In career mode, Freelance, I tried MediVac with C208. I could not interact with the EFB on pilot side in VR. Also, before beginning the mission, I tried to set the FL to something reasonable because it is always blank for any given mission. When I set it to 15,000 and filed FP and sent to avionics, ATC still told me to climb to 44,000. in a Caravan LOL.
I notice the aircraft with the active EFB, for VR, it doesn’t interact well with the mouse anymore. Sometimes I can’t interact at all. This happens in C172, C208, Air Tractor.
Same issue, it’s like the mouse clicks “through” the EFB as the suction pad is continually highlighted behind, add it to the list of mouse related issues.
I noticed this too, in the DA-62. Interestingly, if I used one of the VR controllers instead of the mouse, it worked fine.
My suspicion: this is a ray casting issue. The mouse pointer is being treated as slightly “behind” the glass, instead of slightly “in front of” it, and so when a ray is cast from the mouse pointer, in the direction you’re looking, it’s missing the glass (because it’s in the opposite direction) and hitting whatever is behind the EFB. The VR controllers, though, have their own built-in rays (the ones you can actually see) and those originate from the controllers themselves which are well in front of the glass on the EFB, and thus don’t have this problem.
If that’s the case, the solution would likely be to project a point a fraction of an inch away from the pointer, in the direction of the camera, and then project from there instead of from the actual pointer location.
Dang, I always do a search of issues before posting. Except this time. Thanks for letting me know, I won’t worry about it. I’m sure they’ll get to it soon. Weird though, I read the list of “beta” bugs every day and I haven’t come across this set.
Yeah, I hadn’t encountered this before, and I had flown the same plane (DA-62) many times before SU2, in VR. I don’t know if maybe it’s because they moved the EFB in that plane—before it was up in the windshield and very much “in your face” and so maybe it being closer, where the Z precision is higher, made a difference. At any rate, it happened to me a lot in SU2, and not at all previously.
You may be onto something there. It is poorly optimized for VR users and I found that when i worked to re-position my self to be just at the right angle, I was able to interact with some parts of it. I see they have moved the “File FP” and “send to avionics” to a different tab. And, it is very difficult interact with in VR.