Spikes on Terrain and and Mesh Problems - Global

I think this bug might be connected with this one:

I don’t know what is Asobo doing but I had this problem way before this update, except with loading the landmarks. Half of them didn’t load for me until I got very close to them and a lot of them shifted up and down if LOD was less than 200. I think now they messed up terrain data LOD’s

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