
- Fixed an issue breaking some behaviors for FS2020 aircraft (Tags Once, Delta, Wrap, Lock, DisabledWithMotionControllers, DisabledInVr, Disabled not being properly read)
Boeing 737 MAX 8
- When PERF INIT is automatically initialized on runway spawn it now uses the filed cruise altitude instead of a default.
- Improved autothrottle tracking accuracy in thrust target modes.
- Fixed an issue where the autothrottle would erratically move at the target position in thrust modes.
- Fixed a rare crash when attempting to draw a very long position trend vector on the ND map
Flight System
Flight planning
- Fixed an issue where flight level cruise altitudes were not always properly respected or converted when filing a plan with ATC
EFB
- Fixed an issue where Direct To bearing was not converted to magnetic bearing.
- Fixed route string input dialog textbox lacking a scroll bar and having a visual artifact.
- Discontinuities in the flight plan are now drawn as dotted paths.
Aircraft Gameplay
- Fixed “disable_assistances” implemented through an assistance preset (would fail in Career mode when other presets were applied)
ATC
- Fixed an issue that caused ATC to sometimes assign cruise altitudes above the service ceiling of the aircraft.
Career
General Bug Fixes
- Fixed “Stop after holdshort line” step not skipped if overpassing it
Certifications
Heavy airliner rating
- Fixed flightplan altitudes to match spawn position
- Fixed Stop after holdshort line validation
Airports
Bespoke Airports
- Fixed Painted Lines issues on LEBB airport on the ramp road near the hangars close to 18 to 15 park
Generic Airports
- KSVR - Fixed wrong ICAO : U42 to KSVR
- 01PN - Fixed airport needed to be closed according to real life
- 01NE - Fixed airport needed to be closed according to real life
- 01C - Fixed airport needed to be closed according to real life
- 01II - Fixed airport needed to be closed according to real life
- 01KS - Fixed airport needed to be closed according to real life
- 01LL - Fixed airport needed to be closed according to real life
Virtual Reality
- Fixed the ratio of the EFB in virtual reality.
- The resize icon for panels is now correctly shown in VR
- Virtual reality mode is accessible only once start screen is visited.
- Fixed an issue causing the F18’s HMD and other “Render on Screen” vcockpits to not properly follow the camera movements in VR.
Activities
Red Bull Races
- Fixed Water Polygons corrupted setup at Budapest. Water now goes up to the river docks.
- Fixed Tree Spawning through a tent during Abu Dhabi event
DevMode
General
- Merged User light tool and Aircraft debug lights
Project Editor
- Added dynamic update of the element name in description of the “one_element” template of SimAttachmentLib
- Fixed SimAttachementLib “one_element” template description
Scenery Editor
- Added option per runway to remove buildings
- Save “View only current package” and “Selection of locked objects” options in user settings
- Fixed “Edit SimPropContainer” option sometimes not using the correct position/rotation
- Fixed incorrect rotation when editing SimPropContainer
- Moved all airport navdata inside a subsection
- Fixed SimPropContainer sometimes not spawning.
- Fixed SimPropContainer following the ground during SimPropContainer edition.
SimObject Editor
- Merged SimAttachmentEditor in the SimObjectEditor
- Fixed possible issues with edit in place mode modifying incorrect field
SDK
SimVars
- Added SimVar MOTION_SIMULATION, which indicates whether motion simulation for the user aircraft is active.
- Fixed setting auto-coordination on/off through SimVar “AUTO COORDINATION”
WASM API
- Fixed opendir not returning nullptr when files doesn’t exists
- Fixed fseek relative to SEEK_END
Exporter Blender
- Added button to open documentation in browser.
- New documentation is now included in the add-on folder io_scene_gltf2_msfs_2024\documentation\Open_Documentation.html
- DA62 sample: Fixed landing gear rig and added tire deformation and UV offset animation.
