Spikes on Terrain and and Mesh Problems - Global

Toronto area is a flat as a pancake as far the eye can see & no spikes around Seattle with my fix running. Both of these areas have photogrammetry cities I notice. If you’re referring to the effect in your second pic posted above, that’s an issue with the photogrammetry not loaded in yet. Set your terrain LOD slider as high as it will go on your rig. Cool polaroids btw. Very retro.

PS: if anyone has queries about my fix it’s probably better to post here rather than clogging up the reporting thread.

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